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Impact of GALA outside the network

Impact of GALA outside the network. F. Bellotti, R. Berta, A. De Gloria, E. Lavagnino Elios Lab (DITEN), University of Genoa. Review Meeting Report. From the “ Technical Review Report ” [Ref. Ares(2014)28981 - 09/01/2014]:

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Impact of GALA outside the network

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  1. Impact of GALA outside the network F. Bellotti, R. Berta, A. De Gloria, E. Lavagnino Elios Lab (DITEN), University of Genoa

  2. Review Meeting Report • From the “Technical Review Report” [Ref. Ares(2014)28981 - 09/01/2014]: • “[…] While there were work package performance indicators, as recommended, these tended to be directed to internal project goals and objectives rather than to the large issues associated with externalities (e.g., contribution to the knowledge and science of SGs, use and uptake of GALA created resources by those outside the GALA partnership, etc.). […]”

  3. Impact areas Industry Research GALA Impact General Public

  4. Impact on Research • Activities (see metrics and reports to get numbers) • Participation in Conferences • Journal Special Issues • GALA Conference 12/13 • International Journal of Serious Games (IJSG) • … IMPACT? • Tools(see reports to get descriptions) • Studies (SG Description Form) • Catalogue of Services • SG Society • … GALA Impact

  5. Impact on Research Search on Google Scholar about: "GALA" and "Serious Games” But, it is enough? They are good or weak numbers? GALA Impact

  6. Impact on Research Comparison with a search about only “Serious Game” 3%, today 5%, of all “Serious Game” papers (on Scholar) cite explicitly “GALA”. We can improve and set a target… GALA Impact

  7. Impact on Research Search on Scopus about “Serious Game” refined on …. 6 of top-10 authors from GALA 7 of top-15 authors from GALA 6 of top-20 institutions from GALA GALA Impact

  8. Impact on Research Future impact measures: • Number of submissions to IJSG and acceptance rate compared with competitors (other journals) – 2 years • IJSG Impact Factor (IF) (or others: SCImago Journal Rank (SJR), SNIP, etc.) compared with competitors – 4/5 years • e.g. Elsevier Computer&Education IF=2.775 • GALA Conference and IJSG indexed on Scopus/ISI/DBLP/etc. - 2/3 years • GALA consortium h-index (difficult to calculate) • GALA has index h if h of the GALA papers have at least h citations each • Tools usage: number of active users of studies and catalogue - 1 year GALA Impact

  9. Impact on General Public GALA Impact • Activities (see metrics and reports for numbers) • Blog writing • Social network coverage: facebook, twitter • SG Awards • … IMPACT? • Tools(see reports for description) • Serious Games Society (SGS) • SG Academy • …

  10. Impact on General Public GALA Impact GALA site visitors (Blog readers) from Google Analytics (total: 52.107 visits) Twitter: Followers: 297 Tweets: 450 Mentions: 355 Fecebook: Likes: 216 Page stories: 1124 People talking about the page: 717 But, it is enough? They are good or weak numbers?

  11. Impact on General Public GALA Impact • More difficult to understand then the scientific impact • No standard mesures like IF, Scopus, h-Index, etc. • About the social, there are some notions of “influence” as a measure of impact: • Klout – GALA=46/100 • http://klout.com/#/dashboard • PeerIndex – GALA=29 • http://my.peerindex.com/gameandlearning • Kred – GALA=664/1000 influence, 4/12 outreach level • http://kred.com/ • We can set some targets here also…

  12. Impact on General Public GALA Impact • About the web positioning, we can use some ranking(i.e. Alexa Rank): • Galanoe.eu : Global Rank (GR) = 3,467,109 • (IEEE.org GR = 2,865) (ACM.org GR = 8,663) (google.com GR = 1) • US Competitor seriousgamesassociation.com GR= 4,127,141 • Others EU projects on TEL: • ea-tel.eu : GR = 2,969,373 • seriousgamesnet.eu (SEGAN Project) : GR = 3,348,251 • stellarnet.eu : GR = 11,430,111 • teleurope.eu : GR = not enough data to rank this website • We can set some targets…

  13. Impact on General Public GALA Impact • Mentions on others web sites: … http://www.onlinecolleges.net/2012/08/07/the-20-best-blogs-about-game-based-learning/?goback=.gde_155852_member_155524488

  14. Impact on Industry • Activities (see metrics and reports for numbers) • Exhibitions @GalaConfs • Professional Social coverage: LinkedIn • Participation at conferences and exhibitions • … IMPACT? • Tools(see reports for description) • Serious Games Society (SGS) • Market Place on Academy Site • … GALA Impact

  15. Impact on Industry Linkedin Group: 136 members Visits and pageviews on the Market Place Number of contacted stakeholders (Y3) = 30 (from the WP4 report) But, it is enough? They are a good or weak numbers? GALA Impact

  16. Impact on Industry • Very difficult to understand… • No standard index • Some ideas? • % of coverage of all EU company in the SG sector… • …contacted? • …present on the LinkedIn group? • …subscribed to the Market Place? • % of coverage of international exhibitions on SGs? • This is an open point… GALA Impact

  17. GALA Impact Thank you!

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