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FLASH CAMP

FLASH CAMP. PHONE MARKET. Windows IOS Android Blackberry Symbian. TRACKING. Catalyst estadisticas Omnitools estadisticas. OPTIMIZACIÓN. Vector vs bitmap Movieclip vs sprite vs shape getsize (new movieclip ); 3 fonts por swf. Textfield vs text layout framework

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FLASH CAMP

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  1. FLASH CAMP

  2. PHONE MARKET • Windows • IOS • Android • Blackberry • Symbian

  3. TRACKING • Catalystestadisticas • Omnitoolsestadisticas

  4. OPTIMIZACIÓN • Vector vs bitmap • Movieclipvs sprite vs shape getsize(new movieclip); • 3 fonts porswf

  5. Textfieldvs text layout framework • Animacion vs video • Event.active - Event.deactive para detener el swf cuando no allá foco • Unloadandstop() == remueve timer línea de tiempo , no sirve removechild, unload()

  6. Addstage y removestage. • Vector vs array mejor el vector

  7. Innovacion • Imaginationflare • Total inmersión • MAX 2010 • http://2010.max.adobe.com/online/

  8. ADOBE TV • http://tv.adobe.com/ • ACELERAR GPU 3D APIs for Adobe Flash Player and Adobe AIR • http://labs.adobe.com/technologies/flash/molehill/ • http://www.diygamer.com/2010/10/molehill-api-t-give-flash-gpu-accelerated-3d/

  9. http://alternativaplatform.com/en/ • JUEGOS MULTIPLAYER • http://www.nonoba.com/

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