Preliminary changes for cigi version 3 0
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Preliminary Changes for CIGI Version 3.0. Rob Lechner ([email protected]) The Boeing Company - Training Systems and Services June 2003-. CIGI, What Is It?. Communication protocol for host-to-image generator interface control definition.

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Preliminary Changes for CIGI Version 3.0

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Preliminary changes for cigi version 3 0

Preliminary Changes for CIGI Version 3.0

Rob Lechner

([email protected])

The Boeing Company - Training Systems and Services

June 2003-


Cigi what is it

CIGI, What Is It?

  • Communication protocol for host-to-image generator interface control definition.

  • Provides a high level of abstraction, simple to use.

  • Plug-and-play type interface.

  • API provided to remove error-prone data packaging.

  • Released open-source, non-proprietary under a GNU Lesser General Public License.

Host Simulation

IG Run-Time

CIGI SDK

CIGI SDK

CIGI API

CIGI API

CIGI

CIGI

CIGI Messages

Data & Synchronization


Availability

Availability

  • All data and documentation are available on http://cigi.sourceforge.net/

    • includes ICD, API, and SDK

    • on-line forum for help, bug tracking, and distribution list

  • ICD contains complete definition of all data packets

  • ANSI C design tested on W2K, Linux, IRIX, AIX UNIX, VxWorks, and Solaris.

  • CIGI Host emulator test tool with scripting interface available.


Cigi 3 0 highlights

CIGI 3.0 Highlights

  • Improved documentation

    • More detail on coordinate systems and special effects

    • Database load sequencing

  • Interface support for byte-ordering

  • Changing fixed-point number to floats

  • Improving asynchronous operation

  • Entity ground clamp support

  • Multiple motion tracker support

  • Orthographic projection

  • Increased view count

  • Collision volume rotations

  • Splitting weather control into layered and regional

  • Polygon normal response to LOS/HAT/HOT

  • Date/time valid flags in Celestial Packet

  • Animation complete response

  • Ability to query IG for positional information


Cigi 3 highlights

CIGI 3 Highlights

  • Under Design

    • Variable-type fields in Component Control packet

    • Coordinate System Definition packet

    • Planetary Model Layering

      • Celestial Control

      • Atmosphere Control

      • Surface Condition Control

      • Subterrain/Subaquatic Control

    • Earth Reference Model Definition

    • Lightpoint Definition/Control packets

  • Investigating

    • Entity Definition packet

    • Volumetric primitive control – awaiting input from 3DPipeline

    • Skinned object control – awaiting input from 3DPipeline

    • Sensor multi-target tracks – advanced sensor targeting


Ig control

IG Control

  • Added “Magic Number” field so IG can determine whether byte swapping is necessary

  • Improved support for asynchronous operation

    • Changed single-precision floating point time tag to 32-bit integer

    • Changed time tag units from 1-µs to 10-µs to provide a simulation time of almost 24 hours before a rollover occurs


Entity control

Entity Control

  • Changed entity animation states

    • Stop

    • Play

    • Pause

    • Continue

  • Added animation loop flag

  • Inherit Opacity flag

  • Ground Clamp flag

    • Altitude

    • Altitude with Pitch and Roll


Component control

Component Control

  • One 8-bit discrete component state

  • Three 32-bit user-defined data fields


Celestial sphere control

Celestial Sphere Control

  • Moved date/time to this packet

    • Better applicability to ephemeris model

  • Added Starfield intensity


Atmosphere control

Atmosphere Control

  • General atmospherics enable flag

  • Global Atmosphere control


Layered weather control

Layered Weather Control

  • Changed Weather Control packet to Layered Weather Control packet.

    • Removed Entity ID to make packet applicable only to global weather layers

  • Adding Regional Weather Control packet (requires more research)


Motion tracker control

Motion Tracker Control

  • Enable/Disable Device

  • Mulitple Trackers

  • Boresight

  • View/View Group assignment


Earth reference model definition

Earth Reference Model Definition

  • Default ERM is WGS 84

  • New ERM defined by specifying Equatorial Radius and Inverse Flattening


Light point definition

Light Point Definition

  • State (On/Off)

  • Type (Raster, Calligraphic)

  • Visibility (Day, Dusk, Night)

  • Front/Back Color

  • Front/Back Intensity

  • Min/Max/Actual Size

  • Animation Properties (flash, rotation, etc.)

  • Directionality (Omni-/Uni-/Bi-directional)

  • Lobe Angle, Intensity, Falloff

  • Fog Punch-Through Enable

  • Fading Enable

  • Range Mode (Z-Depth/Slant Range)


Position request

Position Request

  • Specify class of object

    • Entity

    • Articulated Part

    • View

    • View Group

    • Motion Tracking Device

  • Specify coordinate system

    • World (Geodetic)

    • Entity Local NED

    • Submodel


Start of frame

Start of Frame

  • Added “Magic Number” so Host can determine whether byte swapping is necessary

  • Flag indicates whether WGS 84 or other ERM is being used

  • Improved support for asynchronous operation

    • Changed single-precision floating point time tag to 32-bit integer

    • Changed time tag units from 1-µs to 10-µs to provide a simulation time of almost 24 hours before a rollover occurs


Hat hot response

HAT/HOT Response

  • Two Packets:

    • Basic

      • Height

    • Extended

      • Height

      • Material Code

      • Normal Vector Azimuth and Elevation


Los response

LOS Response

  • Two Packets:

    • Basic

      • Altitude

      • Latitude

      • Longitude

    • Extended

      • Altitude,

      • Latitude

      • Longitude

      • Material Code

      • Azimuth

      • Elevation


Collision detection segment response

Collision Detection Segment Response

  • Intersection point defined as distance from an endpoint along test vector


Sensor response

Sensor Response

  • Two Packets:

    • Sensor Tracker Response

      • Gate Size X, Y

      • Target Offset X, Y

    • Sensor Target Position Response

      • TBD


Animation stop notification

Animation Stop Notification

  • Entity ID


Position response

Position Response

  • X, Y, Z, Yaw, Pitch, Roll

  • Coordinate System specified by request packet

    • World (Geodetic)

    • Entity Local NED

    • Submodel


Current issues

Current Issues

  • Entity Definition: How to specify entity scale, color, and other properties

  • Animation Definition: How to define animation properties

  • Regional Weather Control: How to define regional weather attributes

  • Surface/Subsurface Control: How to define environmental properties


Entity definition

Entity Definition

  • Two methods:

    • Entity Definition Packet

      • Scale

      • Color

      • Other properties

    • Component Controls


Animation definition

Animation Definition

  • Possible methods for defining attributes:

    • Component Control for all animation properties

    • Single Animation Definition packet

    • Specialized Animation Definition packets

      • Frame-based animations (dynamic textures, switched geometry)

      • Scripted articulations

      • Smoke

      • Trails and wakes

      • Particle systems

      • Many others


Single animation definition packet

Single AnimationDefinition Packet

  • Pros

    • Similar to CIGI 1 and 2 (Special Effect Definition)

    • Promotes standardization of interface

  • Cons

    • Many attributes in interface do not apply to a given phenomenon

    • Must change all attributes if we change any

    • Increased packet size

    • Cannot foresee all needed attributes


Specialized animation definition packets

Specialized AnimationDefinition Packets

  • Pros

    • Promotes standardization of interface

    • Attributes all apply to the animation type

  • Cons

    • Forces implementation of a particular phenomenon (e.g., frame-based smoke vs. particle system smoke)

    • Not all attributes in the interface would always be implemented as Host-definable

    • Must change all attributes if we change any

    • Increases complexity of the interface (more packets)

    • Cannot foresee all types and attributes


Regional weather control

Regional Weather Control

  • Three ways to specify region:

    • Entity ID (like CIGI 1 and 2)

    • Grid cell number

    • Define extents of a volume

      • area definition (point/radius)

      • volume (shape definition)


Environmental control

Environmental Control

  • Environment Control

    • Leave it alone

    • Separate Date/Time from Atmospheric properties

  • Surface/Subsurface Condition Control

    • Create new packet

    • Use Component Control


Future plans

Future Plans

  • Active News page should be up within a week

    • Review for news/forums/updates

    • We need users to subscribe to the update mailing list so we can get feedback

  • Boeing would like to host a CIGI Working Group

    • Would like to know who would be interested?

    • We need multiple inputs on current and future designs

    • And a voting body on some designs

  • CIGI 3.0 ICD to be released Q303

    • API will follow suite

    • Host Emulator will be released Q403


Summary

Summary

  • CIGI is designed to assist suppliers and integrators of IG systems with ease of integration, code reuse, and cost reduction.

  • CIGI has become an accepted IG interface.

  • Boeing will continue to support CIGI, but we desire to move CIGI to a standards organization or form a consortium with a review board.

  • We desire assistance to foster future development and advancement. All inputs, contributions, and ideas are welcome!


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