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Algorithms for Inferring the Tree of Life

Algorithms for Inferring the Tree of Life. Tandy Warnow Dept. of Computer Science The University of Texas at Austin. Phylogeny. From the Tree of the Life Website, University of Arizona. Orangutan. Human. Gorilla. Chimpanzee. Evolution informs about everything in biology.

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Algorithms for Inferring the Tree of Life

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  1. Algorithms for Inferring the Tree of Life Tandy Warnow Dept. of Computer Science The University of Texas at Austin

  2. Phylogeny From the Tree of the Life Website,University of Arizona Orangutan Human Gorilla Chimpanzee

  3. Evolution informs about everything in biology • Big genome sequencing projects just produce data – so what? • Evolutionary history relates all organisms and genes, and helps us understand and predict • interactions between genes (genetic networks) • drug design • predicting functions of genes • influenza vaccine development • origins and spread of disease • origins and migrations of humans

  4. Reconstructing the “Tree” of Life Handling large datasets: millions of species, NP-hard problems, Lots of computer science research to do

  5. Steps in a phylogenetic analysis • Gather data • Align sequences • Estimate phylogeny on the multiple alignment • Estimate the reliable aspects of the evolutionary history (using bootstrapping, consensus trees, or other methods) • Perform post-tree analyses.

  6. -3 mil yrs AAGACTT AAGACTT -2 mil yrs AAGGCCT AAGGCCT AAGGCCT AAGGCCT TGGACTT TGGACTT TGGACTT TGGACTT -1 mil yrs AGGGCAT AGGGCAT AGGGCAT TAGCCCT TAGCCCT TAGCCCT AGCACTT AGCACTT AGCACTT today AGGGCAT TAGCCCA TAGACTT AGCACAA AGCGCTT AGGGCAT TAGCCCA TAGACTT AGCACAA AGCGCTT DNA Sequence Evolution

  7. Phylogeny Problem U V W X Y AGGGCAT TAGCCCA TAGACTT TGCACAA TGCGCTT X U Y V W

  8. Local optimum Cost Global optimum Phylogenetic trees Phylogenetic reconstruction methods • Hill-climbing heuristics for hard optimization criteria (Maximum Parsimony and Maximum Likelihood) • Polynomial time distance-based methods: UPGMA, Neighbor Joining, FastME, Weighbor, etc.

  9. Performance criteria • Running time. • Space. • Statistical performance issues (e.g., statistical consistency) with respect to a Markov model of evolution. • “Topological accuracy” with respect to the underlying true tree. Typically studied in simulation. • Accuracy with respect to a particular criterion (e.g. tree length or likelihood score), on real data.

  10. How can we infer evolution? While there are more than two sequences, DO • Find the “closest” pair of sequences and make them siblings • Replace the pair by a single sequence

  11. That was called “UPGMA” • Advantages: UPGMA is polynomial time and works well under the “strong molecular clock” hypothesis. • Disadvantages: UPGMA does not work well in simulations, perhaps because the molecular clock hypothesis does not generally apply. • Other polynomial time methods, also distance-based, work better. One of the best of these is Neighbor Joining.

  12. Quantifying Error FN FN: false negative (missing edge) FP: false positive (incorrect edge) 50% error rate FP

  13. Neighbor joining has poor performance on large diameter trees [Nakhleh et al. ISMB 2001] Simulation study based upon fixed edge lengths, K2P model of evolution, sequence lengths fixed to 1000 nucleotides. Error rates reflect proportion of incorrect edges in inferred trees. 0.8 NJ 0.6 Error Rate 0.4 0.2 0 0 400 800 1200 1600 No. Taxa

  14. Other standard polynomial time methods don’t improve substantially on NJ (and have the same problem with large diameter datasets). • What about trying to “solve” maximum parsimony or maximum likelihood?

  15. Maximum Parsimony • Input: Set S of n aligned sequences of length k • Output: • A phylogenetic tree T leaf-labeled by sequences in S • additional sequences of length k labeling the internal nodes of T such that is minimized, where H(i,j) denotes the Hamming distance between sequences at nodes i and j

  16. Maximum parsimony (example) • Input: Four sequences • ACT • ACA • GTT • GTA • Question: which of the three trees has the best MP scores?

  17. Maximum Parsimony ACT ACT ACA GTA GTT GTT ACA GTA GTA ACA ACT GTT

  18. Maximum Parsimony ACT ACT ACA GTA GTT GTA ACA ACT 2 1 1 3 3 2 GTT GTT ACA GTA MP score = 7 MP score = 5 GTA ACA ACA GTA 2 1 1 ACT GTT MP score = 4 Optimal MP tree

  19. Optimal labeling can be computed in linear time O(nk) GTA ACA ACA GTA 2 1 1 ACT GTT MP score = 4 Finding the optimal MP tree is NP-hard Maximum Parsimony: computational complexity

  20. Solving NP-hard problems exactly is … unlikely • Number of (unrooted) binary trees on n leaves is (2n-5)!! • If each tree on 1000 taxa could be analyzed in 0.001 seconds, we would find the best tree in 2890 millennia

  21. Local optimum Cost Global optimum Phylogenetic trees Approaches for “solving” MP/ML • Hill-climbing heuristics (which can get stuck in local optima) • Randomized algorithms for getting out of local optima • Approximation algorithms for MP (based upon Steiner Tree approximation algorithms).

  22. Problems with current techniques for MP Shown here is the performance of a heuristic maximum parsimony analysis on a real dataset of almost 14,000 sequences. (“Optimal” here means best score to date, using any method for any amount of time.) Acceptable error is below 0.01%. Performance of TNT with time

  23. Observations • The best MP heuristics cannot get acceptably good solutions within 24 hours on most of these large datasets. • Datasets of these sizes may need months (or years) of further analysis to reach reasonable solutions. • Apparent convergence can be misleading.

  24. Empirical problems with existing methods • Heuristics for Maximum Parsimony (MP) and Maximum Likelihood (ML) cannot handle large datasets (take too long!) – weneed new heuristics for MP/ML that can analyze large datasets • Polynomial time methods have poor topological accuracy on large diameter datasets – we need better polynomial time methods

  25. My research • Focused on the design and analysis of algorithms for large-scale phylogeny reconstruction and multiple sequence alignment. • Objective: the design of new algorithms with better performance than existing algorithms, as evidenced by mathematical theory, experiment, or empirical studies. • Collaborations with biologists for modelling and data analysis. • Current group: four PhD students, one postdoc, and two undergrads.

  26. What happens after the analysis? • The result of a phylogenetic analysis is often thousands (or tens of thousands) of equally good trees. • How should we analyze the set of trees? • How can we store the set of trees? • Current approaches use consensus methods, as well as other techniques, to try to infer what is likely to be the characteristics of the “true tree”. Current techniques use too much space, take too much time, and are not sufficiently informative.

  27. General comments • There is interesting computer science research to be done in computational phylogenetics, with a tremendous potential for impact. • Algorithm development must be tested on both real and simulated data. • The interplay between data, stochastic models of evolution, optimization problems, and algorithms, is important and instructive.

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