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Graphic Novels for Children: What, Why, and How for Public and School Libraries. Sophie Brookover Pop Culture Maven & Graphic Novel Fan. Garfield , by Jim Davis. Peanuts , by Charles Shulz. Calvin and Hobbes , by Bill Watterson. Flotsam , by David Weisner.

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Graphic novels for children what why and how for public and school libraries

Graphic Novels for Children:

What, Why, and How for

Public and School Libraries

Sophie BrookoverPop Culture Maven & Graphic Novel Fan


Garfield by jim davis
Garfield, by Jim Davis


Peanuts by charles shulz
Peanuts, by Charles Shulz


Calvin and hobbes by bill watterson
Calvin and Hobbes, by Bill Watterson


Flotsam by david weisner
Flotsam, by David Weisner


The red book by barbara lehman
The Red Book, by Barbara Lehman


The invention of hugo cabret by brian selznick
The Invention of Hugo Cabret, by Brian Selznick


Amelia notebooks by marissa moss
Amelia Notebooks, by Marissa Moss


Captain underpants by dav pilkey
Captain Underpants, by Dav Pilkey


Diary of a wimpy kid by jeff kinney
Diary of a Wimpy Kid, by Jeff Kinney


Sequential art and sometimes words that tell a story

Sequential art

and (sometimes) words

that tell a story

What is a Graphic Novel?


Why do we need them

Why Do We Need Them?


From graphic novels for really young readers by allyson a w lyga

From “Graphic Novels for (Really) Young Readers”, by Allyson A.W. Lyga


Why do we need them1

  • Build multiple literacy skills characters’ nonverbal gestures, discern the story’s plot, and make inferences.”

  • Provide reading transitions

  • Make curriculum connections

Why do we need them?


Why do we need them2

  • Offer a varied reading diet characters’ nonverbal gestures, discern the story’s plot, and make inferences.”

  • Appeal to reluctant readers

  • Pop culture feedback loop

Why do we need them?


Aren't graphic novels....well, characters’ nonverbal gestures, discern the story’s plot, and make inferences.”

kinda graphic?


Benny and penny by geoffrey hayes
Benny and Penny characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, by Geoffrey Hayes


Otto s orange day by frank cammuso jay lynch
Otto's Orange Day characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, by Frank Cammuso & Jay Lynch


Silly lilly by agnes rosenstiehl
Silly Lilly characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, by Agnes Rosenstiehl


Luke on the loose by harry bliss
Luke on the Loose characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, by Harry Bliss


Polo by regis faller
Polo characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, by Regis Faller


Owly by andy runton
Owly characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, by Andy Runton


Amelia rules by jimmy gownley
Amelia Rules! characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, by Jimmy Gownley


Babymouse rock star by jennifer holm
Babymouse: Rock Star characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, by Jennifer Holm


Fashion kitty by charise mericle harper
Fashion Kitty characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, by Charise Mericle Harper


Akiko by mark crilley
Akiko characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, by Mark Crilley


Disney s vacation parade
Disney's Vacation Parade characters’ nonverbal gestures, discern the story’s plot, and make inferences.”


Jellaby by kean soo
Jellaby characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, by Kean Soo


Bone rose by jeff smith
Bone: Rose characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, by Jeff Smith


Bone by jeff smith
Bone characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, by Jeff Smith


Johnny boo by james kochalka
Johnny Boo characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, by James Kochalka


Star wars clone wars adventures
Star Wars Clone Wars Adventures characters’ nonverbal gestures, discern the story’s plot, and make inferences.”


Kilala princess by rika tanaka
Kilala Princess characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, by Rika Tanaka


Transformers animated
Transformers Animated characters’ nonverbal gestures, discern the story’s plot, and make inferences.”


Little vampire by joan sfar
Little Vampire characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, by Joan Sfar


Pokemon adapted by tracey west
Pokemon characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, Adapted by Tracey West


Nancy drew published by papercutz
Nancy Drew characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, Published by Papercutz


Hardy boys published by papercutz
Hardy Boys characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, Published by Papercutz


Little lit edited by spiegelman mouly
Little Lit characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, Edited by Spiegelman & Mouly


Adventures of tintin by herge
Adventures of Tintin, characters’ nonverbal gestures, discern the story’s plot, and make inferences.”by Herge


Mouse guard fall 1152 by david petersen
Mouse Guard: Fall 1152 characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, by David Petersen


The arrival by shaun tan
The Arrival characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, by Shaun Tan


Tales from outer suburbia by shaun tan
Tales from Outer Suburbia characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, by Shaun Tan


Dragon drive by ken ichi sakura
Dragon Drive characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, by Ken-ichi Sakura


Rapunzel s revenge by shannon dean hale
Rapunzel's Revenge characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, by Shannon & Dean Hale


Twisted journeys by paul d storbe
Twisted Journeys characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, by Paul D. Storbe


Beowulf adapted by gareth hinds
Beowulf characters’ nonverbal gestures, discern the story’s plot, and make inferences.”, Adapted by Gareth Hinds


Essential spider man reprints of classic comics
Essential Spider-man characters’ nonverbal gestures, discern the story’s plot, and make inferences.”Reprints of Classic Comics



Meeting educational standards

  • Which Standards? characters’ nonverbal gestures, discern the story’s plot, and make inferences.”

  • AASL Standards for 21st Century Learners

  • IRA/NCTE Language Arts Standards

  • New Jersey, Pennsylvania, New York State Curriculum Standards

Meeting Educational Standards


Meeting educational standards1

  • National & State Standards Refer To: characters’ nonverbal gestures, discern the story’s plot, and make inferences.”

  • Reading with fluency

  • Reading for critical analysis

  • Reading for pleasure

  • Reading for informational needs

  • Reading for personal growth

  • Reading for aesthetic development

Meeting Educational Standards


Meeting educational standards2

  • Suggestions: characters’ nonverbal gestures, discern the story’s plot, and make inferences.”

  • Start small

  • Go from strength to strength

  • Don't reinvent the wheel

  • Build on success

Meeting Educational Standards


Classics illustrated published by papercutz
Classics Illustrated, characters’ nonverbal gestures, discern the story’s plot, and make inferences.”published by Papercutz


Classics illustrated published by papercutz1
Classics Illustrated, characters’ nonverbal gestures, discern the story’s plot, and make inferences.”published by Papercutz


Don t reinvent the wheel

  • Lesson plans online: characters’ nonverbal gestures, discern the story’s plot, and make inferences.”

    • http://www.readwritethink.org/lessons

    • http://www.teachingcomics.org

    • http://snipurl.com/bflbe (Diamond Bookshelf)

Don't Reinvent the Wheel


From strength to strength transformers
From Strength to Strength: Transformers characters’ nonverbal gestures, discern the story’s plot, and make inferences.”


From strength to strength bionicle
From Strength to Strength: Bionicle characters’ nonverbal gestures, discern the story’s plot, and make inferences.”


From strength to strength kilala princess
From Strength to Strength: characters’ nonverbal gestures, discern the story’s plot, and make inferences.”Kilala Princess


Supporting community needs

  • Suggestions: characters’ nonverbal gestures, discern the story’s plot, and make inferences.”

  • (These will look familiar)

  • Start small

  • Go from strength to strength

  • Don't reinvent the wheel

  • Build on success

Supporting Community Needs


How do we choose them

  • Find & visit your local comics shop: characters’ nonverbal gestures, discern the story’s plot, and make inferences.”http://www.comicshoplocator.com/

  • Know & Tell

  • Attend a ComicCon

  • Read reviews!

How Do We Choose Them?


How do we choose them1

  • Review Sources: characters’ nonverbal gestures, discern the story’s plot, and make inferences.”

  • School Library Journal

    • Print reviews

    • Good Comics For Kids Blog

  • Diamond Comic Distributors Bookmark

  • Comics Worth Reading: http://comicsworthreading.com

  • The Graphic Classroom: http://graphicclassroom.blogspot.com/

How Do We Choose Them?


How do we choose them2

  • Review Sources: characters’ nonverbal gestures, discern the story’s plot, and make inferences.”

  • Graphic Novel Reporter: http://graphicnovelreporter.com/reviews/kids

  • Comics in the Classroom: http://www.comicsintheclassroom.net/

  • Graphic Novels in Libraries listserv: http://groups.yahoo.com/group/GNLIB-L/

How Do We Choose Them?


How do we choose them3

  • Collection Guides characters’ nonverbal gestures, discern the story’s plot, and make inferences.”

  • No Flying, No Tights Core List for kids: http://noflyingnotights.com/sidekicks/core.html

  • University of Buffalo Guide:http://library.buffalo.edu/libraries/asl/guides/graphicnovels/

  • H.W. Wilson Graphic Novels Core Collection: http://www.hwwilson.com/databases/graphicnovels_core.cfm

How Do We Choose Them?


I d love to hear and attempt to answer your questions
I'd love to hear characters’ nonverbal gestures, discern the story’s plot, and make inferences.”(and attempt to answer)your questions!


Keep in touch sophie brookover@gmail com www popgoesthelibrary com twitter sophiebiblio

Keep in Touch: characters’ nonverbal gestures, discern the story’s plot, and make inferences.”[email protected]: sophiebiblio

Thank You!


Find this talk online www slideshare net sophiebiblio

Find this talk online: characters’ nonverbal gestures, discern the story’s plot, and make inferences.”www.slideshare.net/sophiebiblio

Thank You!


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