Download
1 / 19

Backseat Gaming Augmented-reality with speed - PowerPoint PPT Presentation


  • 240 Views
  • Updated On :

Backseat Gaming Augmented-reality with speed. Liselott Brunnberg The Interactive Institute, Sweden Mark Ollila Linköping University, Sweden. Backseat Gaming. Mobile properties location, speed, direction, time, changing surrounding and occasional encounters Target

Related searches for Backseat Gaming Augmented-reality with speed

loader
I am the owner, or an agent authorized to act on behalf of the owner, of the copyrighted work described.
capcha
Download Presentation

PowerPoint Slideshow about 'Backseat Gaming Augmented-reality with speed' - sandra_john


An Image/Link below is provided (as is) to download presentation

Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author.While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server.


- - - - - - - - - - - - - - - - - - - - - - - - - - E N D - - - - - - - - - - - - - - - - - - - - - - - - - -
Presentation Transcript
Backseat gaming augmented reality with speed l.jpg

Backseat GamingAugmented-reality with speed

Liselott Brunnberg

The Interactive Institute, Sweden

Mark Ollila

Linköping University, Sweden


Backseat gaming l.jpg
Backseat Gaming

  • Mobile properties

    • location, speed, direction, time, changing surrounding and occasional encounters

  • Target

    • travelling children in the backseat

  • Prototype

    • mixed reality game

    • Surrounding road context

  • Focus

    • Integration of virtual content into the physical surrounding


The backseat as setting l.jpg
The Backseat as setting

  • Highly mobile situation

  • Hours of boredom and monotonous waiting

  • Playing games when being on the move

    • Smaller screens

    • Poorer experience

  • Continually changing landscape


The game l.jpg
The Game

  • A road outside Stockholm

  • Game content - clear connections to the physical surrounding

  • The real world act as game world

  • Look for malicious creatures and objects


The story l.jpg
The Story

  • Small manipulative events

    • Independent - within the same story-frame


Implementation l.jpg
Implementation

  • Compaq IPAQ Pocket PC

  • CompactGPS card

  • Digital compass - heading, pitch and roll


Game infrastructure l.jpg
Game Infrastructure

  • The game device

    • Aiming tool

    • Information-media content

  • Event intro

  • Radar mode


Objects l.jpg
Objects

  • Virtual objects

    • Creature, energy, key, document

  • Real Objects

    • Individual

      • Tree or a house

    • Region

      • Allotment or power plant


Objects10 l.jpg
Objects

  • Virtual related to Real

    • Unique and fixed

      • Document at a tree

    • Multiple but constrained

      • Many ghosts on an allotment



Test analysis l.jpg
Test/Analysis

  • 4 children, 6-10 years old

  • Filmed and transcribed

  • Analysed

    • Facial expressions, general appearance, movement of device and gaze, aiming, firing and spontaneous comments.


Analysis questions l.jpg
Analysis Questions

  • How did the game-play work?

  • Did they connect the virtual game-content to the environment outside the car?

  • What linking between real and virtual creates understandable mobile games?

  • What linking between real and virtual creates compelling mobile games?


How did the game play work l.jpg
How did the game-play work?

Click on image for video playback



Slide16 l.jpg

What linking between real and virtual creates understandable mobile games?

  • Event intro

  • Unique and fixed - multiple but constrained


Slide17 l.jpg

What linking between real and virtual creates compelling mobile games?

  • Unique and fixed objects

  • Appealing story connected to the object


Future work l.jpg
Future Work mobile games?

  • More extensive evaluation

  • Make use of already existing connections with physical objects

    • GIS databases

    • Historical monuments

    • Road signs


Slide19 l.jpg

liselott@interactiveinstitute.se mobile games?

www.interactiveinstitute.se/mobility


ad