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Genre in computer games. In general Historically As a means of creating new games. What is a genre?. Nothing is fixed! Everything is an assemblage of older bits!. Spacewar (? What is the roots of this?). Higginbothams tennis (1958). Pong (pingpong + computers). Space Invaders (?).

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Genre in computer games
Genre in computer games

  • In general

  • Historically

  • As a means of creating new games.






Pong pingpong computers
Pong(pingpong +computers)









Action adventure adventure s exploration real time
Action-adventure (adventure’s exploration + real time)

Real-tids adventure.

Fx Jet Set Willy

Kort



Genres in the 1980 s
Genres in the 1980’s

Adventure

Platform

Action

Driving

Action-adventure: Gauntlet, Jet Set Willy.

Various: Pac-man (maze), Pengo, Qix, Frogger, Star Wars


Doom first person shooter action some exploration from adventure
Doom - First person shooter(action + some exploration from adventure)


Real time strategy board game real time
Real time strategy(board game + real-time)


Tidslinie
Tidslinie

  • 1958: Higginbothams tennis

  • 1961: SpaceWar!

  • 1972: Pong

  • 1977: Space Invaders

  • 1980: Donkey Kong

  • 1980: Game & watch

  • Ca. 1983: ZX Spectrum, C64

  • 1984: Videogame crash

  • 1985: Nintendo

  • 1986: Sega master system

  • 1987: Amiga

  • 1990: PC, Mac bliver spillecomputere

  • 1993: Doom, netværksspil. Ca. Real Time Strategy.

  • 1995: Sony Playstation, Sega Saturn

  • 1996: Nintendo 64

  • 1996: 3d accel kort til PC

  • 1999: Dreamcast

  • 2000: Playstation II

  • (2001-2002: Microsoft X-Box, Nintendo Gamecube)


Genreopdelinger ca 2001 som alle er lidt uenige om
Genreopdelinger ca. 2001(som alle er lidt uenige om)

Gamespot.com


Games of emergence games of progression

Emergensspil

Ikke- eller løst defineret tid.

Elementer der kombinerer sig og laver nye mønstre.

Mest multi player.

Interesse i at bemestre og se nye kombinationer.

Skak, action, Quake III, strategispil

Progressionsspil

Veldefineret tid.

Den ene opgave efter den anden.

Mest single player.

Interesse i at komme videre, se nye ting.

Adventurespil, Half-life etc..

Games of emergence, games of progression




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