Player user interface gsa technologies
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Player User Interface & GSA Technologies. Player User Interface & GSA Technologies. The OAC has identified two fundamental requirements for the player user interface: It needs to grab the player’s attention. It needs to provide access to third-party applications.

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Player User Interface & GSA Technologies

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Player user interface gsa technologies

Player User Interface &GSA Technologies


Player user interface gsa technologies1

Player User Interface & GSA Technologies

  • The OAC has identified two fundamental requirements for the player user interface:

    • It needs to grab the player’s attention.

    • It needs to provide access to third-party applications.

  • GSA technologies address these requirements in two key areas:

    • Media display windows.

    • Custom printing.

  • This presentation examines these technologies and their capabilities.


Media display windows

Media Display Windows

  • Media display windows are pop-up windows that can appear on the main screen or secondary screens of an EGM.

    • Often referred to as picture-in-picture.

  • Third-party applications written using industry standards, such as HTML and Flash, can be run in the windows.

  • The windows can communicate directly with the EGM.

  • The windows can communicate with third-party applications.


Custom printing

Custom Printing

  • Custom printing allows a voucher printer to be used to print other types of materials, such as coupons and promotional offers.

  • Third-party systems candirect print requests to an EGM.

  • Site-specific templates can be downloaded to the printer to create unique printed materials.


Player user interface gsa technologies

Media Display Window


Media display window

Media Display Window

  • The configuration of the EGM describes the window:

    • Screen.

    • Position.

    • Size.

    • Content types.

    • Priority.

  • An EGM can have multiple windows, each controlled by a separate host system.

Media Display Window


Media display window1

Media Display Window

  • The host system communicates to the EGM via the G2S protocol:

    • Load content.

    • Display window.

    • Hide window.

    • Release content.

Media Display Window

EGM Control

Host

G2S


Media display window2

Media Display Window

  • The EGM loads content from the location specified by the host.

  • Content can be pre-loaded for fast transitions between different content.

Media Display Window

Content

EGM Control

Host

G2S


Media display window3

Media Display Window

  • The content running in the window can communicate directly to the EGM via the Media Display Interface.

  • The content can react to events as they happen on the EGM.

  • The content can also request that the EGM take certain actions.

Media Display Window

Content

MDI

EGM Control

Host

G2S


Media display window4

Media Display Window

  • The content can communicate directly to 3rd party application systems:

    • Promotions.

    • Hotel.

    • Restaurant.

    • Sports book.

    • Tournaments.

3rd Party

Media Display Window

Content

MDI

EGM Control

Host

G2S


Media display window5

Media Display Window

Other

  • 3rd party application systems, host systems, content servers, and other types of systems can communicate amongst one another using the S2S protocol.

3rd Party

Media Display Window

S2S

Content

MDI

EGM Control

Host

G2S


Player user interface gsa technologies

Custom Printing


Custom printing1

Custom Printing

  • Regions are used to describe specific printable areas on a ticket including:

    • Position.

    • Rotation.

    • Font.

  • A regions can contain:

    • Text.

    • Barcodes.

    • Graphics.

  • Templates are made up of a group of regions.

Region 101

Region 105

Region 103

Region 106

Region 104

Region 102


Custom printing2

Custom Printing

  • The G2S protocol supports 1000 regions and 1000 templates.

    • However, a printer may not have sufficient memory to store all 1000 regions and templates – especially, if graphic are used.

  • Regions 0-99 and templates 0-99 are reserved for common pre-defined regions and templates. These are “burned into” the printers.

    • Templates 0-11 are currently used for cash-out tickets.

  • Other regions and templates are available for other site-specific purposes – custom printing.


Custom printing3

Custom Printing

<printTicket templateIndex = "243" >

<printRegion

regionIndex = "101"

regionData = “Free Offer" />

<printRegion

regionIndex = "102"

regionData = “Thanks for Playing" />

<printRegion

regionIndex = "103"

regionData = “A Better Casino" />

<printRegion

regionIndex = “104" />

<printRegion

regionIndex = “105"

regionData = “One Free Drink" />

<printRegion

regionIndex = “106"

regionData = “Must be 21 or over to qualify." />

</printTicket>

Free Offer

One Free Drink

A Better Casino

Must be 21 or over to qualify.

Thanks for Playing


Custom printing4

Custom Printing

<printTicket templateIndex = "243" >

<printRegion

regionIndex = "101"

regionData = “Free Offer" />

<printRegion

regionIndex = "102"

regionData = “Thanks for Playing" />

<printRegion

regionIndex = "103"

regionData = “New Casino" />

<printRegion

regionIndex = “107" />

<printRegion

regionIndex = “105"

regionData = “One Free Drink" />

<printRegion

regionIndex = “106"

regionData = “Must be 21 or over to qualify." />

</printTicket>

Free Offer

One Free Drink

New Casino

Must be 21 or over to qualify.

Thanks for Playing


Custom printing5

Custom Printing

  • The G2S protocol is used by a host system to send site-specific configuration information and print requests to an EGM.

  • The GDS protocol is used by the EGM to forward the configuration information and print requests to the printer.

Printer

GDS

EGM Control

Host

G2S


Player user interface gsa technologies2

Player User Interface & GSA Technologies

  • GSA technologies provide the foundation for the player user interface:

    • Media Display Windows.

      • Media display windows grab the player’s attention by placing a window on the main screen where the player’s attention is focused.

      • Media display windows allow the player to interact with third-party applications.

    • Custom Printing.

      • Custom printed materials grab the player’s attention by putting critical information in the player’s hand.

      • Custom printing technologies provide access to the EGM’s printer for third-party applications.


Player user interface gsa technologies

Questions?


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