1 / 27

The Pentium 4 CPSC 321

The Pentium 4 CPSC 321. Andreas Klappenecker. Today’s Menu. Advanced Pipelining Brief overview of the Pentium 4. Instruction Level Parallelism. Pipelining exploits the potential parallelism among instructions. There are two main methods to increase the potential amount of parallelism:

selia
Download Presentation

The Pentium 4 CPSC 321

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. The Pentium 4CPSC 321 Andreas Klappenecker

  2. Today’s Menu Advanced Pipelining Brief overview of the Pentium 4

  3. Instruction Level Parallelism Pipelining exploits the potential parallelism among instructions. There are two main methods to increase the potential amount of parallelism: • Increase the depth of the pipeline to overlap more instructions • Replicate the internal components of the computer so that it can launch multiple instructions in every pipeline stage

  4. Washer-Dryer Example Suppose that the washer cycle is longer than the other cycles. We can divide our washer into three machines that perform the wash, rinse, and spin steps of a traditional washer. (Move from a four to six pipeline stages) A multiple issue laundry would replace our household washer and dryer with, say, three washers and three dryers.

  5. Multiple-Issue Processors We have two different approaches to multiple-issue processors: • The approach to decide at compile time which instructions should be issued is called static multiple issue • The approach to decide at execution time which instructions should be issued is called dynamic multiple issue

  6. Multiple Issues with Multiple-Issue • Package instructions into issue slots: How does the processor determine how many instructions and which instructions can be issued in a given clock cycle? • Dealing with data and control hazards: In static issue processors, some or all consequences of these hazards are handled statically by the compiler. Dynamic issue processors attempt to alleviate at least some classes of hazards using hardware techniques

  7. Speculation The most important method to exploit more ILP is speculation. The compiler or the processor guess about the properties of an instruction, to enable execution of instructions that depend on the current instruction. For example, a compiler can use speculation to reorder instructions and move instructions beyond a branch.

  8. Recovery from wrong Speculations • Speculation in software: the compiler inserts additional instructions to that check the accuracy of a speculation and provide a fix-up routine when the speculation was incorrect. • Speculation in hardware: The processor usually buffers the results until it knows that they are no longer speculative. If the speculation was correct, then the instructions are completed by allowing the contents to be written to registers or memory; otherwise the buffers are flushed and the correct instruction sequence is re-executed.

  9. Register Renaming A compiler can get more performance from loops by so-called loop unrolling; this is a technique where multiple copies of the loop are made => more ILP by overlapping instructions from different iterations In the loop unrolling, the compiler will usually introduce additional registers to eliminate dependencies that are not true data dependencies (just name dependence). The process is called register renaming.

  10. Pentium 4

  11. Intel’s History Intel Pentium® Processor with MMX™ technology Intel Pentium® II Xeon™ Processor Intel386™ Processor Intel Pentium® III And Xeon™ Processors Intel Pentium® II Processor Intel Pentium® Pro Processor 8086 Microprocessor Intel Celeron™ Processor Intel Pentium® Processor Pentium® 4Processor Intel Founded Intel286™ Processor Intel486™ Processor First Microprocessor 4004 1999 2000 2001 2002 1968 1970 1971 1978 1982 1985 1986 1989 1991 1992 1993 1994 1995 1997 1998 Flash Memory Intro DRAM Exit 100 Mbit E-Net Card 1 Gbit E-Net Card First EPROM Internet Exchange Architecture First Intel Motherboard First DRAM Intel Inside® Launch 1st Pb-Free Devices ProShare® Introduced First Intel Inside® Brand TV Ad Slide courtesy of Intel

  12. The Pentium4 Architecture Graphic courtesy of Tom’s hardware guide

  13. A Glance at a Pentium 4 Chip Picture courtesy of Tom’s hardware guide

  14. Pentium4 • The Pentium 4 was first released in 2000. Some of its features are: • fast system bus • advanced transfer cache • advanced dynamic execution (execution trace cache and enhanced branch prediction) • “hyper” pipeline technology • rapid execution engine • enhanced floating point and multimedia (SSE2)

  15. Some Features • The processor uses micro-operations/operands • simple instructions of unified length • easier sequencing than variable length x86 instr. • understood by the execution units • the length is not exactly small

  16. System Bus • The system bus is clocked at 100 MHz, 64 bits wide, “quad-pumped”, meaning that is can transfer 8 bytes * 100 million/s*4= 3,200 MB/s (this is about 3 times the speed of the system bus of the Pentium 3) • Intel introduced the 850 chipset to sustain high data exchange rates between processor and system

  17. Data Caches • Data passes a level 2 cache (256 KB), (8-way associative, 128 byte cache lines that are divided into 64 byte blocks that are read in one burst, read latency is 7 clock cycles; we come back later to such issues) • Data passes a small level 1 cache (8 KB) • Hardware pre-fetch unit (allows the processor to guess and fetch some that that is presumably used next; good for streaming video applications).

  18. Execution Pipeline: The Trace Cache • The Pentium 4 does not use an L1 instruction cache, but rather an “execution trace cache”. • Note that the decoding of x86 instructions is much more complex than on MIPS • The execution trace cache is basically an instruction cache after the decoding unit (which generates the micro-operations), so that decoding does not have to be repeated. • Supplies next pipeline stage with 6 micro-operations every 2 clock cycles.

  19. The Trace Cache Actual program instructions Trace cache can contain instructions of both branches

  20. The Pipeline The branch prediction aids the execution trace cache; it has a fairly large branch target buffer • The 20 stage hyper pipeline • The pipeline can keep up to 126 instructions

  21. The Pipeline Trace cache

  22. Rapid Execution Engine • The rapid execution engine consists of two ALUs and two AGUs that run at twice the clock speed. • Not every instruction can be processed by the rapid execution engine; those instructions need to use e.g. the slower ALU • AGU = address generation unit to load or store at the correct address (used whenever you have indirect addressing a[i]).

  23. Streaming SIMD Extensions SSE2 The Pentium 4 can operate on 128 bit data as • 4 single precision FP values (SSE) • 2 double precision FP values (SSE2) • 16 byte values (SSE2) • 8 word values (SSE2) • 4 double word values (SSE2) • 2 quad word values • 1 128 bit values single instruction multiple data instructions

  24. Pentium 4 Pipeline • Trace cache access, predictor 5 clock cycles • Microoperation queue • Reorder buffer allocation, register renaming 4 clock cycles • functional unit queues • Scheduling and dispatch unit 5 clock cycles • Register file access 2 clock cycles • Execution 1 clock cycle • reorder buffer • Commit 3 clock cycles (total: 20 clock cycles)

  25. Pentium 4 Generations • Willamette • Northwood (smaller transistors, later hyper-threading) • Extreme Edition (added 2MB level 3 cache) • Prescott (90 nm process, new micro architecture) • Irwindale (as Prescott, but with doubled L2 cache) • Dual Core

  26. Hyper-Threading A typical thread of code of the IA-32 architecture uses about 35% of the microarchitecture execution resources. Intel added a little bit of hardware to schedule and control two threads. The operating system sees two logical processors

  27. To Probe Further • Read Chapter 6 • Hennessy and Patterson, Computer Architecture: A Quantitative Approach • Intel website • AMD websiter

More Related