1 / 0

Cutting Edge Flash and Gaming

Cutting Edge Flash and Gaming. Casual Connect Asia 2012. @ TomKrcha. Gaming Evangelist tomkr @adobe.com. Cyril . 70% of browser games 9 of top 10 Facebook games 70% of games on Google+ Top games from EA & Zynga.

ted
Download Presentation

Cutting Edge Flash and Gaming

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Cutting Edge Flash and Gaming Casual Connect Asia 2012
  2. @TomKrcha Gaming Evangelist tomkr@adobe.com
  3. Cyril 70% of browser games 9 of top 10 Facebook games 70% of games on Google+ Top games from EA & Zynga Imagine what would happen if game developers could fully tap into the GPU in Flash?
  4. BlackSun by Aerys
  5. Neema by Frima
  6. Renault Twizy
  7. Battle for everything by Coca Cola https://www.battleforeverything.com/
  8. + Unity – ShadowGun video
  9. SoundQuest
  10. Stage3D in China videos
  11. MAXIMUM REACH 11x Flash Player brings an audience 11x greater than game consoles.
  12. From mobile game to social browser game on Facebook Revenue model change High reach with Flash GPU acceleration Rendering: Starling Framework / Stage3D Physics: Box2D AS3 port
  13. Fullscreen experience (like native desktop game) Shop (buy power-ups) Avatar creator (buy)
  14. Fullscreen experience (like native desktop game)
  15. Fullscreen experience (like native desktop game)
  16. Fullscreen experience (like native desktop game)
  17. 2D GPU Rendering done via Starling Framwork www.starling-framework.org
  18. Stage3D GPU support:Flash Player 11.1: 2009+Flash Player 11.2: 2008+Flash Player “Dolores”: 2005/2006 GPUs
  19. mouse lock stage.mouseLock = true; MouseEvent.movementX / movementY
  20. MIDDLE & RIGHT CLICK MouseEvent.MIDDLE_CLICK MouseEvent.RIGHT_CLICK MouseEvent.WHEEL MouseEvent.MIDDLE_CLICK MouseEvent.CLICK MouseEvent.RIGHT_CLICK
  21. CONCURRENCY ActionScript Workers AI / Pathfinding Physics Main/Stage3D Parsing 3D world
  22. Multi-threaded video decodingTexture streamingFlash Player “Next”ActionScript “Next”
  23. BEGIN WITH STAGE3D low-level Stage3D programming, AGAL, your first 3D engine
  24. AIR Native extensions C, C++, OBJ-C, JAVA
  25. From desktop and browser game to mobile Windows, Mac, Linux, iOS, Playbook and Android soon AIR iOS version launched on 9th September #1 game in 13 countries including US in 24 hours #1 app in 2 days Game of the week at Apple App Store #1 game for Playbook in terms of hours Promoted in Mac App Store Created all with Flash Pro and Flash Builder
  26. Botanicula trailer
  27. Go Mac App Store with AIR Captive Runtime (v 3.3+ optimal)
  28. Stage3D mobile demos GPUSprite Geometry Arena Waste Invaders Spaced Away ApexVJ Tanki Online
  29. Tom Krcha Twitter: @tomkrcha FlashRealtime.com
More Related