Shortfilm helicopter VFX. MS2. Progress. Texturing Tests including Dynamics, nCloth, Tearable surfaces, Sw particle rendering, glass shading and image distortion in Fusion. Tracking the filmed material in Boujou and exporting the camera into maya. The Humvee. We finally decided to
go with active rigid bodys,
keyed to be active at a
then keyed to get the motion build-up before gravitation and turbulance sets in.