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CATCH THE JAM! Final Presentation By: Katie Yang, Bob Pan, and Ian Zack

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CATCH THE JAM! Final Presentation By: Katie Yang, Bob Pan, and Ian Zack. Game Overview. Catch The Jam!. Jam, our lovable TA, has been kidnapped by Michael Jackson and is being dropped over a ledge off of Duke hospital.

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Presentation Transcript
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CATCH THE JAM!

Final Presentation

By: Katie Yang, Bob Pan, and Ian Zack

game overview
Game Overview

Catch The Jam!

  • Jam, our lovable TA, has been kidnapped by Michael Jackson and is being dropped over a ledge off of Duke hospital.
  • The purpose of “Catch the Jam” is to save our Computer Science TA “Jam Jenkins”.
  • You play as the delightfully rambunctious Chris, the undergrad TA and your job is to rescue him as many times as possible before time runs out!
  • You have one minute—the more times you catch Jam the higher your final grade will be. Good luck!
original proposal
Original Proposal
  • How much of your original timeline did you complete?
  • Does your game have the basic functionality described?
  • How many and which enhancements were made?

Source: MJ picture from www.allmichaeljackson.com

game design expected
Game Design (Expected)
  • Sprites:
  • Jam that is falling
  • Student catching Jam
  • Michael Jackson dropping Jam
  • Timer and Score
  • Trackers:
  • Michael Jackson moving above balcony
  • Student catching Jam
  • Falling Jam
  • GameLoop:
  • When student catches Jam sound wav plays pleasurable sound as demonstrated by Ian
  • If student misses there is a cry of despair as demonstrated by Ian
  • Game increases in speed every 20 seconds
  • Every Jam the student catches score increases by 1. The higher the final score the higher the students final letter grade upon completion of the game
  • Game ends when three Jams have touched the ground
game design actual
Game Design (Actual)
  • Sprites:
  • Two Jams that are falling
  • Chris catching Jam
  • Michael Jackson dropping Jam
  • Timer and Score
  • Duke Hospital background
  • Trackers:
  • Michael Jackson moving above Duke hospital roof
  • Chris catching Jam
  • Falling Jam
  • GameLoop:
  • When Chris catches Jam sound wav plays pleasurable sound (yeah.wav)
  • If Chris misses there is a cry of despair (ouch.wav)
  • Every 12 points the velocity of the Jam’s being dropped increases by (1+score*0.08)
  • Every Jam that Chris catches increases the score by 1. The higher the final score the higher the students final letter grade upon completion of the game
  • MJ’s “Beat It” (BeatIT.wav) plays in background for duration of game
  • Game ends when time<0; normal game runs for 60 seconds.
possible enhancements expected
Possible Enhancements (Expected)
  • Possible Enhancements:
  • Different levels
  • High score table that will sort score by decreasing value
  • Michael Jackson favorite hits in the background
  • Multiple characters to choose from
  • Cheat codes
possible enhancements actual
Possible Enhancements (Actual)
  • Simple Enhancements:
  • Imagesprites of MJ, Jam, Chris and Duke Hospital
  • Sound when Jam hits ground and when Chris catches Jam
  • Background music
  • Complex Enhancements:
  • Jam spins as he falls
  • Velocity of falling Jam sprite increases relative to current score
  • Optional two player function
  • Game over screen and grade assessment of score
  • Michael Jackson’s complex “random” movement
web documentation
Web Documentation

Web-page Demonstration Time!

Our game can be found at:

http://www.duke.edu/~bzp/cps4/Project.html

http://www.duke.edu/~ksy/project/

http://www.duke.edu/~ijz/Projects/

bugs future work ideas
Bugs & Future Work Ideas
  • Two major bugs encountered:
    • MJ moving off the screen
    • Jam flashing when it intersected Chris

Solutions:

    • Implemented code: that moves MJ from one side of screen to the other
    • Changed code to check if Jam1 was still on screen
  • Future Work Ideas:
    • Create multiple levels
    • Create a high scores table
    • Incorporate secret level class games such as Wackadot, Unicycle and 1-D simulator
conclusion
Conclusion

Game Over

Thanks for Playing!

Source: Picture from www.allmichaeljackson.com

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