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CATCH THE JAM! Final Presentation By: Katie Yang, Bob Pan, and Ian Zack. Game Overview. Catch The Jam!. Jam, our lovable TA, has been kidnapped by Michael Jackson and is being dropped over a ledge off of Duke hospital.

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Presentation Transcript

CATCH THE JAM!

Final Presentation

By: Katie Yang, Bob Pan, and Ian Zack


Game overview
Game Overview

Catch The Jam!

  • Jam, our lovable TA, has been kidnapped by Michael Jackson and is being dropped over a ledge off of Duke hospital.

  • The purpose of “Catch the Jam” is to save our Computer Science TA “Jam Jenkins”.

  • You play as the delightfully rambunctious Chris, the undergrad TA and your job is to rescue him as many times as possible before time runs out!

  • You have one minute—the more times you catch Jam the higher your final grade will be. Good luck!


Original proposal
Original Proposal

  • How much of your original timeline did you complete?

  • Does your game have the basic functionality described?

  • How many and which enhancements were made?

Source: MJ picture from www.allmichaeljackson.com



Game design expected
Game Design (Expected)

  • Sprites:

  • Jam that is falling

  • Student catching Jam

  • Michael Jackson dropping Jam

  • Timer and Score

  • Trackers:

  • Michael Jackson moving above balcony

  • Student catching Jam

  • Falling Jam

  • GameLoop:

  • When student catches Jam sound wav plays pleasurable sound as demonstrated by Ian

  • If student misses there is a cry of despair as demonstrated by Ian

  • Game increases in speed every 20 seconds

  • Every Jam the student catches score increases by 1. The higher the final score the higher the students final letter grade upon completion of the game

  • Game ends when three Jams have touched the ground


Game design actual
Game Design (Actual)

  • Sprites:

  • Two Jams that are falling

  • Chris catching Jam

  • Michael Jackson dropping Jam

  • Timer and Score

  • Duke Hospital background

  • Trackers:

  • Michael Jackson moving above Duke hospital roof

  • Chris catching Jam

  • Falling Jam

  • GameLoop:

  • When Chris catches Jam sound wav plays pleasurable sound (yeah.wav)

  • If Chris misses there is a cry of despair (ouch.wav)

  • Every 12 points the velocity of the Jam’s being dropped increases by (1+score*0.08)

  • Every Jam that Chris catches increases the score by 1. The higher the final score the higher the students final letter grade upon completion of the game

  • MJ’s “Beat It” (BeatIT.wav) plays in background for duration of game

  • Game ends when time<0; normal game runs for 60 seconds.


Possible enhancements expected
Possible Enhancements (Expected)

  • Possible Enhancements:

  • Different levels

  • High score table that will sort score by decreasing value

  • Michael Jackson favorite hits in the background

  • Multiple characters to choose from

  • Cheat codes


Possible enhancements actual
Possible Enhancements (Actual)

  • Simple Enhancements:

  • Imagesprites of MJ, Jam, Chris and Duke Hospital

  • Sound when Jam hits ground and when Chris catches Jam

  • Background music

  • Complex Enhancements:

  • Jam spins as he falls

  • Velocity of falling Jam sprite increases relative to current score

  • Optional two player function

  • Game over screen and grade assessment of score

  • Michael Jackson’s complex “random” movement


Web documentation
Web Documentation

Web-page Demonstration Time!

Our game can be found at:

http://www.duke.edu/~bzp/cps4/Project.html

http://www.duke.edu/~ksy/project/

http://www.duke.edu/~ijz/Projects/


Bugs future work ideas
Bugs & Future Work Ideas

  • Two major bugs encountered:

    • MJ moving off the screen

    • Jam flashing when it intersected Chris

      Solutions:

    • Implemented code: that moves MJ from one side of screen to the other

    • Changed code to check if Jam1 was still on screen

  • Future Work Ideas:

    • Create multiple levels

    • Create a high scores table

    • Incorporate secret level class games such as Wackadot, Unicycle and 1-D simulator



Conclusion
Conclusion

Game Over

Thanks for Playing!

Source: Picture from www.allmichaeljackson.com


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