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200218

CHARLIE JAMES . My game idea. 200218 . Well my idea is to make a side scrolling game that has The obstacles like Mario forever (drops and jumps) A wave of enemies such as Balloon defence tower 5. To have an objective such as The flashy game does. What’s my game idea?.

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200218

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  1. CHARLIE JAMES My game idea 200218

  2. Well my idea is to make a side scrolling game that has • The obstacles like Mario forever (drops and jumps) • A wave of enemies such as Balloon defence tower 5. • To have an objective such as The flashy game does. What’s my game idea?

  3. My idea is called The hat man it's a single platform ,side scrolling game where a wave of little healthy food mutants are walking towards you, mixed with still standing treadmills ,you have to jump over them in order to get too the end of the level. The hat man.

  4. Along the way you can pick up un-healthy food such as chocolate or sweets ,this can add to your score so that each one collected scores you 100 coins. When playing again you can purchase add –on’s such as a more powerful hat to kill enemies with. The hat man.

  5. For my back ground I'd like a castle made from healthy food such as apples or pears looking toward the player so that it seems as if the mutant fruits are coming out from the castle, This will signify The hat mans objective to get to the end of the level. Back grounds idea’s

  6. Games that have influenced me. MARIO FORVER is a great side scrolling game where you can move both directions along the screen by using the directional keys  and -> to move across the screen and using the Z and X buttons to jump and fire when becoming fire Mario. The game is played on a simple platform where enemies appear at random and a series of drops and obstacles.

  7. As you progress throughout the game you go through different stages or levels where both the back ground and series of obstacles changes such as from mushrooms too plants with teeth coming from pipes that pop up at random times. You have three lives , when hitting an enemy or falling down (going off the target zone) a life is lost , when losing all lives Mario disappears and the words GAME OVER appears on the screen. World number Time left Character and points Mario forever.

  8. Balloon defence tower 5 is a multi platform game where a wave of enemies shown in the form of balloons has to cross the path and reach the objective or the end of the path. As the player you have to defend the objective and destroy the balloons with a army of monkeys with different abilities. Balloon tower defence 5

  9. As you progress throughout the game you gain money for each balloon that you pop , with that money you can buy new towers to defend the objective you can also buy new upgrades for each tower , increasing their range, attacks and even there looks. When the balloons reach the objective and leave the target screen without being destroyed you lose a life for each balloon when you lose all your lives game over. BalloonTowerDefence5

  10. Cursor or player objective Enemy The flashy game is a single platform game where a series of different coloured flashes make the background as you progress the flashes change colour and pattern and speed such as circles from middle or coating the screen. The idea is that the circle is the player , you must make contact with the star and avoid the squares . When making contact with a square there is no 2nd chance the amount of stars that you made contact with is show as your score and will allow you to go back to the main menu to start again. The flashy game

  11. What can it do? • Adobe Flash Professional CS6 is a powerful animation and multimedia software for publishing Play video & music with stylish media players • Create high impact web sites & animations • Customize text effects, buttons, & clip art • Add impressive 3D text and shape effects • Use templates or create your own designs • Take control with Flash action scripts • Export as iOS friendly Html5 The software that I am using.

  12. I want my game to have the feel of Mario but I want it to be seen as a separate game, so I will target more of a younger audience so from the ages of ten upwards. I would put the game on ninja kiwi as it's a very well used website that’s played by me and many others. I would advance the game to a mobile app as Mario isn't really known for its mobile app’s there for it would reach not only a separate audience but Mario lovers as well, this would increase the audience range.. My intentions of the game?

  13. I would then include add-ons to not only make the game more enjoyable but more of a addictive game. I would advance the game to a mobile app as Mario isn't really known for its mobile app’s there for it would reach not only a separate audience but Mario lovers as well, this would increase the audience range. I would then include add-ons to not only make the game more enjoyable but more of a addictive game. My intentions.

  14. A simple 2D single platform game that is my own. • To photo shop my characters, environments and enemies. • To use script writing to create my game. • Lastly have it tested. Thank you for watching  What I hope too achieve?

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