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Lessons from Collaboration

Explore the collaborative initiatives of LodeStar Astronomy Center at the University of New Mexico, including their mission to expand science literacy through art, science, and education, and their work with the community in digital arts and economic development. This overview highlights their programs, partnerships, and the immersive cognitive environment offered by digital domed theaters for artists to break traditional visual codes.

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Lessons from Collaboration

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  1. Lessons from Collaboration david beining director LodeStar Astronomy Center, University of New Mexico dbeining@nmmnh.state.nm.us

  2. Overview of LodeStar Programs & Personas • As a daily planetarium & museum • Educational Mission • Community Service • As a UNM academic center • Art, Science & Education • Research • As a community resource and center • Entertainment • Economic Development • Digital Plaza

  3. LodeStar Mission • Primary Mission • Expand community’s science literacy through informal education based in astronomy • Secondary Mission • Support and augment UNM formal programs • Core Values • Serve community through available means & needs • Create a culture of “Exploding the Frame”

  4. Dome Theater • SkyVision/DigitalSkyHD by Sky-Skan • 17M, 25-degree tilt dome • 5.1 audio • 150 seats

  5. L* as a UNM Center • Digital art courses for students • Computer Science (Maya) • Media Arts (video & digital arts) • Research for faculty & researchers • Immersive science visualization • Real-time system development • Rendering, data management, etc. • Art & art education programs • Arts Technology Center • Artists-in-Residence programs • Lectures, workshops & events • Show clips by UNM staff “Will animate for food”

  6. As community center • Productions by local pros & others • Art, Entertainment, and Education • For L*, for self, for export • Community event center • Student/Community presentations • “Flicks on 66” Digital Film Festival • Rio Grande Chapter of SIGGRAPH • Economic development in digital arts • ‘Real-world’ production opportunity • Digital Pueblo Project, DAWGStars, etc.

  7. As art house • “The immersive cognitive environment offered by digital domed theaters offers unprecedented opportunity for artists to expand narrative; break from the expected traditional visual codes of scale, time and ground; and work at the foundation of building a breakthrough aesthetic in a new medium.” • Danae Zoe Falliers, Assoc. Director Arts Technology Center Courtesy: Gronk w/ Hue Walker

  8. As art house • With UNM & Larger Community • UNM faculty, instructors & students • Danae Falliers, Arts Technology Center • Bryan Konefsky, Mary Tsongias, etc., CFA • Other universities’ faculty • Santa Fe Institute, • UC-Berkeley, Stanford, Mills College • Professional artists & media producers • Gronk, Lynette Wallworth, Gregg Stephens, etc. • Michael Stearns, Brad & Andrea Carvey, etc. Courtesy: Gail Wight, ATC Artist-in-Residence

  9. Starting Collaborations • Encouragement by IMAX Pros • Ben Shedd & Michael Stearns • Identifying key supporters • Faculty & Instructors • Pro producers as lecturers & models • Orientation to technologies • Processes, vocabulary, specs, etc. • Events & meetings • Increase dome time • Class reviews, public show

  10. Building Understanding • Ben Shedd’s talks & writings • Playtime for key instructors & artists • SkyVision & in-house library • Instructional materials • Fulldome animation • Production manual • Student orientations & review sessions • Talks & screenings Courtesy: Ben Shedd, Princeton

  11. Working with Students • Full-Dome projects optional • Encourage experimentation • Theater tour & shows • Techniques & specs • Instructor direction • L* staff support • Little dome-timeduring production • Closer to real-world Courtesy: Mark Nava, UNM

  12. SOP for Collaboration • Orientation to medium • Screenings • Primer document • Camera Rigs • Folder Sets • Feedback Loops • Spitz’s Glom • www.domefest.org

  13. DomeFest • A place for sharing & experimenting • 2003 & 2004 Programs • See tonight @ Sky-Skan Festival • DomeFest 2005 • Submissions 11 Feb 05 • DomeFest 2008 • IPS, Chabot? • www.domefest.org

  14. Standard Thoughts(by Nat Handy) • Agree on medium’s moniker--needs branding • We’re all in this medium development together • Most standards will evolve through experience • Double-edged digital sword: Flexibility • Story first, distribution second • Redesign part of production budget • Leave legacy (analog) standards behind—now • Collaborative spirit and practice • Support creativity, experimentation & diversity • DomeFest as resource/opportunity

  15. “Arrow to the Sun” • Gerald McDermott & LodeStar • Character-based • Community-driven • Not for every theater • Design • Style/Spirit

  16. Links • LodeStar • www.lodestar.unm.edu • DomeFest • www.domefest.org • Fulldome Users Group (coming) • www.fulldome.org • Arts Technology Center • http://atc.unm.edu/ • Digital Pueblo Project • http://atc.unm.edu/digitalpueblo.html • Ben Shedd • www.cs.princeton.edu/~benshedd/ • me • dbeining@nmmnh.state.nm.us

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