Art 321 VIDEO. Dr. J. Parker AB 606. Recording and Editing Video. All you frustrated Spielbergs out there now get your special lecture. First, let’s loot at how to record video. Capture using MovieMaker.
Dr. J. Parker
All you frustrated Spielbergs out there now get your special lecture.
First, let’s loot at how to record video.
Windows MoviewMaker is free and made by Microsoft. It comes with most PCs and can be downloaded.
Start it from the START menu programs list
Before starting MovieMaker make certain that your webcam is plugged in and working.
Check out : http://www.testwebcam.com/
Note that the STOP button is now active and there is a timer running.
Click STOP when you are finished recording.
Pick a name. Will only save as a .wmv file.
2.5 second blocks
Download a capture tool (I’m using CamStudio) and install if needed).
Our project: a ball that moves.
Object: a ball.
The ball’s sprite should look like a ball.
We can make a ball using paint or some such program. Or we can borrow one.
Making our own will contribute to making the final work our own. Borrowing is faster.
Ball from google. Search: ‘ball’ under the ‘images’ class.
It’s too big (trust me). Make it smaller – say, 32x32
Now we start …
We are going to make a ‘ball’ object. (why?)
The object will have a sprite (or we can’t see it) so let’s make that first.
(in windows visual compilers this would be a ‘resource’, and game developers would call it an ‘asset’)
Click the Sprites link on the left hand menu.
A new menu pops up: