Project Management. ITS Version. What is Project Management?. It is a method by which projects are more easily managed. Projects are developed using the following processes: Define Plan Design Implement Close/Evaluate. 1a. Define Phase – Problem Identification.
You cannot begin a solution if you do not have a clear idea of the actual problem.
Proceeding with the development of a product without careful planning and identification of a problem can waste precious time and money.
Identifying Problem - Example
The Coca-Cola company specialises in selling carbonated soft drinks. Their most famous beverage is of course Coke, but they also sell Sprite, Fanta and Lift. The company has a physical presence in most countries around the globe…
Coca-Cola wants to overhaul their current website and develop a new design for the company. The site needs to provide info such as company profile, products, etc. for consumers as well as potential business clients. The current website has been in existence for 2 years and has become stale.
The new site will be more dynamic, vibrant, colourful and will be updated on a more regular basis. The website will utilise the following features:
- Easy to navigate menu interface
- Accessibility will be integrated to assist users who have disabilities
It is believed that the increase in traffic to the website will increase the profile of the company, and hence increase the sale of their products.
There should be only ONE overall goal that the project is trying to achieve.
What is the overall goal of the project?
Goal – Example
To plan, design, implement and test a vibrant and accessible website for Coca-Cola using Fireworks, Dreamweaver and Flash by June 30, 2004.
Objectives - Example
1. Research the Coca-Cola company (profile, products, etc.) by March 1, 2004.
2. Interview the Public Relations of Coca-Cola Australia to determine website contents by March 3, 2004.
Assumptions & Risks – Example
1) Research the Coca-Cola company (profile, products, etc.) by March 1, 2004
A&R: It is assumed that the information about the company will be freely available from their website and company brochures. The risks are that the information might be difficult to access and not freely available as first thought. The information might also be dated.
Develop a number of preliminary designs for the client and get them to choose the most suitable one.
Produce rough sketches to illustrate the different designs of your website.
Produce detailed and annotated storyboards for your chosen design.
The design should show where pictures will appear, what headings you will use, fonts, columns and white space. The design should be as detailed as possible.
Show the design to the end-user and ask them to comment on it.
In this phase include the storyboards and a flowchart that shows how a user navigates through your presentation.
The storyboards should include detailed list of all the proposed video clips, images, animations, sounds and music.
Determine what changes you will make as a result of these comments.
Devise a test plan. In other words, describe how you will test the different components of your site or system.
The actual development of the product.
Provide screen shots to illustrate the development of the system.
Include annotations (comments) to explain the various components.
Complete the test plan. You should document any problems that you came across during the implementation of the product.
Complete alpha testing (testing that is done by the developer to find any ‘bugs’ in product)
Complete beta testing (further testing done by other groups of people, e.g. 3rd party users to find other potential ‘bugs’)