1 / 16

Thinking Architecturally

Thinking Architecturally. An information theory and complex system viewpoint. Computer science is based on three main principles Reduction A problem can be re-expressed as another problem or a set of other problems Recursion State machine concept You need a fix point to leverage on it

warren
Download Presentation

Thinking Architecturally

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Thinking Architecturally An information theory and complex system viewpoint

  2. Computer science is based on three main principles • Reduction • A problem can be re-expressed as another problem or a set of other problems • Recursion • State machine concept • You need a fix point to leverage on it • Entropic representation of information • You can represent all information through bits Architecture in computer science view

  3. Algebraic view • A software architecture • Define the set of software component that can calculate all defined specification • Any specification should be reducible to a recursive (state machine based) combination of the software architecture components • Can eventually be checked through an algebraic specification tester • Ensure that all information needed for answering the specifications are available at the time they are needed. • A good architecture is one that have the largest expressive power with the slightest component • NP is the set of languages definable by existential, second-order formulas (Fagin's theorem, 1974) • John Day’s approach in “Patterns in Network Architecture” • “ Architecture is maximizing the invariances and minimizing the discontinuities” Software architecture

  4. Abstractions permit to "hide" heterogeneity. • Functional Block (FB) • Information Dispatch Point (IDP) • Information Channel (IC) • Compartment. • space where FBs, IDPs and ICs live Node compartment Node compartment FB1 FB2 IC c a b Internet architecture a la ANA Networkcompartment

  5. Scenario with overlays

  6. A network is a set of distributed components • Local in a node or distributed • Sitting in one layer or crossing layers • Tightly or lightly coupled • Cooperating to transmit information from point to point. • Architecture defines type of collaboration • Collaborating through protocols Information theoretic view on architecture

  7. Full Cooperation • Do the best possible behavior to reach a goal • Assuming full collaboration • Is the goal achievable ? • How to achieve the goal ? • Multi-user information Theory • Non–cooperative • Selfish behavior • Different rational goal • How to mitigate conflicting rational goal ? • Game theory • Malicious behavior • Harmful goal • How to contain irrational objectives ? • Behavioral inference Cooperation ?

  8. Each Node implement a forwarding function • The forwarding function implement the cooperation Cooperation framework

  9. Flooding Routing Distributed computation Network coding Any other ? Forwarding function Examples

  10. Broadcasting Sender Receiver General case: Multi Sender-Receiver Multi-Relay L1 L2 L3 Lm

  11. ? Classical forwarding

  12. ? Extension

  13. ID,A A1 A2 An Why to forward ? • Let’s define for each packet a set of attributes Ai • Destination address D(Pi) • Some Attributes are extracted from packet, some are coming from local context • Let’s define a utility function U(Ai, D(Pi), ID, A) • The utility of forwarding message idestinated to D(Pi) to node ID with context A • The utility function capture the selfishness of the node • Forwarding scheme : • Calculate for each packet in buffer its utility • Forward the largest utility

  14. Utility functions • Classical routing : Assign the utility function 1 if the node ID is on the path to destination D(Pi)null otherwise • PROPHET: The delivery likelihood is the utility • Self Limiting Epidemic forwarding: The utility is scaled down everytime a packet is received or forwarded. • Community or content networking :Give a higher utility to some contents or community. • What if the utility doesn’t depend on destination adress ? • Results in epidemic forwarding • Might construct utility function changing over time and adapting to information increase • Spray and focus • Move from opportunistic to infrastructure mode

  15. A complex system consists of several component interacting with each other • Local dynamic • Interaction with environment • Environment changing local state • Local state changing environment • Architecture in this case is about coupling • Form of f and g functions • How a global structure emerges from microscopic coupling dynamic Complex system view to architecture

  16. Mean Field theoretical approaches

More Related