1 / 1

Pottery Wheel Throwing Using Leap Motion Controller 以 Leap Motion 操作的拉坯 模型

Pottery Wheel Throwing Using Leap Motion Controller 以 Leap Motion 操作的拉坯 模型 Advisor: Shing-Min Liu Member: 張家銓、孫昕霈、蘇郁翔、邱彥鈞 Department of Computer Science and Information Engineering, National Chung Cheng University, Taiwan. Introduction

wade-diaz
Download Presentation

Pottery Wheel Throwing Using Leap Motion Controller 以 Leap Motion 操作的拉坯 模型

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Pottery Wheel Throwing Using Leap Motion Controller 以Leap Motion操作的拉坯模型 Advisor: Shing-Min Liu Member: 張家銓、孫昕霈、蘇郁翔、邱彥鈞 Department of Computer Science and Information Engineering, National Chung Cheng University, Taiwan Introduction 本專題建出一個拉坯模擬系統,可以用手指來即時操作的拉坯立體模型。主要概念是在以Bullet建構的物理環境中,生成一個柔性物質的Mesh模型當作坯體,並且以「擴增實境」的技術,把該模型呈現在某個限定的區域。偵測手部動作則是使用leap motion這個新產品。當使用者擺出手勢,mesh模型就會合理的受力及型變,進而達到模擬手拉胚的效果。 Methodology 為了模擬將陶土放置在旋轉的轉盤上,開始操作陶土的這些過程,我們設計出一套模式能同時旋轉陶土並進行受力的形變計算。 每個frame刷新的同時,利用旋轉函式將坯體旋轉一定角度,能達到旋轉的視覺效果。接著,便開始將手指與手掌的力作用於這個旋轉的坯體,此概念為計算坯體節點與指間(或手掌)的直線距離,假如該距離在偵測範圍內(指尖寬度以及手掌面積),則對節點產生適當的物理變化;如此一來,便能模擬轉動過程中操作胚土的互動行為。 • Development tools • Visual studio 2010 • Bullet Physics 物理引擎 • Leap motion SDK (Software Development Kit) • Artoolkit擴增實境 LEAP指尖和手掌向量示意圖 Result Flowchart 坯體模型建立 基本手勢 完成品範例 以AR技術顯示於真實世界 使用者操作 Leap Motion 偵測並回傳手部資訊 中央凹陷 高腳杯 物理型變計算 更新顯示結果 Components 托高 盤子 壓平 桶子 使用者 使用情景 Bullet物理引擎物件 Artoolkit擴增實境應用

More Related