Universal design for learning
This presentation is the property of its rightful owner.
Sponsored Links
1 / 49

Universal Design for Learning: PowerPoint PPT Presentation


  • 140 Views
  • Uploaded on
  • Presentation posted in: General

Universal Design for Learning:. A Framework for Teaching All Learners. November 14-15 Wakefield, MA. Logistics. Sign in Permissions Name tent: name, job, ‘ fun ’ fact about you. UDL Connect: http://community.udlcenter.org/ For Online Resources & discussions.

Download Presentation

Universal Design for Learning:

An Image/Link below is provided (as is) to download presentation

Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author.While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server.


- - - - - - - - - - - - - - - - - - - - - - - - - - E N D - - - - - - - - - - - - - - - - - - - - - - - - - -

Presentation Transcript


Universal Design for Learning:

A Framework for Teaching All Learners

November 14-15

Wakefield, MA

(C) CAST 2013


Logistics

  • Sign in

  • Permissions

  • Name tent: name, job, ‘fun’ fact about you

(C) CAST 2013


UDL Connect:http://community.udlcenter.org/For Online Resources & discussions

Our group: UDL institute at CAST 2013

(C) CAST 2013


1. Sign up for the site2. Join our group:

(C) CAST 2013


#UDL2day social media

CAST

UDL Center

AIM Center

Use Twitter? Use #UDL2day in your tweets during the workshop!

#UDLchat: 1st & 3rd Wednesdays of the month, 9-9:30pm ET

(C) CAST 2013


Who are we?

Kasia Derbiszewska

(Kah-shah Der-buh-sheh-ska)

[email protected]

Allison Posey

[email protected]

(C) CAST 2013


How many years in education?

  • Less than 2 years

  • Between 3 and 10 years

  • Over 10 years

  • Over 20 years!

(C) CAST 2013


Who traveled the farthest to get here today?

(C) CAST 2013


Rooted for the Red Sox?

  • Every minute of every game!

  • Every game was on in the background.

  • I checked in here and there.

  • Red Sox, I’m a XX fan!

(C) CAST 2013


Where are you in your understanding about UDL?

1 = Just beginning, what does ‘UDL’

even stand for?

2 = I know a little about UDL

3 = Ask me anything about UDL:

I could lead this session!

(C) CAST 2013


Getting to Know You

Find a ‘QUADRANT PARTNER’ for discussions during the institute

1

2

3

4

(C) CAST 2013


Institute Goals

Day 1: Build background

  • To learn how UDL addresses challenges of learner variability

    Day 2: Application

  • To strategize how to apply UDL to practice

  • To build tools & resources

(C) CAST 2013


Agenda

  • UDL Background

  • UDL Guidelines

  • UDL Lesson Design

  • UDL ‘Toolkit’ and Resources

(C) CAST 2013


Seen another way:

Build Background

Application

Lesson Planning

UDL

Guidelines

(C) CAST 2013


This workshop: build awareness

(C) CAST 2013


What are your goals?

  • For this workshop?

  • For your professional learning?

(C) CAST 2013


Preconceptions about UDL?

  • UDL is just good teaching.

  • UDL is differentiated instruction.

  • Others?

(C) CAST 2013


The Marshmallow Challenge Goal: to build collaboration around design

(C) CAST 2013


(C) CAST 2013


RULES:

  • 18 minutes, team of 4

  • Build the tallest freestanding structure

    • Cannot be suspended

    • Entire marshmallow on top

  • Use as much/little of the contents in bag (not the bag); can break, cut…

    Have fun, collaborate & be creative

(C) CAST 2013


What worked?Variability!

  • Strategy

  • Engagement

  • Representation

(C) CAST 2013


Watch the TED talk (optional)

(C) CAST 2013


Why begin with this exercise?

  • Design:

    • collaborative

    • iterative process

  • Feedback about what works, prototypes

    • Uh-oh  ta-da!

  • Goal driven

(C) CAST 2013


Current neuroscience about learning:

- Variability

  • Context Matters

    Learning occurs at the

    dynamic interaction between

    learner & environment

(C) CAST 2013


Variability:

(C) CAST 2013


Variability

Sean: Musician Kasia: Non-musician

(C) CAST 2013

  • -fMRI from MIT


Context matters

(C) CAST 2013


UDL: Variability & Context Matter

(C) CAST 2013


Elbow buddy discussion

  • Share a key take-away: what resonated?

  • How do concepts of variability & context relate to the Rubik’s cube and running shoes?

  • How would you design a universal Rubik’s cube?

(C) CAST 2013


Universal Cube

(C) CAST 2013


Break

(C) CAST 2013


Building Background

Started ‘in the margins’

(C) CAST 2013


Inspired by Universal Design

… “all new environments and products, to the greatest extent possible, should be usable by everyone regardless of their age, ability, or circumstance.”

(C) CAST 2013


What is the goal?What are barriers in the design for individuals to reach the goal?

(C) CAST 2013


You can design to access, proactive planning helps

(C) CAST 2013


How can you design from beginning to reduce barriers so all can reach the goal?

(C) CAST 2013


Goal. Barriers. Design. For all.

(C) CAST 2013


Choose one & discuss:What is the goal? What barriers does it reduce? How do all benefit from the design?

  • Ramps

  • Curb Cuts

  • Electric Doors

  • Captions on Television

  • Easy Grip Tools

(C) CAST 2013


UD Assumptions

Not one size fits all – but

alternatives for everyone.

2. Not added on later – but

designed from the beginning.

3. Not access for some – but

access for everyone.

(C) CAST 2013


UDL…

  • A mindset for designing learning experiences

  • all individuals can gain knowledge, skills, and enthusiasm for learning

  • reduces barriers to the curriculum while maintaining high achievement standards for all

(C) CAST 2013


UDL…

  • Accounts for variability and context

  • Thinks of changing the curriculum, not

  • the student

  • Clear goal, flexible means

(C) CAST 2013


Curriculum:‘cognitive’ accessibilityGoal? Barriers? Design?Make available for all

(C) CAST 2013


Questions, Reflections?

(C) CAST 2013


UDL Guidelines: help design toaddress variability & context

(C) CAST 2013


3 Principles

(C) CAST 2013


Team Challenge:

Re-Design the Marshmallow Activity:

  • Clarify the goal

  • Support variability & context:

    • UDL Guideline template: Representation, Action & Expression, Engagement

(C) CAST 2013


Share ideas

(C) CAST 2013


Questions? Comments?

Coming this afternoon!

Dive deeper into UDL Guidelines!

(C) CAST 2013


LUNCH11:45-12:45

http://www.funkylunch.com/

(C) CAST 2013


  • Login