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Mobile Test Automation Framework

To someone who is connected with the business of web page testing, the approach to mobile application testing services might sound similar. <br>But, the 2 things are a world apart. While an average web browser may need an update once a year at the most, a mobile application needs a visit to the app store essentially each and every month. <br>Hence, a mobile app tester needs incorporating an approach which will validate the functionality of an app in sync with its scheduled updates.<br>

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Mobile Test Automation Framework

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  1. Mobile Test Automation Framework 

  2. The number of clients, as well as the number of enterprise mobile apps, has grown significantly over the past few years. Companies require mobile application testing servicesto assure that every app is of high-quality in order to prevent productivity and revenue loss and damage to the brand reputation. Mobile app testing is more complicated and varies from testing web applications and traditional desktops. It must be tested on a variety of hardware and software platforms of multiple versions under different network connectivity conditions. Besides, the constant introduction of new devices and the rapid pace of mobile OS updates require additional test cycles.

  3. Test Automation And Unlimited Concurrency Are The Enablers First of all, getting a huge number of test runs on device farm is not possible without test automation. Test automation is the enabler that makes simultaneous usage of mobile devices possible and enables users to run their app and tests simultaneously on any number of devices. This is also one of our sweet spots as we haven’t ever limited the number of devices that users can use simultaneously for their tests.

  4. It’s also great to see that native app and game developers use the same device roster — yes, slightly differently, and test scripts and used frameworks are different — but the same foundation serves both user groups very well. Particularly during the past two years, test automation has come into play and helped mobile game developers to immediately and efficiently see how their games work across all possible device variants and get that vital debugging information on which things must be fixed (before releasing). This has produced tons of great data of how game data can be optimized for end-user devices.

  5. Analyze App Business Idea: • Analyze the project specification and try to know the app architecture specifics. This enables you to find the main basic flaws that can simply be fixed by a testing team first. For this purpose you can try using: • The Idea stage method; • SWOT Analysis (Strengths, Weaknesses, Opportunities, Threats); • PERT (project evaluation and review technique).

  6. Functionality Always Goes First: • You have probably noticed that neither an app specification nor testing methodologies for mobile application cover all necessary testing aspects. • Collect and ask questions regarding app specifics you think controversial. • Create your own Android or iOS application testing guide to review all “shady” moments in an app testing. • The Challenges of Testing Mobile Apps: • Changes in network condition such as bandwidth change and dropped connections • Frequent up-gradation of applications • Lack of similar dominant platforms • Also, too many tools and techniques involved • The tools used are different from desktop and web application testing • More time-consuming

  7. Mobile App Testing Mistakes  • Web And Mobile Testing Are As Different As Chalk And Cheese: • To someone who is connected with the business of web page testing, the approach to mobile application testing services might sound similar. • But, the 2 things are a world apart. While an average web browser may need an update once a year at the most, a mobile application needs a visit to the app store essentially each and every month. • Hence, a mobile app tester needs incorporating an approach which will validate the functionality of an app in sync with its scheduled updates. • Inadequate Reporting Of Bugs: • Due to miscommunication, inadequate information or time constraints related to release deadlines, the testers are not able to transfer a full report of all the repetitive and critical bus which hampers an app's working and consequently the developer team is not able to solve all the problems cropped up at the time of testing.

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