1 / 25

Presentation of the ID Research Groups Department of Industrial Design Loe Feijs

Presentation of the ID Research Groups Department of Industrial Design Loe Feijs. Visit Poly. Univ. Hong Kong April 22, 2004. Industrial Design – established in 2000. “Creating intelligent products and services” Strategic partners Design Academy Eindhoven Philips Design

topper
Download Presentation

Presentation of the ID Research Groups Department of Industrial Design Loe Feijs

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Presentation of the ID Research Groups Department ofIndustrial DesignLoe Feijs Visit Poly. Univ. Hong Kong April 22, 2004

  2. Industrial Design – established in 2000 “Creating intelligent products and services” • Strategic partners • Design Academy Eindhoven • Philips Design • Educational innovation • competencies needed by the professional field • learning and working closer together • new staff roles – away from traditional teacher

  3. Research: motivation and principles • Why research? • as a window to the international research community • as a source of knowledge to feed the education program • How? • Scientific • Constructive • Multidisciplinary • Based on respect for man • adapting the product to the user, not the other way around • not putting an unnecessary cognitive and emotional load on the user

  4. Intelligent products and services • Technology trends

  5. Changes to the nature of the profession

  6. Paradigms • Research paradigms • Modeling and formalization of the mind (psychology) • Modeling and formalization of the artifacts (engineering) • Research through design

  7. Paradigms • What about truth? • Theory-experiment-falsification • first proposed by Popper • typical for physics and psychology • Specification-implementation-verification • both at product-level and at tool-level • typical for engineering (mechanical, electrical, software)

  8. skills, creativity, serendipity human needs, market opportunities, environmental concerns new knowledge What about doing? design user problem analysis engineering science, technology evaluation

  9. Present research groups • UCE group (User Centered Engineering) • DI group (Designed Intelligence) TU/e ... TM ID DI UCE

  10. User Centered Engineering (UCE) • Existing group • History in application-oriented perception and cognition • Topics: • User-centered design, • also for non-traditional user groups • Multi-modal interaction styles and tele-presence • Methodology and evaluation • Speech, dialogue and image processing

  11. User-Centered Engineering (UCE) Aware environments Designing interactive systems: Concepts for natural interaction connectivity Aware systems perceptive capacities Approach: bringing together technology and insights from (cognitive and social) psychology in the design process Multimodal interaction

  12. Designed Intelligence • New group • Some: background in engineering • Some: background in Industrial Design • Topics: • Rich Interaction • Emotions • Flow • Ambient culture

  13. Designed Intelligence research questions • how can we create new forms of interactions that are more enjoyable than traditional user-interfaces? • how can we design useful and meaningful forms of artificial emotional intelligence? • how can we design useful and meaningful forms of intelligent systems which help in generating and managing flow experiences? • how can we design systems of connected devices that are active in a shared space such that the devices are aware of the users and of other devices in a meaningful and helpful way?

  14. Emotion-sensitive alarm clock

  15. eMuu, an emotionally expressive character

  16. Flow: Pacman game support robots

  17. Breaking the flow

  18. Rich interaction

  19. Rich interaction

  20. Q4 unplugged by Philips

  21. ? ? ? virtual soft-ware mecha- nical electro physical technology UCE DI human business ‘design’

  22. Possible future organization • UCE group (User Centered Engineering) • DI group (Designed Intelligence) • DTS (Design Theory and Strategy) • DW (Design for the World) TU/e ... TM ID DI UCE DTS DW

  23. Research School: JFS • Communication, Choice and Control (the human strategy) • Virtual and Augmented Environments (the human experience) • User Interface Engineering & Design Methodology (the human interface)

  24. International Conferences • ICEC (Rauterberg): 3rd International Conference on Entertainment Computing Sept. 1-3 (2004) • EUSAI (Eggen, Markopoulos): 2nd European Symposium on Ambient Intelligence, Nov. 8-10 (2004) • DPPI (Overbeeke): Designing Pleasurable Products and Interfaces (2005)

More Related