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Continuum

Continuum. Activating the Allegheny Cemetery. Turadg Aleahmad - Noah Fishel - Amy Lew - Anna Östberg - Jan Zheng. What is Continuum?.

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Continuum

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  1. Continuum • Activating the Allegheny Cemetery Turadg Aleahmad - Noah Fishel - Amy Lew - Anna Östberg - Jan Zheng

  2. What is Continuum? • Continuum is a mobile application to enhance one’s exploration of Allegheny Cemetery. At the entrance to the cemetery is a serene display explaining to an interested visitor what Continuum does and how they can load it onto their phone.

  3. Why Allegheny Cemetery? • Historical • Challenging • Unexplored

  4. Research • Site Exploration • Direct Observation • On-site Interviews • Background Research

  5. On-site Research • Come to the cemetery because it feels like a large public park • Come to the cemetery for recreation • Come to the cemetery for solitude • Come to the cemetery to mourn

  6. Background Research • Dow et al. –Exploring spatial narratives and mixed reality experiences in Oakland Cemetery (2005) • “Voices of Oakland” • Audio augmentation to promote storytelling • Jane McGonigal - Graveyard Games (2005) • Situating games like Texas Hold ‘Em within cemetery • Promoting exploration of cemetery by incorporating it into a game

  7. Site Exploration • Solitude • Reflection • Mourning • Silence • Peace • History • Contemplation

  8. Design • Ideation • Design Space • Needs Validation • Encouraging Exploration

  9. Ideation • Let mourners leave physical or virtual tokens • Annotation of sites • Augmented reality of history • Giving or providing directions • Passage through time

  10. Design Space • Success conditions • Amount of guidance • Type of learning • Number of participants • Competition or collaboration • Additive to experience • Byproducts

  11. Needs Validation • connect with lives of deceased • game-like exploration • creative expression • learn about history • discover history

  12. Needs Validation • connect with lives of deceased • game-like exploration • creative expression • learn about history • discover history

  13. Encouraging Exploration • Navigation of cemetery – maps, directions • Passage through time - travel from grave to grave and see different years, historical eras • Connections between people - showing relationships

  14. Why a Mobile Application? • inappropriate to place much signage or technology in a cemetery • individual devices allow for solitude and contemplation • greater flexibility than providing a specialized device

  15. Features • Signage leading to the application itself • Map of the cemetery • Augmented reality capabilities (camera) • Timeline • Search

  16. Signage • Located at the cemetery entrances • Similar to signs in large public spaces in need of navigation, such as national parks • Directs visitors to download the application

  17. Map • Assists in navigating the cemetery • Important graves can be marked on the map for later • Integrates with other features, like timeline

  18. Augmented Reality • Provides information based on location as seen through the camera • Clicking on the name provides more information about the person

  19. Timeline • Enables visitors to select particular periods of time that interest them

  20. Search • Can search for people, places, important events • Search gives flexibility to those who know what they wish to find

  21. Video • And now, our feature presentation ...

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