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OPERATING SYSTEMS Software in the Background

OPERATING SYSTEMS Software in the Background. Chapter 2. Objectives. Describe the functions of an Operating System Explain the basics of a personal computer operating system Describe the advantages of a graphical operating system Differentiate among different versions of Microsoft Windows

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OPERATING SYSTEMS Software in the Background

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  1. OPERATING SYSTEMSSoftware in the Background Chapter 2

  2. Objectives • Describe the functions of an Operating System • Explain the basics of a personal computer operating system • Describe the advantages of a graphical operating system • Differentiate among different versions of Microsoft Windows • Explain the need for network operating systems • Describe the methods of resource allocation on large computers • Be able to describe the differences among multiprocessing, multiprogramming, and timesharing • Explain the principles of memory management • List several functions typically performed by utility programs

  3. Contents • Operating System: Hidden Software • Systems Software • Functions of OS • Types of OS • MS-DOS • Microsoft Windows • Mac OS • UNIX • LINUX • Network Operating System NOS • Resource Allocation • Utility Programs

  4. Operating SystemHidden Software • Definition – provides access to all resources • Kernel • Manages the operating system • Memory resident • Loads set of programs that lies between applications software and the hardware • Fundamental software that controls non-resident portions of the OS as needed • Booting – Loads the kernel into memory

  5. Systems Software • Definition: • All programs related to coordinating computer operations • Components • Operating System • Utility programs • Program language translators

  6. Functions of OS • Manage the computer’s resources • CPU • Memory • Disk drives • Printers • Establish a user interface • Execute and provide services for applications software • Carries out all input and output operation

  7. User Interface • Facilitates communication between the user and the operating system • Two forms • Command line • Text-based • Key commands • Examples: MS-DOS, Unix • Graphical user interface (GUI) • Visual images • Menus • Examples: Windows, Mac OS, Linux

  8. Platform • Definition: Computer hardware and operating system software that dictate what other software can run • Wintel Intel-based PC running Microsoft Windows

  9. OS is Hidden • User interested in application software to make the PC useful • Application software is platform specific • User must be aware of the type of OS • User should be aware of the functions of OS

  10. Types of OS Command line Single user PC Network Operating System (NOS)

  11. MS-DOS • Command-line interface • Prompt – system is waiting for you to do something • Key a command • Not user-friendly

  12. Microsoft Windows • Graphical user interface • Eases access to the OS • Most new computers come with Windows already installed

  13. GUI • On-screen pictures • Icons • Menus • Pull down • Pop up • Click to activate a command or function • Fast • Easy • Intuitive

  14. Early Days of Windows Operating environment for MS-DOS Shell – layer added between users and DOS

  15. Windows Today • Home/consumer market • Windows 95 • Windows 98 • Windows Millennium Edition (ME) • Corporate market • Windows NT • Windows 2000 • Windows XP • Pocket computers and Internet appliances • Windows CE

  16. Windows 95 and 98 • Self-contained OS • DOS commands still available • Start programs by • Start button • Double clicking the icon • Task bar permits movement between open programs • Long file names up to 255 characters • Plug and play • Object linking and embedding (OLE)

  17. Windows 98 Additions • Internet / intranet browsing • Support for DVD and additional multimedia components • Support for large hard drives • TV viewer and broadcast ability • Wizards

  18. Improved Windows Features • Backup • Interfaces with other software • Networking features • Security • Dr. Watson

  19. Windows Helps reduce the cost of owning and maintaining a PC

  20. Windows MEMillennium Edition Multimedia support -- Windows Media Player 7 • Jukebox • Record music CDs as digital files • Windows Movie Maker • Basic video editing • Windows Image Acquisition • Scanner and digital camera

  21. Windows MEMillennium Edition • Reliability Features • System File Protection • AutoUpdate • System Restore • Help Center • Home Network Support • Wizard for connecting multiple computers and peripherals • Multiple users can share a single Internet connection

  22. Windows NTNew Technology • Engineered for stability • Strong security • Versions • NT Workstation • NT Server • Drawbacks • Lacks support for older Windows and MS-DOS software and hardware • Complex to learn and use • Requires more memory and processing power

  23. Windows 2000 • Stability features • Security features • Uses simple approach to hardware setup from Windows 98 • Versions • Windows 2000 Professional for individual users • Windows 2000 for network servers • Was intended for both the corporate and home use, replacing Win NT and Win 98

  24. Windows 2000 • Complex • Heavy demand for computer resources • Improvements over windows NT • Maintains user preferences • Self-healing applications software • Supports Windows 98 file structure • Uses plug and play • Provides improved support for laptops

  25. Windows XP • Extends Windows ME and provides a more stable environment • Two categories • Network server • 3 versions based upon network complexity • Desktop computer • 2 versions • Professional Client • Personal Client

  26. Windows CEConsumer Electronics Where used • Embedded systems • Industrial controllers • Robots • Office equipment • Cameras • Telephones • Home entertainment devices • Automobile navigation systems • Pocket PC • Internet appliance market

  27. Windows CEConsumer Electronics Subset of Windows • Less memory • Smaller screens • Little or no file storage • Provides Internet connectivity

  28. Accessibility Options • Seeing • Hearing • Touching

  29. Mac OS • First commercially successful GUI (1984) • Served as a model to other GUI systems

  30. UNIX • Supports • Multi-user • Time-sharing • Character-based system • Command-line interface • Runs on various processors and many types of computers • Primary OS used on Internet servers

  31. LINUX • UNIX-like OS • Open-source software • Download it free • Make changes • Distribute copies • Restriction – any changes must be freely available to the public • PC Setup • PC comes with Windows installed • Install LINUX in a dual-boot configuration

  32. LINUX • Advantages over Windows • Extremely stable • Internet support • Reinstallation is simpler • Disadvantage • Scarcity of applications

  33. Network Operating System NOS • Designed to permit computers on a network to share resources • Examples • Windows 2000 Server • Novell Net Ware • Provides • Data security • Troubleshooting • Administrative control

  34. NOS Functions • Split between client and server computers • Server • File management • Client • Requests to the server • Messaging • Has own local OS • Makes the resources appear as if they are local to the client’s computer

  35. Large Computers • Used by many people at once • OS works “behind the scenes” so users can share • OS must control • Who gets access to resources • What keeps the programs from different users from getting mixed up with one another

  36. Resource Allocation • Resource – hardware or software that is needed to complete a task • Resource Allocation – assigning computer resources to certain programs • Resource De-allocation – releasing resources when a task is complete

  37. Allocating the CPU • One CPU • Multiprogramming • Event-driven • Timesharing • More than one CPU • Multiprocessing – multiple CPUs can run several programs simultaneously

  38. Multiprogramming • One CPU • Concurrent execution of two or more processes • Several processes open at once • Only one process can receive the attention of the CPU at any given moment • Effective because CPU speeds are many times faster than input/output speeds

  39. Event-driven Multiprogramming • One program receives the attention of the CPU • Its processing will be interrupted based upon events in the program • When processing needs to be temporarily suspended, an interrupt is generated • This is a signal to the operating system to evaluate the cause of the interrupt and determine who should now have CPU time

  40. Event-driven Multiprogramming Example • Two programs are running – Payroll and Inventory Management • Payroll needs to read an employee record • Payroll generates an interrupt • Normal processing is temporarily suspended • The CPU looks at the interrupt and initiates the read operation • While waiting for the read to complete, the CPU begins processing the Inventory Management program

  41. Event-driven Multiprogramming Example • When the read operation is complete, another interrupt is generated • Normal processing is temporarily suspended • The CPU looks at the interrupt and determines its cause • The CPU will either continue processing the Inventory Management program or return to the Payroll program depending upon their priority

  42. Time-sharing Multiprogramming • One program receives the attention of the CPU • A small fraction of CPU time is allocated to the program • The time slice ends • The CPU begins processing a different program • Response time can vary based upon the number of users on the system

  43. Sharing Memory • Program must be in memory to be executed • Problems • Programs compete for space • May have a very large program • Memory space for each program must not overlap

  44. Memory Management • The process of providing separate memory space to programs • Memory Protection keeps one program from interfering with another

  45. Memory ManagementMethods Partitions or regions Foreground and background Virtual storage (virtual memory)

  46. Partitions or Regions • Divide memory into sections • The partition must accommodate the largest possible program • Problem • May cause wasted memory space

  47. Foreground and Background • Programs are placed in either Foreground or Background • Programs in Foreground have priority for CPU time • While performing read / write operations for the Foreground program, the CPU gives time to a program in Background • Programs are placed in a holding queue while waiting to run

  48. Virtual StorageVirtual Memory Uses concept of Paging • Divide the program into equal-size pieces (pages) • Store each piece in equal-size memory spaces (page frames) • Typical size is 2KB or 4KB • Create an index to each page and store in a Page Table

  49. Virtual StorageVirtual Memory Paging Process • A portion of the program is placed in memory • The remainder is on disk • Sections on disk will be brought into memory as needed (one page at a time)

  50. Virtual StorageVirtual Memory • Problem -- Thrashing • Too large a portion of CPU time is spent locating the correct page and bringing it into memory • Solution • Run fewer programs concurrently • Add memory

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