1 / 36

How to Look Big, Act Big, Get Big

How to Look Big, Act Big, Get Big. Andy Daniel President, Enginuity LLC. Disclaimer. Enginuity currently only looks and acts big I don’t always follow my own advice. Businessperson vs. Inventor. Businessperson looks for a way to make money

yehuda
Download Presentation

How to Look Big, Act Big, Get Big

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. How to Look Big, Act Big, Get Big Andy Daniel President, Enginuity LLC

  2. Disclaimer • Enginuity currently only looks and acts big • I don’t always follow my own advice

  3. Businessperson vs. Inventor • Businessperson looks for a way to make money • Inventor does something they enjoy and tries to make money at it. • Do what you enjoy - don't just chase $$$ • If you're unhappy, you won't have the energy to continue

  4. Licensing or manufacturing? • Licensing is much less risk • Unclear which is more profitable • Sometimes nobody wants to license • Don’t ignore manufacturing then licensing

  5. Licensing or, "Why are those crooks offering me so little?"

  6. License Terms • What rights are you licensing? • Exclusive / non-exclusive • Royalty rate • Annual minimum • Escape clause

  7. Value order • A product with a strong sales history • A product that is actually being sold • A product that it ready to ship • A product that is in first production • A finished prototype • A functional prototype • Used dishwater • A fantastic idea

  8. Patents Do you really need or want one? The answer is not always obvious. • Patents are quite expensive to obtain: legal fees, filing fee, issue fee • Patents require payment of maintenance fees • Patents take about 2 years to issue

  9. Patents • Many patents are easily circumvented • Unless your value is in the brilliant invention rather than in its brilliant execution, the answer is probably no. • However: you can use Patent Disclosure, PPA, and filing without issue to buy time at comparatively low cost

  10. Manufacturing • Economies of scale are critical • Good artwork is no more expensive to print than bad artwork • Spend money/time up front • When shopping for manufacturing, stop thinking like a consumer

  11. Manufacturing • Murphy's law: everything that can go wrong, will go wrong • Andy's law: everything will go wrong (at least slightly) • Check like a hawk at every step • Control as much of the process as is worthwhile

  12. Home-based manufacturing • Often lower quality at higher cost • Very difficult to succeed this way (except for artists)

  13. Product Testing • Don't use your friends/relatives - they can't give an honest opinion • Unless you plan to ship yourself with each copy of the product, hand it to the tester and stand back - say nothing. • When they ask you a question, ask them "what do you think?"

  14. Packaging • Your most critical component • That's what people see in the store • Hire an artist

  15. Typical product costs • Customer buys product for $19.95 • Retailer buys product for $10.00 • Distributor buys product for $8.50 • Publisher manufactures product for $5.00 • Don't forget reps, advertising, etc. • You must produce your product for 1/4 to 1/5 of what consumers will pay

  16. Perceived Value • Consumer should feel that they are getting value for their money • Big: consumer likes this, retailer doesn't (takes shelf space) • Heavy: consumer like this, retailer tolerates it (higher freight costs)

  17. Advertising • Does it really work? • You need 1000's of ads for an order • You need repetition before people will remember you (some say 7 times)

  18. Advertising • The Internet • as a source of info, it's the best thing since sliced bread • The great equalizer - NOT! • unless you're Microsoft, it's a "pull" medium • Face-to-face selling • far and away the most likely for a sale (call first!)

  19. Find Novel Things to Do • Look for novel ways to sell • Look for novel things to do • Look for free/inexpensive ways to do things better

  20. Chain Stores • Much tougher to get into than small stores • But - convince one (tough) buyer, sell to 100's of stores all at once

  21. Chain stores + Lots of customers + Much bigger orders - Usually demand a price break - Not interested in pioneering anything - want proven sales - Often demand return privilege and dating

  22. Small Stores + More willing to try a new product (if not avail at K-Mart!) + Willing to try "local" product to help fellow small business - Usually tiny order + Able to steer customers toward your product + Can result in a more targeted customer, esp. at high end

  23. Competing with existing brands • Why should the consumer buy yours? • Why should retailer carry your product?

  24. Learning About Your Industry • Every industry has a "way they do things". Try and learn it. • Your customers will usually want to do them the same way.

  25. Trade Magazines • A great source of information. • Very often FREE, otherwise fairly inexpensive. • Ads are the most useful part for learning about the industry. • First issue - read every word. • Other issues - skim it.

  26. Trade Shows • Attending - often free to attend & you'll learn alot • Exhibiting - quite expensive & be sure you can deliver product/service immediately - buyers are not interested in "later" • Attend before you choose to exhibit • Follow-up is everything

  27. Appear Professional • Business cards, stationery, 800 numbers • Try to appear much larger than you are • It helps to appear like a serious player with both customers and suppliers, but it's much more important with customers

  28. Web Sites • www.enginuity.com • www.aol.com/members/enginuity.htm • andy@enginuity.com • andy123@freemail.net need I say more?

  29. Your Home Office • Separate business and fax lines (not a home line) • Fax machine • Letterhead • Business cards • Separate checking account • Answering machine in business voice • Laser printer

  30. Efficiency • Develop your systems • Try to group your work - it's very inefficient to switch tasks constantly • Develop your relationships with vendors - once it works, it's trouble-free • Use your computer to manage tasks

  31. Phone calls • "Hello, this is John/Mary Smith of Incredibly Successful Inc. I'm in the office but don't want to speak to you right now. Please leave your message at the tone and I won't return your call"

  32. Phone Calls • Buyers will never call you back • Vendors will call you back within 15 seconds • if a vendor doesn't return calls promptly, find another vendor

  33. Long-term success • Don't become an individual service provider There’s only 1 of you, and there are only 24 hours in a day

  34. Plan to Succeed • Don't leave yourself with 2 losing possibilities example: short run of a product that cannot be remanufactured

  35. Important Lessons • You never know what people will like • You never know which contact is important

  36. In Conclusion… • It’s not for everyone… • You may or may not succeed… • It’s quite a ride… Questions?

More Related