Educating Jetson’s Children in Flintstone’s Schools. Jeff Piontek Hawaii Technology Academy. Web 1.0 Web 2.0 Web 3.0 Web You.0. 1990 curriculum. Solve problems Remember the textbook Follow directions Work alone "Cover" the curriculum. 2010 curriculum. Ask: Find problems
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Educating Jetson’s Children in Flintstone’s Schools
Hawaii Technology Academy
Web 3.0Web You.0
Remember the textbook
"Cover" the curriculum
Ask: Find problems
Investigate: Multiple sources/media
Create: Engage actively in learning
Discuss: Collaborate; diverse views
Reflect: Learn how to learn
How do we prepare our students for success in a knowledge based, technology driven, globally competitive world?
How do we align to our community aspirations for quality of life & strategies for economic opportunity
How do we transform our schools into high performance environments where students are expected to be and are high achievers?
21st century Literacy Skills
The nature of work is changing.
Number of Jobs:
Critical Thinking Across Disciplines
Mastery of One Field
Integration of 21st Century Skills into Subject Matter
Ever play the game . . .
“I never _____”
Raise your hand if you would “win” with these questions . . .
I’ve never listened to an iPod.
I’ve never downloaded a podcast.
I’ve never subscribed to an RSS feed.
I’ve never installed a widget.
I’ve never been in Facebook.
I’ve never downloaded from YouTube or TeacherTube
I’ve never read a blog
I’ve never been on a wiki other than Wikipedia
SL vs RL? I don’t have any idea what you mean!
It is estimated that:
Wiebe, G. Beyond Surfing the Internet.
Retrieved 12/2004 www.socialstudiescentral.com
Wiebe, G. Beyond Surfing the Internet. Retrieved 12/2004 from www.socialstudiescentral.com
Web 2.0 is the transition of the Internet from a place where we surf for information and consume information to a place where we are creators of information.
We go from surfing the wave to BEING the wave as we contribute and share information on the Internet ocean.
1. Internet Safety & Privacy
2. Information Literacy
3. Internet Citizenship
4. Internet Teamwork
5. Intentional Internet Activities
6. An Engaged Teacher
Ivy’s resource centre for kids
UC Berkeley’s BEST search engines
Sea World Animal Information Database
All the Web
BTW, SOL U WL problE hav 2 Lern d lingo. othRwIz U wiL hav nO idea wot yor students R sAN 2 1 NothA Bhind yor bak.
By the way, sooner or later you will probably have to learn the lingo. Otherwise you will have no idea what your students are saying to one another behind your back.
Information and communications technology (ICT) is the ability to use technology to accomplish thinking and learning skills:
The Shared American Experience
Creating a podcast
DNAS News as if an original news broadcast of the Early 20th Century.
Mrs. McGrath’s Kingdom
A conversation with Daniel Pink
Ready Set Science Podcast
The Social bookmarking sites are a popular way to store, classify, share and search links through the practice of folksonomy techniques on the Internet or Intranet.
What is StumbleUpon? StumbleUpon helps you discover and share great websites. As you click Stumble!, we deliver high-quality pages matched to your personal preferences.www.stumbleupon.com
Creativity and Innovation….
Creativity going forward: building futures in sciences, arts, technology, education, cultural and economic growth.
Cool surprise: a chance for Hawaii to lead the way in these spheres.
Creativity and Innovation
Future is creativity (artful innovation) in STEM.
Left and right brain = Whole New Mind.
Supporting Ideas at HTA
Creativity + STEM
21st century literacy
Constructivism – learn by building. World building.
Things happening at HTA:
Sustainable Education models
Creating the 21st Century Ahupua`a
Things we are doing at HTA :
Creativity Academies (Animation, Games, Creative Publishing)
Interactive Television (Creativity Channel, Early Learning Channel)
Big, Big Goals
Hawaii can realistically help lead the way. Globally.
Hunch: Obama and all other politicians willget it!
……and will support efforts to spread what we do successfully at HTA, elsewhere.
Paradigm shift on how we learn and play.
Science Today, with students creating their own learning
Game Academy 3D
In the future, much learning (and entertainment) will be in 3D worlds.
Collaborating with the MIT Media Lab to combine the world’s best authoring tools with the world’s best 3D.
Avatar Reality – company in Honolulu – has leading solution currently being tested at HTA.
Game Academy 3D
Students will be able to practice their Mandarin in magical ways, immersed in online Yuan Ming Yuan, ancient gardens full of mystical creatures and historical figures.
One-to-one practice and dialogue with live students from Beijing, role-playing with you in the gardens.
Practice your Mandarin in Yuan Ming Yuan
Talk and Role Play with Students in Beijing
Game Academy 3D
Kids invent these worlds.
Create Virtual Ecosystems
Design Future Vehicles
Design Future Cities
Research in new ways
Through Simulation, Conduct Experiments Too Dangerous or Too Expensive in the Real World
Aloha Island at Hawaii Technology Academy-cable channel
“It is not the strongest species that survives, nor the most intelligent, but the ones most responsive to change.” ~Charles Darwin