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OS Services And Networking Support

OS Services And Networking Support. Juan Wang Qi Pan Department of Computer Science Southeastern University August 1999. OS Services and Evolution. Typical OS Services Facilities for program creation Program execution Controlled access to I/O and files System access

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OS Services And Networking Support

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  1. OS Services And Networking Support Juan Wang Qi Pan Department of Computer Science Southeastern University August 1999

  2. OS Services and Evolution • Typical OS Services Facilities for program creation Program execution Controlled access to I/O and files System access Error detection and response Accounting • OS evolves and expands to offer new services • In response to hardware upgrading and new types of hardware • in response to user demand • in response to the needs of system management

  3. Why OS Services for Networking Support ? • Computer networks have revolutionize our use of computer. Almost Most computers are networking. • Network software is no longer regarded as an add-on for few users, but considered as essential as a text editor. • Many computer manufacturers package networking software as part of the basic OS. • In an information age, computer networks are becoming an integral part in the dissemination of information.

  4. Networking Support Services • Management of network devices Network card, Modem • Access to files through networks File servers, Web pages • Access to network I/O devices Network printer, network scanner, network photocopier • Client/Server computing • Distributed process management • Network security

  5. How Is Networking Support Provided by an OS? • Networking services has been supported by the evolution of distributed capabilities in the OS and support utilities. • Communications architecture provides support for a network of independent computers and distributed applications.

  6. Protocol Architectures • A protocol architecture defines a set of layers and protocols. • A protocol architecture should provide a high degree of cooperation between two communicating systems • Protocol architectures • TCP/IP protocol architecture • OSI protocol architecture

  7. TCP/IP Protocol Architecture Five independent layers: • Application Layer • Transport Layer • Network Layer • Data Link Layer • Physical Layer

  8. TCP/IP Protocol Architecture • Physical layer • Defines the media, and physical aspects of the signals • Defines clocking and synchronization operations • Defines physical connectors • Data Link Layer • Supports the transfer of traffic over one link • May perform error detection and retransmission

  9. TCP/IP Protocol Architecture • Network Layer • Performs IP packet forwarding and route discovery • Transport Layer • Supports end-to-end acknowledge of traffic • provides logic for assuring the reliability of data exchanged between hosts • Application Layer • Contains protocols for specific user applications • Contains end-user applications

  10. Protocol Data Units in the TCP/IP Architecture Application Byte Stream User data TCP Segment TCP Header IP Datagram IP Header Network-Level Packet Network Header

  11. OSI Protocol Architecture • Open Systems Interconnection • Developed by the International Organization for Standardization (ISO) • Consists of seven layers • Protocols are developed to perform the functions at each layer

  12. OSI Layers Application Presentation Session Transport Network Data Link Physical

  13. What’s a Network Protocol • A network protocol defines an agreement between the communicating parties on how communication is to proceed. • Peer entities should communicate based on network protocols known by each other.

  14. Key Features of a Protocol • Syntax Concerns the format of the transferred data blocks. • Semantics Includes control information for coordination and error handling. • Timing Includes speed and sequencing.

  15. Examples of Network Protocols • Application Layer FTP, SMTP, DNS • Transport Layer TCP, UDP • Network Layer IP, ICMP • Link Layer HDLC, PPP, Frame Relay • Physical Layer ISDN, ATM

  16. Network and Internet • Network system for connecting computer using a single transmission technology • Internet set of networks connected by routers that are configured to pass traffic among any computers attached to networks in the set

  17. Basic Elements of the Internet • Host The internet is an association of thousands user computers that communicate with each other through networks. A user computer is called a host. • Router (Gateway ) A router or gateway is a network device which performs the relaying functions between networks. It must decide next gateway to forward a datagram to.

  18. A Simple Network • Individual computers are first connected to a LAN (Ethernet or Token Ring). One router device provides the TCP/IP connection between the LAN and the rest of the world.

  19. Basic Networking Information for a Host • IP Address The IP address assigned to this host Example: 129.2.25.102 • Subnet Mask The part of the IP address that distinguishes the network to which this host connects. Example: 255.255.255.0 • Default Router The IP address of the router that connects this host to the rest of the world. Example: 129.2.25.1

  20. IP Address, Mask and Routers

  21. Network Management • Network manager or administrator is responsible for monitoring and controlling network hardware and software • Network management is a hard problem Internet is heterogeneous and large. • TCP/IP includes SNMP as network management protocol

  22. Network Configuration • Protocol software requires configuration parameters. • Small, heterogeneous networks can use decentralized configuration. • IP uses server-based configuration BOOTP: Bootstrap protocol DHCP: Dynamic Host Configuration Protocol

  23. Network security • Security is a problem because Internet is not owned by one entity • Organizations can use firewalls to prevent unauthorized access • Encryption and digital signatures can provide confidentiality and secure identification

  24. Client/Server Computing • Client/server computing is the key to realize the potential of information systems and networks. • Client machines are generally single-user PCs or workstations with a highly user-friendly interface. • Each server provides a set of shared user services to the clients • The server enables many clients to share access to the same database and enables the use of a high-performance computer system to manage the database

  25. Client/Server Computing • Involves splitting an application into tasks and putting each task on the platform where it can be handled most efficiently • Processing for the presentation on the user’s machine • Data management and storage on a server • Involves a network

  26. Generic Client/Server Environment

  27. How Far Will It Go? • Increasingly, computers function not in isolation but as part of computer networks. • Networking support has been regarded as basic OS services. More and more networking services will be integrated into major OS. Internet-related technologies (like Internet Explorer) have been included in Microsoft Windows OS.

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