Nature of games
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Nature of Games PowerPoint PPT Presentation


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Nature of Games. What is a Game?. Hopscotch Rules Each player has a unique marker Toss marker from starting line Marker hits squares in sequence Progress to next square each turn Hop through squares and back Skip over square with marker Hop on one foot

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Nature of Games

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Nature of games

Nature of Games


What is a game

What is a Game?

Hopscotch Rules

  • Each player has a unique marker

  • Toss marker from starting line

  • Marker hits squares in sequence

  • Progress to next square each turn

  • Hop through squares and back

  • Skip over square with marker

  • Hop on one foot

  • Except for side-by-side squares

  • If fail, repeat at next turn


Nature of games

Contest Rules

  • Two attempts per trick

    • 5 points for success on 1st

    • 3 points for success on 2nd

  • Trick is complete when

    • String fully wound on axel

    • Yo-yo is back in hand

  • Disqualification if

    • Player moves feet

    • Throw leaves trick box


Nature of games

Rules

  • Players take turns

    • Spin the number wheel

    • Move that many spaces

  • When land on space…

    • Ladders take you up

    • Chutes take you down

  • First one to 100 wins!


Definitions of games

Definitions of Games

  • Adams: Fundamentals of Game Design

    A game is a form of interactive entertainment where playersmust overcome challenges, by taking actions that are governed by rules, in order to meet a victory condition.

  • Salen& Zimmerman: Rules of Play

    A game is a systemin which playersengage in artificial conflict, defined by rules, that results in a quantifiable outcome.


Nature of games

So….


Design decisions

Design Decisions


Design decisions1

Design Decisions


Other design decisions

(Other) Design Decisions


What about fun

What about Fun?


Casual vs core

Casual vs. Core


Play length

Play Length


Psychology bartle s four types

Psychology: Bartle’s Four Types


The explorer

The Explorer


Dueling design philosophies

Dueling Design Philosophies

of, relating to, or characterized by play


The dangers of pure story

The Dangers of Pure Story


Game design must be a balance

Game Design Must Be a Balance


The adams approach

The Adams Approach


Summary

Summary


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