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Mixed Reality System for tracking of 1:100 scale buildings in a town planning scenario

Mixed Reality System for tracking of 1:100 scale buildings in a town planning scenario. Roy C. Davies Lund University, Sweden. Participants. Roy C. Davies Dept of Design Sciences, Lund University, Sweden RE-FLEX, flexible reality centre, Lund University, Sweden

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Mixed Reality System for tracking of 1:100 scale buildings in a town planning scenario

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  1. Mixed Reality System for tracking of 1:100 scale buildings in a town planning scenario Roy C. Davies Lund University, Sweden. http://www.reflex.lth.se/design/datw

  2. Participants • Roy C. Davies • Dept of Design Sciences, Lund University, Sweden • RE-FLEX, flexible reality centre, Lund University, Sweden • Elisabeth Hornyanszky Dalholm, Birgitta Rydberg Mitchell • Dept of Architecture, Lund University, Sweden • Torsten Persson • City of Malmö, Division of Real Estate, Property Development • http://www.reflex.lth.se/design/datw http://www.reflex.lth.se/design/datw

  3. Presentation will include: • Background and History • Aims • Methodology • Technology • Preliminary Results • Conclusions http://www.reflex.lth.se/design/datw

  4. http://www.reflex.lth.se/design/datw

  5. RE-FLEX A technology and expertise resource centre combining Lund University, the Technical Faculty (LTH) and Lund University Hospital working for the benefit of society in the Skåne and Öresund regions where the focus is on people, democracy and solving real-world problems. http://www.reflex.lth.se/design/datw

  6. Finding the most appropriate technologyfor the users and the task. http://www.reflex.lth.se/design/datw

  7. UsabilityFlexibilityDiversityCollaboration http://www.reflex.lth.se/design/datw

  8. Department of Architecture and Development Studies Building Function Analysis Division of Structural Mechanics Design Methodology Division of Rehabilitation Engineering Research Cognitive Science Department of Computer Science Department of Automatic Control Environmental Psychology Division of Ergonomics and Aerosol Technology Forensic Medicine GIS Centre Informatics Division of Industrial Design Institution of Informatics Landscape Architecture Logopedics, Phoniatrics and Audiology Division of Machine Design Centre for Mathematical Sciences Division of Packaging Logisitics Department of Psychology Department of Rehabilitation, Lund-Orup Division of Robotics - Mechanical Engineering Traffic and Road, Dept of Technology and Society Vestibular Laboratory Members http://www.reflex.lth.se/design/datw

  9. A Central Resource for the Region http://www.reflex.lth.se/design/datw

  10. The Full Scale Modelling Lab(which can also be used for other scale models as well...) http://www.reflex.lth.se/design/datw

  11. Design @ Work • Multidisciplinary Research Group • Architecture, Design, Drama, Psychology, Informatics, Ergonomics, Computer Science, Human Computer Interaction, Participatory Design • Formed about 7 years ago • Active until about 2 years ago • Less active now, but still talking to each other • New projects to continue from previous work http://www.reflex.lth.se/design/datw

  12. Working in the Fullscale Lab http://www.reflex.lth.se/design/datw

  13. Participatory Design • Involving all the people connected to a design change (end users) • Tacit Knowledge • Communities of Practice • Design by doing • Supporting Collaboration and Communication http://www.reflex.lth.se/design/datw

  14. Envisionment Workshop • A toolbox with various tools and methods of usage for participatory design • Full Scale Modelling, Drama, Virtual Reality, Democratic Meeting Techniques • Integration of the tools http://www.reflex.lth.se/design/datw

  15. Aims • To further improve the integration of the physical models with the virtual environments. • To use and refine this new tool through real design situations. http://www.reflex.lth.se/design/datw

  16. Object • Sege Park, an area of Malmö with existing buildings and a park-like feeling that is to be preserved. • Situation: a gentrification of the area is in progress with renovations and new buildings being discussed and built. http://www.reflex.lth.se/design/datw

  17. Methodology • A Case Study • Iterative Prototyping • User Centered Design • Prototype testing through real situations • Observations • Feedback from the test subjects http://www.reflex.lth.se/design/datw

  18. Technology • Wood, Cardboard, Paper, Glue • VICON Optical Tracking System • Modified for rigid body tracking • Virtual Reality System with double projectors and Passive Stereo Capabilities http://www.reflex.lth.se/design/datw

  19. Testing a prototype http://www.reflex.lth.se/design/datw

  20. http://www.reflex.lth.se/design/datw

  21. Preliminary Results http://www.reflex.lth.se/design/datw

  22. Conclusions • And future work • Where to now? http://www.reflex.lth.se/design/datw

  23. Questions ?http://www.reflex.lth.se/design/datw http://www.reflex.lth.se/design/datw

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