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Video Game Genre. INFO111 Macquarie University S2 2010. What is Genre?. Before or After. Genre can be a plan or blueprint for a story Celebrations of a theme or ideal Characters will be functional and static Stories will be predictable – or its not the genre. Generic Paradox.

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video game genre

Video Game Genre

INFO111

Macquarie University

S2 2010

before or after
Before or After
  • Genre can be a plan or blueprint for a story
  • Celebrations of a theme or ideal
  • Characters will be functional and static
  • Stories will be predictable – or its not the genre
generic paradox
Generic Paradox
  • The act of defining any particular genre is:

“defining a Western on the basis of analysing a body of films that cannot possibly be said to be Westerns until after the analysis.”

game genre
Game Genre
  • Adds a new dimension:
  • Style of gameplay
    • The actions available to the player
  • Point of View
  • Control style/options
  • Object of the game

Interactivity

supremacy of gameplay
Supremacy of Gameplay
  • “Game Universes”
  • Mario as the all-purpose player
  • Dr Mario and other visual themes

Does it matter?

questions to ponder
Questions to Ponder
  • Are certain game styles suited to particular platforms? Why?
  • Are certain themes suited to particular game styles? How?
  • Do different platforms suit certain themes?
  • Can you think of any game that is only 1 genre?
  • Do any game styles tell a story?
genre and pov
Genre and PoV
  • Position of the player/character is significant
  • FIRST-PERSON Shooter
  • THIRD-PERSON Adventure
  • Would a game still work if we change the PoV?
genre and control style
Genre and Control Style
  • What is the relationship between PoV and the control of the game?
  • Do certain genres require a type of control?
3 style genres for this course
3 Style Genres for this Course
  • RTS – Real-Time Strategy
  • RPG – Role-Playing Game
  • FPS – First-Person Shooter
  • More?
real time strategy
Real-time Strategy
  • Harvest
  • Build
  • Destroy
  • RTS vs God-Game/SimGame
role playing games
Role-Playing Games
  • Durable character evolves over time
  • Complex attribute system
  • Extensive item & inventory system
  • Contiguous world to explore
other character sheets
Other Character Sheets
  • World of Warcraft
first person shooter
First-Person Shooter
  • Wolfenstein 3D
the power of genre
The Power of Genre
  • What stays the same? And Why?
  • What changes, how, why?
  • New Genres?
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