1 / 2

Module 10- Operant Conditioning

Module 10- Operant Conditioning. What is an Operant Response? (2 points) What is Superstitious Behavior? (2 points) What is shaping? (2 points) How did B.F. Skinner discover operant conditioning? (1 point) What is a primary reinforcer ? (2 points)

turi
Download Presentation

Module 10- Operant Conditioning

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Module 10- Operant Conditioning • What is an Operant Response? (2 points) • What is Superstitious Behavior? (2 points) • What is shaping? (2 points) • How did B.F. Skinner discover operant conditioning? (1 point) • What is a primary reinforcer? (2 points) • What is a secondary reinforcer? (2 points) • What type of learning involves imitation and observation? • List the four processes of cognitive learning. (4 points)

  2. Answers • A response that can be modified by its consequences • A behavior that increases in frequency because it is occurrence is accidentally paired w/ the delivery of a reinforcer. • A procedure in which a experimenter successively reinforcor behaviors that lead up to or approximate the desired behavior. • Skinner’s Box • A stimulus such as food, water, or sex, that is innately satisfying and requires no learning on the part of the subject to become pleasurable. • Stimulus that has acquired its reinforcing power through experience • Cognitive Learning • Attention- give thought, Memory- store information, Imitation- remember and recreate actions, Motivation- incentive for doing activity

More Related