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RISC Instruction Set Architecture

RISC Instruction Set Architecture. Simple instruction set opcodes are primitive operations use instructions in combination for more complex operations data transfer, arithmetic/logical, control few & simple addressing modes (register, immediate, displacement/indexed) Load/store architecture

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RISC Instruction Set Architecture

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  1. RISC Instruction Set Architecture Simple instruction set • opcodes are primitive operationsuse instructions in combination for more complex operations • data transfer, arithmetic/logical, control • few & simple addressing modes (register, immediate, displacement/indexed) Load/store architecture • load/store values from/to memory with explicit instructions • compute in general purpose registers Easily decoded instruction set • fixed length instructions • few instruction formats, many fields in common, a field in many formats is in the same bit location in all of them CSE P548

  2. CSE P548

  3. RISC Instruction Set Architecture Designed for pipeline efficiency • simple instructions do almost the same amount of work • instructions with simple & regular formatting can be decoded in parallel Still some issues • condition codes vs. condition registers • GPR organization: register windows vs. flat file • sizes of immediates • support for integer divide & FP operations • how CISCy do we get? CSE P548

  4. CSE P548

  5. New RISC Architectures 64-bit architectures • 64b registers & datapath • 64b addresses (used in loads, stores, indirect branches) • linear address space (no segmentation) New instructions • better performance • emerging applications • changes in microarchitecture • changes in process technology • take advantage of new compiler optimizations • impulse to CISCyness CSE P548

  6. Backwards Compatibility Problem: have to be able to execute the “old” 32b codes, with 32b operands Some general approaches • start all over: design a new 64-bit instruction set (Alpha) • 2 instruction subsets, mode for each (MIPS-III) • 32b instructions from previous architecture • new 64b instructions: ld/st, arithmetic, shift, conditional branch • illegal-instruction trap on 64b instructions in 32 bit mode CSE P548

  7. Backwards Compatibility ld/st • datapath is 64b; therefore manipulate 64b values in 1 instruction • when loading 32b data in 64b mode, sign extend the value • when loading 32b data in 32b mode, zero extend the value for backwards compatibility to 32b binaries • operand sizes • byte, halfword, word, double (SPARC V9) • ld/st 32/64 only (Alpha) load & extract, insert & store for smaller operands avoids MUX & shifter between execution units & L1 cache shift right • specify operand widthso can sign/zero extend from correct bit (either 31 or 63) CSE P548

  8. Backwards Compatibility FP registers • want to support more than 16 double-precision values • 1 64b register holds single & double-precision operand (Alpha) • mode bit to enable 16 new double-precision registers (MIPS-III) • specify a register pair with unused low-order bits (SPARC V9) Handling conditions • condition registers (Alpha) • but overflow condition not in a register --> trap on overflow • so separate 64b/32b integer add & subtract instructions • 64b & 32b integer condition codes (SPARC V9) • 1 set of arithmetic instructions sets them both • conditional branches (positive/negative or 0/not 0) & overflow instructions (overflow/not overflow) test a specific CC set CSE P548

  9. New Instructions Purpose: • for better performance • to better match changes in technology(e.g., a bigger discrepancy between CPU & memory speeds) • to better match new implementations(e.g., deeper pipelines) • to take advantage of new compiler optimizations(e.g., statically determining which array accesses will hit or miss in the L1 cache) • to support new, compute-intensive applications(e.g., multimedia) • impulse to CISCyness (they think it’s for better performance)(e.g., multiple loop-related operations) CSE P548

  10. New Instructions data prefetch • fetch data before its load instruction • increases chance of a cache hit; eliminate load latency • caveats: • may displace data still being used • may saturate a multiprocessor bus • an extra instruction • issues • prefetch distance • prefetched data size • number of outstanding prefetches • prefetch destination: L1 or L2 cache • can be mandatory/a hint, faulting/nonfaulting • compiler support for prefetching only data cache misses CSE P548

  11. New Instructions conditional move instruction (an example of predicated execution) • replaces a conditional branch & move with one instruction that tests a condition & moves a source operand to a destination operand if the condition is true • example: set R1 set R1 cmovez R2, R3, R1 replaces bnez R1, Label mov R2, R3 Label: • eliminates branch latency & branch misprediction penalty • also used to detect address aliasing • allows loads to float above stores CSE P548

  12. New Instructions Is predicated execution a good idea? CSE P548

  13. New Instructions loop support • combine simple instructions that handle common programming idioms • scaled add/subtract/compare • branch on count • eliminates instructions • are these a good idea? CSE P548

  14. New Instructions multimedia instructions (implementation-dependent) • targeted for graphics, audio and video data • partitioned arithmetic • 64b wasted on common data • arithmetic on two 32b, four 16b or eight 8b data • example operations: add, subtract, multiply, compare • special instructions that manipulate < 64b data: • complex operations that are executed frequently • expand, pack, partial store • pixel distance instruction for motion estimation, handling boundary conditions in convolution • examples: MMX, VIS CSE P548

  15. New Instructions multimedia instructions • ramifications on the architecture • new instructions • new formats • ramifications on the implementation • part of FP hardware • already handles multicycle operations • “register partitioning” already done to implement single-precision arithmetic • integer pipeline needed to execute integer instructions • surprisingly small proportion of die CSE P548

  16. New Instructions multimedia instructions • ramifications on the programming ease - either: • call assembly language library routines • write assembly language code • ramifications on performance • ex: VIS pixel distance instruction eliminates ~50 RISC instructions • ex: 5.5X speedup to compute absolute sum of differences on 16x16-pixel image blocks Bottom line: • increase performance on an important compute-intensive application that uses MM instructions alot • with a small hardware cost • but a large programming effort CSE P548

  17. CISC Instruction Set Architecture, aka x86 Complex instruction set • more complex opcodes • ex: transcendental functions, string manipulation • ex: different opcodes for intra/inter segment transfers of control • more addressing modes • 7 data memory addressing modes + multiple displacement sizes • restrictions on what registers can be used with what modes Register-memory architecture • operands in computation instructions can reside in memory Complex instruction encoding • variable length instructions(different numbers of operands, different operand sizes, prefixes for machine word size, postbytes to specify addressing modes, etc.) • lots of formats, tight encoding CSE P548

  18. CISC Instruction Set Architecture, aka x86 More complex register design • special-purpose registers • hybrid stack architecture for floating point • has been extended with addressing modes More complex memory management • segmentation with paging CSE P548

  19. Backwards Compatibility is Harder with CISCs Must support: • registers with special functions • when it is recognized that register speed, not how a register is used, is what matters • multiple data sizes & instructions for all data sizes • when have to translate to RISClike instructions to easily pipeline • special categories of instructions • even though they are no longer used • real addressing, segmentation without paging, segmentation with paging • when addressing range is obtained with address size • stack model for floating point • when most programs use arbitrary memory operand addresses CSE P548

  20. RISC vs. CISC Which is best? CSE P548

  21. RISC vs. CISC Advantage of RISC depends on (among other things): • chip technology • processor complexity Pre-1990: chip density was low & processor implementations were simple • single-chip RISC CPUs (1986) & on-chip caches • instruction decoding “large” part of execution cycle for CISCs Post-1990: chip density is high & processor implementations are complex • both RISC & CISC implementations fit on a chip with big L1 caches • instruction decoding smaller time component: • multiple-instruction issue • out-of-order execution • speculative execution & sophisticated branch prediction • multithreading CSE P548

  22. Other Important Factors Clock rate • dense process technology (currently .18 micron) • superpipelining (all pipelines manipulate primitive instructions) Compiler technology • architecture features that help compilation • orthogonal architecture, simple architecture • primitive operations • lots of general purpose registers • operations without side effects Ability of the design team New/old architecture • historical legacy takes time (whether RISC or CISC) $$$ CSE P548

  23. Wrap-up What RISC ISAs look like today • the original model • the new instructions • what they do • why they’re used 64b architectures • issues with backwards compatibility to old “word” sizes (makes you realize how pervasive the “word” size is – it’s not just the addressable memory space) RISC vs. CISC is not the simplistic debate it used to be CSE P548

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