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YUI ()

YUI (). YUI 2’s Perfect. What More Could I Want?. Lighter Finer Grained Modules/Sub-Modules Emphasis on Code Reuse: Common Base, Plugins, Extensions Easier Consistent API Base, Selector, Widget, IO/Get/DataSource Convenience each, bind, nodelist, queue, chainability, general sugar

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YUI ()

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  1. YUI()

  2. YUI 2’s Perfect. What More Could I Want? • Lighter • Finer Grained Modules/Sub-Modules • Emphasis on Code Reuse: Common Base, Plugins, Extensions • Easier • Consistent API Base, Selector, Widget, IO/Get/DataSource • Convenience each, bind, nodelist, queue, chainability, general sugar • Faster • Opportunity to re-factor core performance pain points

  3. From YAHOO to YUI() • Sandboxed App Development • Your own protected YUI environment • Ability to reach out to other instances if required • Future: Explicit Versioning support new YAHOO.util.Anim() YAHOO var Y = YUI() new Y.Anim()

  4. Not Only Protected; Self-Populating Too YUI().use("anim") • Built-in, Optimal Dependency Loading • Makes finer grained modules practical • No more file order concerns • Self-Healing

  5. Enough With The Bullet Points, Show Us Something With Curly Braces…

  6. Protected… So, a user chooses to include your "Stock Tracker App" on a portal page... <script src="http://yui.yahooapis.com/3.4/build/yui/yui-min.js"> <script> YUI().use("overlay", function(Y) { Y.on("click", function(){ new Y.Overlay({...}).render(); }, "#button"); }); </script> Then they add the "My Favorite Jonas Brother App"... <script src="http://yui.yahooapis.com/3.0/build/overlay/overlay-min.js"> <script> YUI().use("overlay", function(Y) { new Y.Overlay({...}).render(); }); </script>

  7. Self-Populating… <script src="http://yui.yahooapis.com/combo?oop-min.js&event-min.js.."> <script src="oop-min.js"> <script src="event-min.js"> <script src="attribute-min.js"> <script src="base-min.js"> <script src="dom-min.js"> <script src="node-min.js"> <script src="anim-min.js"> <script src="yui-min.js"> <script> YUI().use("anim", function(Y) { }); </script> var a = new Y.Anim({...}); a.run();

  8. Avoiding The Kitchen Sink • YUI 2 • The foosball table, PS3, relaxation fountain, throw pillows, scented candles and the kitchen sink • YUI 3 • The foosball table and the PS3 • The relaxation fountain, throw pillows and the scented candles

  9. Sub-Modules… io : All IO functionality (7.4K) • io-base : Core XHR functionality (3.3K) • io-form : Form mining support (1K) • io-queue : Transaction Queuing support (0.7K) • io-upload : File upload support (1.7K) • io-xdr : Cross domain support (0.7K) YUI().use("io-base", function(Y) {…}) YUI().use("io-xdr", function(Y) {…}) YUI().use("io", function(Y) {…})

  10. IO – K-Weight Breakup

  11. Plugins and Extensions… The Flexibility To Mix and Match Features Positioning Adv. Positioning myOverlay Shimming/Stacking Overlay Header/Body/Footer Animation IO Binding Tooltip

  12. Extensions: "Class" Based Flexibility… Create An Overlay Class : Y.Overlay = Y.Base.build(Y.Widget, [ Widget-Position, // Positioning Widget-Position-Ext, // Adv. Positioning Widget-Stack, // Shim/Stack Support Widget-StdMod // Header/Body/Footer ]); Instead of Extending Overlay, Reuse Just The Feature Extensions Tooltip Needs : Y.Tooltip = Y.Base.build(Y.Widget, [ Widget-Position, // Positioning Widget-Stack // Shim/Stack Support ]);

  13. Plugins: Instance Based Flexibility… Base Overlay instance with IO Support var ioOverlay = new Y.Overlay(...); ioOverlay.plug(Y.OverlayIOPlugin, { url: "http://foo/getData" }); ioOverlay.io.refreshContent(); Base Overlay instance with Animation Support var animOverlay = new Y.Overlay(...); animOverlay.plug(Y.WidgetAnimPlugin); animOverlay.show(); animOverlay.hide();

  14. Custom Events: Now With Flavor Crystals! • Event Facades • Built-in on and after moments • Default Behavior (preventDefault) • Event Bubbling (stopPropagation) • Detach Handles The Enhanced Custom Event System Is An Integral Part of YUI 3’s Goal To Be Lighter, Allowing For Highly Decoupled Code

  15. Event Facades // Dom Event linkNode.on("click", function(e) { if (!e.target.hasClass("selector")) { e.preventDefault(); } }); // Custom Event slider.on("valueChange", function(e) { if (e.newVal < 200) { e.preventDefault(); } });

  16. On and After Moments : YUI 2 // Publisher show : function() { if (this.fire("beforeShow")) { YAHOO.util.Dom.removeClass(node, "hidden"); ... this.fire("show"); } } // Subscriber overlay.subscribe("beforeShow", function(t, args) { if (!taskSelected) { return false; } } overlay.subscribe("show", function(t, args) {...});

  17. On and After Moments : YUI 3 // Publisher show : function() { this.fire("show"); }, _defShowFn : function(e) { node.removeClass("hidden"); ... } // Subscriber overlay.on("show", function(e) { if (!taskSelected) { e.preventDefault(); } } overlay.after("show", function(e) {...});

  18. Notification Flow: On/After/Default this.fire("select"); ON ON e.stopImmediatePropagation() e.preventDefault() Default Behavior After e.preventDefault() e.stopImmediatePropagation() After After

  19. Bubbling: Delegation Beyond the DOM Menu.prototype = { addItem : function(menuItem) { var menu = this; ... menuItem.addTarget(menu); }, initializer : function() { this.on("menuitem:select", this._itemSelect); } } menu.getItem(2).on("select", function(e) { // Handle select for item 2, don’t bubble to Menu e.stopPropagation(); ... }

  20. Notification Flow : Bubbling this.fire("menuitem:select"); Menu MenuItem ON ON ON e.stopPropagation() Def. Behavior Def. Behavior After After After After After

  21. Detaching Listeners // YUI 2 overlay.on("show", myShowHandler, myApp, true); overlay.unsubscribe("show", myShowHandler, myApp); // YUI 3 var handle = overlay.on("show", myShowHandler, myApp, true); handle.detach(); // Or overlay.on("myapp|show", myShowHandler, myApp, true); overlay.on("myapp|hide", myHideHandler, myApp, true); overlay.detach("myapp|show"); overlay.detach("myapp|*");

  22. Node: An HTML Element Kwik-E Mart • Supports • Normalizes • Enhances • Extendable • Constrainable A single convenient location for working with HTML Elements

  23. Working with HTML Elements: YUI 2 var elms = YAHOO.util.Dom.getElementsByClassName( "task", "li", "actions"); for (var i = 0; i < elms.length; i++) { var elm = elms[i]; if (YAHOO.util.Dom.hasClass(elm, "selectable")){ YAHOO.util.Dom.addClass(elm, "current"); YAHOO.util.Event.on(elm, "click", handler); } }

  24. Working with HTML Elements: YUI 3 var elm = Y.Node.get(".actions li.task.selected"); elm.addClass("current"); elm.on("click", handler); Y.Node.get(…).addClass("current").on("click",handler);

  25. Supports the HTMLElement API node.appendChild(aNode) node.cloneNode(aNode) node.scrollIntoView() node.get("parentNode") node.set("innerHTML","Foo")

  26. Normalizes the HTMLElement API node.getAttribute("href") node.contains(aNode) node.getText() node.getStyle("paddingTop") node.previous()

  27. Enhances The HTMLElement API node.addClass("selectable") node.toggleClass("enabled") node.getXY() node.get("region")

  28. … With State Change Events (wip) node.on("srcChange", function(e) { if (!isRelative(e.newVal)) { e.preventDefault(); } }); node.after("innerHTMLChange", reflow);

  29. Extendable Plugins can provide app specific features… node.plug(IOPlugin); node.io.getContent("http://foo/bar"); node.plug(DragDropPlugin); node.dd.set("handle", ".title");

  30. Constrainable Node is the single point for DOM access, throughout YUI 3 Makes YUI 3 ideal as a trusted source in "constrained" environments such as Caja and Ad-Safe

  31. NodeList: Bulk Node Operations* Used to Batch Node operations var items = Y.Node.all(".actions li"); items.addClass("disabled"); items.set("title", "Item Disabled"); items.each(function(node) { node.addClass("disabled); node.set("title", "Item Disabled"); }); * The Costco to Node’s Kwik-E Mart

  32. Core Language Conveniences • Array Extras • isString, isNumber … • Bind • Each • Later • OOP • Augment, Extend, Aggregate, Merge, Clone • AOP • Before/After For Methods

  33. A Common Component Foundation Y.Attribute Managed Attribute Support • Configurable Attributes • readOnly, writeOnce • validators, getters and setters • Attribute Value Change Events • on/after • Complex Attribute Support • set("strings.label_enabled", "Enabled");

  34. A Common Component Foundation Y.Base "this.constructor.superestclass" • The Class From Which YUI 3 Classes Will Be Derived • Combines Custom Event And Attribute Support • Manages the "init" and "destroy" Lifecycle Moments • Provides Plugin/Extension Management

  35. A Common Component Foundation Y.Widget A Common Widget API • The Base Implementation For All Widgets • Introduces Common Attributes, Methods • boundingBox, contentBox • width, height • visible, disabled, hasFocus • strings • show(), hide(), focus(), blur(), enable(), disable() • Manages The "render" Lifecycle Moment • Establishes A Common Pattern For Widget Development

  36. Phew! Satyen Desai sdesai@yahoo-inc.com @dezziness Read, http://developer.yahoo.com/yui/3 Discuss, http://yuilibrary.com/forum/viewforum.php?f=15 Or, just jump in headfirst… http://github.com/yui/yui3/tree/master

  37. Image Attribution • Sink: http://www.flickr.com/photos/shazbot/1639273/ • Slushy: http://www.flickr.com/photos/yaffamedia/705369091/ • Toothpaste: http://www.flickr.com/photos/toasty/412580888/

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