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eLearning 2006 Day 4

eLearning 2006 Day 4. Julie Collareda. Day four – Developing resources. Hot potatoes Digital story telling Photostory 3 Captivate Moviemaker 3 Photoshop Flash Learning object development. Hot potatoes. Hot potatoes. 6 sections/quizzes: Jquiz (multiple choice)

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eLearning 2006 Day 4

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  1. eLearning 2006 Day 4 Julie Collareda

  2. Day four – Developing resources • Hot potatoes • Digital story telling • Photostory 3 • Captivate • Moviemaker 3 • Photoshop • Flash • Learning object development

  3. Hot potatoes

  4. Hot potatoes 6 sections/quizzes: • Jquiz (multiple choice) • Jmatch (drop and drag) • Jcrossword • Jclose • Jmix • Jmash – creates a web page

  5. Hot potatoes Your turn to play! http://hotpot.uvic.ca/

  6. Digital story telling • a broad reference to the emergent new forms of digital narratives (web-based stories, interactive stories, hypertexts, and narrative computer games) • Examples

  7. Photostory 3 • Simple software package to develop digital stories • Demonstration • Logon and download • Get started with your digital story

  8. Captivate

  9. Tutorials http://www.vtc.com/products/captivate.htm

  10. Captivate-trial version https://www.adobe.com/cfusion/tdrc/index.cfm?product=captivate&loc=en%5Fxap

  11. Video • Doesn’t need to be Academy award winner! As long as it is educational sound! • Digital camera • Premiere Pro elements software • Free downloads

  12. Movie maker 3-Examples http://www.microsoft.com/windowsxp/using/moviemaker/default.mspx

  13. Helpful hints • Production tips • Producing video for the Web • Gear for producing a video pod

  14. Photography • Digital camera • Make sure you know how to save to the right file type e.g.. jpg or giff for the web • Photoshop elements good software program for beginners

  15. Flash Advantages • grabs attention • displays cause and effect behaviours in an easy to understand format • can demonstrate hard to explain processes simply • can show movement or action better than still images Disadvantages • costly • time consuming to produce

  16. Flash

  17. Examples Maslow's hierarchy

  18. teacherSmart • Empowers teachers/lecturers (content experts) • Time and cost effective • Reusable learning objects • Provides professional development: beginner, intermediate and advanced level • Quality assurances processes

  19. Evaluation Project management Delivery teacherSmart Model • Preparing • Scoping • chunking Development /packaging of resources Learning design

  20. teacherSmart • Allows teachers/lecturers to drive the development process • Organisations do not need expensive multimedia teams • Teachers/lecturers do not need to have a knowledge complicated software packages

  21. teacherSmart • 2 templates developed in Microsoft Word • Templates based on a pedagogical model that is aimed at stimulating and engaging self directed learning • For more information on teacherSmart go to www.teachersmart.edu.au

  22. teacherSmart • Time and cost effective • Creates reusable learning objects that can be delivered in any mode • Provides professional development: beginner, intermediate and advanced level-sustainable process • Quality assurance processes

  23. Overview of the process Step 1 Preparing Step 2 Developing/packaging resources Step 3 Producing resource Step 4 Delivering

  24. What is a LO? A resource in digital form that can be: • Recoverable • Interoperable • Context-able • Editable • Re-usable

  25. Learning object Topic (small chunk of content) Reusable Transferable Digital storage International standards

  26. Learning object Underpinning knowledge Engaging activities Teaching and learning Group activities Self assessment Multiple contexts i.e. online, CD/DVD, learning management system

  27. Teaching and learning

  28. Teaching and learning

  29. Self assessment

  30. Self assessment

  31. Self assessment

  32. Models of development Depends on skills, knowledge and funding • Simple development • More complex-added as skill level increases. Extra funding available • Complex multimedia development

  33. Simple development

  34. More complex

  35. Moderate

  36. Complex

  37. Why do you need teacherSmart? • Allows the capture of knowledge and skill • Capture corporate knowledge • Sustainable for organisations • Provides project based ‘meaningful’ professional development

  38. Preparation Step 1 Preparing • Scoping of the project and development of the project brief • Chunking of content into learning objects (LO) i.e. topics • Planning student activities

  39. Development Step 2 Developing/packaging resources Develop: • resource template • reading notes or locate a suitable site/text for underpinning knowledge • Activities

  40. Develop activities • Many ways to engage students • Propriety software • Open source and freeware • Concentrate on the pedagogy not the technology • Encourage self directed learning

  41. Production Step 3 Producing your learning object/s Converting to html • Edit the document and activities • Link the activities and D links • Clean up the folder structure • Save the word document • Save as a v2 file (version 2) ready for conversion. • Save the file as a html file

  42. Production Converting the learning object • Open smartConvert • Add style • Clean the html file

  43. Production Adding navigation • Add internal navigation to the learning object

  44. Delivery Step 4 – Delivering • Web • Learning management system • CD/DVD/Flash drive

  45. Learning Management System

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