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Informatics 121 Software Design I

Informatics 121 Software Design I. Lecture 11 Duplication of course material for any commercial purpose without the explicit written permission of the professor is prohibited. Today’s lecture. Reflection Design methods Design studio 3. Reflection. How long did you search?. Reflection.

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Informatics 121 Software Design I

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  1. Informatics 121Software Design I Lecture 11 Duplication of course material for any commercial purpose without the explicit written permission of the professor is prohibited.

  2. Today’s lecture • Reflection • Design methods • Design studio 3

  3. Reflection • How long did you search?

  4. Reflection • What was the most difficult category to search for?

  5. Reflection • What was the most useful category to search for?

  6. Reflection • What did you find that surprised you?

  7. Reflection • What did you find that did not surprise you?

  8. Reflection • Next time you need to design, will you go out and “steal” again?

  9. Design techniques • “Just design” does not work, we need to approach a given design problem in a structured and disciplined manner • Design techniques are general, micro-level strategies that are known to have positive results for design • when applied at the right time • when applied right

  10. Design techniques • Brainstorm • Divide and conquer • Divergence – transformation – convergence • Research (“steal”) • Envisioning cards

  11. Design techniques • Use your network (talk to the user) • Weighted objectives • Personas • …

  12. Today’s design technique • Storyboard

  13. Storyboard

  14. Storyboard

  15. Storyboard

  16. Storyboard

  17. Storyboard

  18. Not-so-storyboard

  19. Design studio 3 • Design a digital desk, cubicle, and wall for software developers • This is to be a new product in an office furniture companies’ product line • Given the enormous software development industry, they want to specifically target software developers

  20. Design studio 3 • The company wants a design of the furniture (integration of technology with furniture) • The company wants a design of the software • application design • interaction design • architecture design • The company wants this to be feasible, and integrate well with existing software development environments • The company wants it to provide a cutting edge experience that builds on novel yet useful functionality

  21. Design studio 3 – today • Create three storyboards for this design problem • For good design purposes, aim for them being quite different

  22. Design studio 3 – homework • Create five storyboards for this design problem • For good design purposes, aim for them being quite different • You may reuse today’s three • Due Thursday • Individual assignment

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