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ICT FOR ENGAGED LEARNING

QED 522. ICT FOR ENGAGED LEARNING. GROUP MEMBERS : Chua Ze Jun Phua Pei Juan Loh So Boey. LEARNING OBJECTIVES. Sec1 Express pupils will effectively use the design process and tackle problem solving activities in a structured manner with the use of mindmap and pbwiki for collaboration. +.

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ICT FOR ENGAGED LEARNING

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  1. QED 522 ICT FOR ENGAGED LEARNING GROUP MEMBERS: Chua Ze Jun Phua Pei Juan Loh So Boey

  2. LEARNING OBJECTIVES Sec1 Express pupils will effectively use the design process and tackle problem solving activities in a structured manner with the use of mindmap and pbwiki for collaboration. + =

  3. LEARNING ENVIRONMENT • The lessons will take • place in a Full-Computer • Lab. • Students will be learning • in groups

  4. Syllabus Framework • MOE – D&T Syllabus framework comprises 3 domains, • Design Appreciation • Designing • Making 2007 D & T (Lower Secondary - Special / Express / Normal (Academic)) Syllabus (http://www.moe.gov.sg/education/syllabuses/sciences/)

  5. Syllabus Framework Flow of the design processes (http://www.moe.gov.sg/education/syllabuses/sciences/)

  6. LESSON OBJECTIVES Lesson 1 Students are able to : • effectively carry out their discussion with the use of pbwiki.- • learn and organise their findings and make connections to the information gathered • analyze and build on knowledge through process of collaboration.

  7. LESSON OUTLINE

  8. LESSON OBJECTIVES Lesson 2 Students are able to : • To analyze and construct own ideas so that they can design meaningful solution to solve the problem while doing their project. • Effectively collaborate, brainstorm, visualize and plan ideas collaboratively online.

  9. LESSON OUTLINE

  10. 1-way Communication Sample product - PBwiki SAMPLE PRODUCT Website Website 2-way Communication Concept Map showing PBwikis linkage

  11. Sample product - PBwiki • Key: • Claire • Javis • Ian

  12. TECHNOLOGY USED: • PBWIKI • MINDMEISTER

  13. ICT TOOLS Rationale Rationale

  14. Rationale

  15. How PBWIKI support engaged learning (1) Student are intrinsically motivated and have a sense of belonging as they are involved in maintenance their resources in pbwiki. (2) They learn best with collaboration and working as groups because it allows knowledge co-construction through peer learning interaction.

  16. Rationale

  17. How Mindmeistersupport engaged learning? (1) Allow collaboration through brainstorming and think innovatively (2) Allow them to see connections and inter-relationship with the use of visual map. (3) Build on to existing knowledge and information and think further to solve a problem.

  18. Pedagogical approaches Focus: Project-Based Learning

  19. Rationale of the pedagogical approach • Project-based learning: • Nurturing students’ development of critical thinking by • encouraging them to be actively involved in their • own learning. • Allowing students to construct or co-construct their • ideas and those of their peers so as to create • meaningful solutions to solve an authentic problem. • Engaging students to have an overview of their • project through construction of mind-maps and • exposing them to the design process.

  20. Rationale of the pedagogical approach • Project-based learning: • Teacher will act as a facilitator and closely monitor • students’ progress as they work collaboratively; • as well as to give feedback for the students to • evaluate. • Provide opportunities for the students to think , work, • present and evaluate their work.

  21. Description of roles (Teacher and ICT) Thinking along engaged learning framework…..

  22. Description of roles (Teacher and ICT)

  23. Description of roles (Teacher and ICT)

  24. Description of roles (Teacher and ICT)

  25. Extracted from: http://olc.spsd.sk.ca/DE/PD/instr/categ.html

  26. Instructional Strategies •  Explicit teaching instruction (DIRECT) • setting stage for learning, explaining, modelling , • practising and evaluating. (e.g. lesson 1) •  Creative Problem Solving (INDIRECT) • orientation, preparation and analysis, brainstorm, • incubation, synthesis and verification. Direct & Indirect Instruction

  27. Instructional Strategies • Focus: Cooperative-Learning Instruction •  Number Heads Together •  Virtual Sharing Post Interactive Instruction 3 3 3 3 1 1 1 2 2 2 4 4 4 1 2 4

  28. Instructional Strategies • Focus: Questioning Techniques •  The 5W1H technique •  Example: Give a simple object such as a thumbdrive, state a • design factor (such as innovation) and use 5W1H to • generate ideas. Instructional Thinking Skills What Where When Who Why How

  29. Instructional Strategies • Focus: Questioning Techniques •  Using Bloom’s Taxonomy Instructional Thinking Skills

  30. Conclusion – Our group’s perspective • Incorporation of ICT tools such as pbwiki & mindmeister in our lessons (our rationale, highlights of affordances and limitations). • Using Project-Based Learning as a form of teaching the process of Situation & • Research in the design process. • Integration of various instructional strategies in the lesson.

  31. &

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