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Learning Innovation Technology (LIT) Lab

Learning Innovation Technology (LIT) Lab. Research Areas. Steganography and Watermark Web Content Accessibility Active Content and SCORM Interactive Video and Mobile Learning Synchronous and Collaborative Learning Serious Games .

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Learning Innovation Technology (LIT) Lab

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  1. Learning Innovation Technology (LIT) Lab

  2. Research Areas • Steganography and Watermark • Web Content Accessibility • Active Content and SCORM • Interactive Video and Mobile Learning • Synchronous and Collaborative Learning • Serious Games

  3. The cover media will be the 360-degree panorama video images which are synchronize with a GIS coordinates. Steganography

  4. Steganography • Information hiding will be based on steganography technique; which is the Multiple-key for Multiple Messages Embedding (MKME).

  5. Adaptive Educational Hypermedia SystemArchitecture components

  6. Adaptive Learning for e-Learning Coursewarewith IMS Standard

  7. Courseware Engine Model

  8. Test Accessibiliy Project • Based on QTI Standard

  9. Test Accessibiliy Project • Based on QTI Standard

  10. Test Accessibiliy Project • Based on QTI Standard

  11. Test Accessibiliy Project • Based on QTI Standard

  12. Test Accessibiliy Project • Based on QTI Standard

  13. Non-Visual Game (Serious Game)

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