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T-learning: user-designed courses

T-learning: user-designed courses. There is at least one TV in nearly 100% of households in developed countries. Need to have a computer. Technologically literate. IDTV can be reached almost by everybody. Internet is not expected to penetrate beyond 70%. TV is easy to use.

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T-learning: user-designed courses

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  1. T-learning: user-designed courses

  2. There is at least one TV in nearly 100% of households in developed countries Need to have a computer Technologically literate IDTV can be reached almost by everybody Internet is not expected to penetrate beyond 70% TV is easy to use T-learning vs. e-learning: advantages t-learning e-learning

  3. Set-Top Box vs. computer Lower computing power Limited user interaction capabilities Lighter applications TV screen vs. computer screen Lower resolution TV is watched from a higher distance Simple user interfaces with big visual elements TV viewers vs. computer users Combine education and entertainment • Passive attitude of TV viewers • TV is seen as an entertainment medium TV transmision Client-server architecture is not suitable • Broadcasting (unidirectional) T-learning demands different solutions (I)

  4. User-driven strategies ↑ Interaction capabilities Active attitude Applications respond to the user’s actions Media-driven strategies ↓ Interaction capabilities Passive attitude Applications guide users T-learning demands different solutions (II)

  5. Building educative contents Broadcasting T-learning: ATLAS ATLAS: Architecture for T-Learning Applications and Services

  6. Principles of ATLAS • Promote reusability: • Unifying the platform: MHP • Peculiarities: Latencies, synchronising with streaming media, low computational demands, etc. • Unifying the courses: SCORM • Media-driven strategies • Mainly, audiovisual material • Contextual binding: • Identifiers linked to pieces of information • Defined differently for the different types of content • Timestamps in fragments of audio and video • Regions in images • Anchors in a text • Options in menus, etc.

  7. Course Manager (RTE) Pedagogical Unit (SCO) Pedagogical Unit (SCO) Pedagogical Unit (SCO) Pedagogical Unit (SCO) PU Manager Scene Scene Asset Asset UI Element ATLAS

  8. Building educative contents Building audiovisual elements Broadcasting Non-automatized selection Recommender: automatic selection User-designed courses T-learning: New features How to discover the courses?

  9. + TV-viewer model Learner model T-learner model User model

  10. + TV contents model Learning contents model T-learning contents model Contents model

  11. Subject model • Learning entails combining different subjects Subject model

  12. TV-viewer profile Learner profile Subject model DTV transport stream TV content capture Learning content capture SUBJECT GATEWAY ITS Learning contents model AVATAR TV contents model T-MAESTRO Course model EDUTAINMENT ENTERCATION

  13. TV-viewer profile Learner profile “Ancient mysteries” “Brad Pitt” Subject model SUBJECT GATEWAY ITS Learning contents model “Troy” “The adventures of Ulysses” “Archaeological site of Troy” AVATAR TV contents model T-MAESTRO Course model Entercation: an example

  14. TV-viewer profile Learner profile “Football” “English” Subject model “Business” SUBJECT GATEWAY ITS Learning contents model “England-Scotland football match” “English Pronunciation” “English for Business” AVATAR TV contents model T-MAESTRO “American English” Course model Edutainment: an example

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