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Out-genning the net generation: Second Life as a learning environment. Vicki Cormie / Ishbel Hartmann St Andrews University Lyn Parker / Maggie Kohime Sheila Webber / Sheila Yoshikawa University of Sheffield March 2008 LILAC. Outline. Introductions Session structure & goals

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out genning the net generation second life as a learning environment

Out-genning the net generation: Second Life as a learning environment

Vicki Cormie / Ishbel Hartmann

St Andrews University

Lyn Parker / Maggie Kohime

Sheila Webber /Sheila Yoshikawa

University of Sheffield

March 2008

LILAC

outline
Outline
  • Introductions
  • Session structure & goals
  • Second Life: some basics
  • Our joint teaching
  • Inworld activity OR (if SL is playing up) more presentations…..
introductions
Introductions

Vicki

Ishbel

Lyn

Maggie

Sheila

structure for sl activity
Structure for SL activity
  • Divide into groups, according to amount of SL experience & preference
    • 1 group being helped with the basics
    • 1 discussion group
    • Tour/ activity
  • Goals for session vary depending on which group you are in: overall, to know more about SL and its possibilities/ constraints
  • Base for activity will be Infolit iSchool
second life1
Second Life
  • 3-D Online Digital world, owned by Linden Labs
  • Most things created by SL residents: SL fashion designers, architects, bakers, animal makers ….
  • Avatars- 3D representation of yourself – free to signup and can live on freebies, but need Linden dollars if want to own land, buy clothes etc.
  • Communication through text chat, Voice and Instant Messaging
issues
Issues
  • Need broadband and good computer with right graphics card
  • Have to upgrade software often
  • Learning curve in basics of movement & communication inworld
  • Personal concerns about SL
  • Technical constraints on numbers of avatars
  • Firewalls, IT centres’ refusals to install SL
inquiry in sl
Inquiry in SL
  • Compulsory activity (feeding into assignment) for 1st year BSc Information Management students in (core) Information Literacy class (20 students)
  • Aim to deepen engagement with subject & class & part of induction into research: in Semester 2 they undertake their own IM mini-projects
  • Students undertaking critical incident interviews with SL residents (a time when they had an information need relating to a SL activity) in SL itself
  • Students analysed transcripts in relation to models of RL information behaviour + audit interview technique for assessment (about 40% of a 20 credit module)
slide10
No student had used virtual world before (nb SL main grid is 18+ only)
  • Developing basic skills
  • Developing interviewing skills in Real Life and SL
  • Learning about information behaviour in RL and SL
  • Sheila is module coordinator; Vicki & Lyn involved in inworld activities
  • N.B. Also discussions and networking activities
infolit ischool
Infolit iSchool
  • Successful bid to Centre for Inquiry based Learning in the Arts and Social Sciences to fund island for a year
  • Island delivered early October; started teaching that month
  • Venues for discussion, reflection, chilling: aim to create a relaxing/ welcoming environment
  • Some food/play areas
  • “Build” area left emptyto allow practice/ exhibition/ experimentation
  • Teaching, discussions
slide12
Sheila Webber

[email protected]

http://information-literacy.blogspot.com/

Sheila Yoshikawa

http://adventuresofyoshikawa.blogspot.com/

Lyn Parker

[email protected]

Vicki Cormie

[email protected]

facts and figures
Facts and figures
  • SL made up of Regions ( “mainland”) or islands, each 65,536 sqm
  • 3,952 regions on Mainland (slmaps.com) + 12,000 islands
  • 12million avatars (probably a lot less individual people): about 55,000 inworld simultaneously
  • Currency is Linden dollars ( £1= c. L$450): 16,850,580 Linden exchanged in December; 28 Jan spent Spent US$1,436,000
  • 341,791 customers spent money inworld in December 2007; 50,000 users had positive Linden flow in Dec

http://secondlife.com/whatis/economy_stats.php

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