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Ordering of Events in Distributed Systems

UNIVERSITY of WISCONSIN-MADISON Computer Sciences Department. Ordering of Events in Distributed Systems. CS 739 Distributed Systems. Andrea C. Arpaci-Dusseau. Two papers: Time, Clocks, and the Ordering of Events in a Distributed System, Lamport, 1978

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Ordering of Events in Distributed Systems

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  1. UNIVERSITY of WISCONSIN-MADISONComputer Sciences Department Ordering of Events in Distributed Systems CS 739Distributed Systems Andrea C. Arpaci-Dusseau • Two papers: • Time, Clocks, and the Ordering of Events in a Distributed System, Lamport, 1978 • Distributed Snapshots: Determining Global States of Distributed Systems, Chandy and Lamport, 1985

  2. Motivation: Time, Clocks, Ordering • To develop distributed algorithms, want all participants see messages in same order (if want same decisions!) • How can distributed nodes agree on order of messages? Process A Process B Naïve: Each process believes sent message first

  3. Motivation: Time, Clocks, Ordering • When does an event precede (“happen before”) another in a distributed system? • Sometimes impossible to tell; sometimes it doesn’t matter • If event A occurs on machine A,and event B occurs on machine B,but there is no communication between A and B,then did event A or event B happen first??? • How can a process identify which events happened before others? • Logical clocks

  4. Terminology • Distributed system: A collection of distinct processes which are spatially separated and which communicate with one another by exchanging messages • How does this differ from our previous definitions? • Process: A sequence of events (instructions, sending messages, receiving messages) • The events within a process have a total ordering

  5. Partial Ordering • Happened before: -> • Rules for ordering events a and b • if a and b are events in same process and a comes before b, then a->b • if a is the sending of a message by a process and b is receiving that message, then a->b • if a->b and b->c then a->c • a->b: It is possible for a to causally affect b • Concurrent: ‡> • if a ‡> b and b ‡> a, then do not know ordering of a and b • It is not possible for a to causally affect b

  6. Space-Time Diagram P Q R Time p4 q7 r4 q6 r3 q5 p3 q4 r2 q3 p2 q2 p1 r1 q1 What is the relationship between (q3,p3)? (p1,q3)? (p2,q3)? (q3,r4)? (r1,q6)?

  7. Logical Clocks • Abstract view: Logical clock is a way to assign a number to an event to express ordering • No relation between logical clock and physical time • Clock Ci for process Pi is a function that assigns a number Ci(a) to any event a in Pi • Clock condition: For any events a, b: • if a->b, then C(a) < C(b) • Converse condition does not hold • Can’t say concurrent events have same logical time • If C(a) < C(b) can’t conclude a->b

  8. Implementation of Logical Clocks • C1. • If a & b are in Pi & a before b, then Ci(a) < Ci(b) • IR1. (Implementation Rule) • Each process Pi increments Ci between any two successive events • C2. • If a is sent by Pi and b is received by Pj, then Ci(a) < Cj(b) • IR2. • (a) If event a is the sending of message m by process Pi, then m contains a timestamp Tm=Ci(a) • (b) Upon receiving m, process Pj sets Cj greater than or equal to its presents value and greater than Tm.

  9. p4 q7 r4 q6 r3 q5 p3 q4 r2 q3 p2 q2 p1 r1 q1 Logical Clocks Example What logical clock values are possible? Assume initial C(p1)=5, C(q1)=50, C(r1)=2

  10. Logical Clocks Example 57 56 p4 q7 r4 56 q6 56 55 r3 55 q5 53 p3 54 q4 r2 3 53 q3 52 p2 52 q2 6 p1 r1 q1 51 5 50 2 What logical clock values are possible? Assume initial C(p1)=5, C(q1)=50, C(r1)=2

  11. Total Ordering • Use logical clocks to obtain total ordering across all processes and events • a => b if and only if: • 1) Ci(a) < Cj(b) OR • 2) Ci(a) = Cj(b) and Pi < Pj (i.e., use process ids to break ties) • Partial ordering is unique, but total ordering is not! • Concurrent operations can go in any order • Total ordering depends upon implementation of each Ci() • Total ordering depends upon tie breaking rules

  12. Distributed State Machines • Each process runs same distributed algorithm • Relies upon total ordering of requests • Agreed upon by all participants • Can be used to ensure all see events (inputs) in same order and therefore make same decisions • Idea: • All requests are time-stamped, responses (acks) are time-stamped too • Send time-stamped request to all processes • Handle next request in total order • To know next request, must have received greater timestamp from all possible participants • Problems? • Example: Mutual exclusion

  13. Mutual Exclusion Example B A 1 10 C D 30 20 Scenario: A and C want resource A and C each send request before see other’s (concurrent requests) C sends request out earlier in “physical time” How will all nodes agree who should get resource? Request queue:

  14. Mutual Exclusion Example B A 1 10 C D 30 20 21 21 2 21 22 31 2 2 32 22 23 32 Request queue: A - 2, C - 21

  15. Physical Clocks • Motivation: Can observe anomalous behavior if other communication channels exist between processes • Useful to have physical clock with meaning in physical world • Synchronize independent physical clocks, each running at slightly different rates (skew) • Implementation Idea: • Send timestamp with each message • Receiver may update clock to timestamp+minimal network delay • Clock must always increase • Lots of work in this area

  16. Conclusions • Distributed, replicated state machines useful for tolerating faults • Need to construct total ordering of events to obtain same results everywhere • Logical clocks very simple to implement • Will see logical clocks used to update replicas

  17. Distributed Snapshots • Goal • Want to record global state of distributed system (i.e., state of each process, state of each communication channel) • Useful so can observe system properties • Computation terminated? • System deadlocked? • Number of tokens? • Complication: • Distributed system has no shared state nor shared clock • Cannot record global state simultaneously everywhere • Distributed snapshot: Record local state at different times and combine into meaningful picture • Obtain cut in logical time, remain consistent by preserving logical ordering (if not ordering in physical time)

  18. System Model • Distributed system: Finite set of processes and channels; described by graph • Processes • Set of states, initial state, set of events • Channels • FIFO, error-free, infinite buffers, arbitrary but finite delay • State: Sequence of messages sent but not yet received

  19. Distributed Snapshot Algorithm • Goal: Record local state (each process plus adjoining channels) that produces a “meaningful” global system state • Idea: • After local snapshot, send marker along channels • Receiver records messages in channel before marker • Initial: Some process decides to initiate snapshot (performed periodically)

  20. Intuition with Logical Time A B S1 m1 S S2 m2 S3 Which snapshots are concurrent? How to reconcile S2 and S? How to reconcile S1 and S? How to reconcile S3 and S?

  21. Marker Rules • Marker-sending rule for p: • Send marker along each channel (after recording state of p) before sending more messages • Marking-receiving rule for q on channel c: • if q has not recorded state yet: • record state of q • record state of c as empty • if q has recorded state already: • record state of c as the msg sequence that arrived since it recorded its state • Termination • When state recorded of all processes and all channels • Must have algorithm to collect and assemble information too

  22. p1: $10 p2: $20 p3: $30 $1 $2 $3 $5 $3 $4 Banking Example Stable property?

  23. p1: $10 p2: $20 p3: $30 $1 $2 $3 $5 $3 $4 Banking Example p2 state: $20+1-3 = 18, empty channels

  24. Banking Example p1: $10 p2: $20 p3: $30 $1 $2 $3 $5 $3 $4 p1 state: $10-1-3=6, empty channelsp3 state: $30-2-5-4+3=22, empty channelsTotal money? 18+6+22 = $46

  25. Banking Example p1: $10 p2: $20 p3: $30 $1 $2 $3 $5 $3 $4

  26. p1: $10 p2: $20 p3: $30 $1 $2 $3 $5 $3 $4 Banking Example c: p2 from p1: nothing c: p2 f p3: 4 + 2c: p3 f p1: 3c: p1 f p3: 5 p1: 6, p2: 18, p3: 22

  27. Banking Example p1: $10 p2: $20 p3: $30 $1 $2 $3 $5 $3 $4 c p2 from p3: Never $2 and $4 simultaneously

  28. Properties of Recorded Global State • Recorded global state, S*, may not have occurred • If it bothers you that S* doesn’t actually exist... • Given a permutation of the actual sequence of events • S* is reachable from Sinit • Sfinal is reachable from S* • Stable properties will hold in S* as well • How to permute sequence of events? • Goal: Want snapshot to correspond to single logical cut • Slide events so snapshots taken at same “logical time” • Some events across processes will switch order with others • Specifically, postrecorded events and prerecorded events • prerecorded events occurred before state of p was recorded • Can’t tell ordering of concurrent pre and post events

  29. Banking Example p1: $10 p2: $20 p3: $30 $1 $2 $3 $5 $3 post $4 pre Example: Need to swap sending $4 from p3 and receiving $2 Still logically consistent; could not observe difference

  30. Conclusions • Distributed snapshots: Allow one to reconstruct valid picture of system from snapshots taken at different points in time • Record individual process states plus channels • Snapshots useful for determining if stable properties hold or not • Recorded state S* may not correspond to “reality”, but if stable properties hold in beginning and end states, then hold in S* too

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