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Plot and Setting Notes RIGHT SIDE

Plot and Setting Notes RIGHT SIDE. You can read a short story in one setting. A short story is less than 40 pages. Short stories are written in prose. Everything but poetry is written in prose. What is Setting?. Where and when the story takes place

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Plot and Setting Notes RIGHT SIDE

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  1. Plot and Setting Notes RIGHT SIDE You can read a short story in one setting. A short story is less than 40 pages. Short storiesare written in prose. Everything but poetry is written in prose.

  2. What is Setting? Where and when the story takes place Can be real or imaginary Described by using imagery Language that appeals to the five senses Sight Hearing Touch Smell Taste

  3. Three Elements of Setting: Location The geographical location the story takes place. Environment The type of surroundings in which the story takes place. Time The time in history (or the future) in which the story takes place. PLEASE NOTE: Many of these elements intertwine in writing and aren’t “distinct.”

  4. Setting Sets the story’s mood and atmosphere A dark and stormy night A bright, sunny day A castle on the edge of a cliff

  5. Clock Buddies !!(3 MIN) Make your clock buddy appointments. 12:00 3:00 6:00 9:00 Keep this sheet in your notebook!

  6. 12:00 Clock Activity: (3 min) Think of a place you have been. Describe the setting to your partner and see if he or she can guess where and when your setting is.

  7. Setting and Characters The setting helps the reader better understand the characters. Characters interact with the setting to show and tell the story. Setting helps the reader share what the characters see, hear, smell, and touch.

  8. Setting and Plot The setting supports the plot and should make sense. Plot is the organized pattern or sequence of events that make up a story. Each event causes or leads to the next. Some events foreshadowother events.

  9. Types of Linear Plots Plots can be told in: -Chronological order Most stories are told inchronological order, the order in which events happen in real time. -Flashback when the story begins with a character speaking as he or she remembers events from a past experience -In media res (in the middle of things) when the story starts in the middle of the action without exposition

  10. Five stages of Plot Exposition- introduces the story’s characters, setting, and conflict. Rising Action-occurs as complications,twists, or intensifications of the conflict occur. Climax-is the emotional high point of the story. Falling Action-is the logical result of the climax. Resolution- presents the final outcome of the story.

  11. Five stages of Plot(3 min)LEFT SIDE Draw and label a plot diagram showing its five stages 3 2 4 1 5

  12. Exit Slip- • Without looking at your notes, list the three elements of setting. • Stick it on the wall

  13. Review • What are the three elements of setting? • Everything but _______ is written in prose. • The setting supports the _____. • Label this plot diagram

  14. Understanding Conflict • Plot is often created through conflict • Conflict is what drives the plot of a story • What are the two kinds of conflict? • External= outside forces • Internal= emotions & fears

  15. Denotation vs. Connotations Different words have double meanings Denotation is the dictionary meaning of a word. Connotation is the emotions or feelings associated with a word. The word Dinky has emotional overtones whereas the word Small does not.

  16. T: “The Most Dangerous Game”A: Richard ConnellG: short story • What do you think the • word “Game” in the title • means? • What does the title • suggest that the story • will be about?

  17. Below are some words associated with the story. With your group make a prediction about the story and use all the words in a paragraph. Share predictions with class. (5 min) Word Splash "The Most Dangerous Game" Ship Survival Dangerous Dogs Mansion Game Island Reason Hunting

  18. Copy and write a synonym for each vocabulary word on pg. 4 (5 min) LEFT SIDE Receding Disarming Prolonged Imprudent surmounted Unruffled Invariably Diverting Impulse Protruding Study for Vocabulary Test !!

  19. As a class, Review/Study Vocabulary page 4 • Does a man with a receding hairline have much hair? • Would a disarming leader be able to calm an angry crowd? • Would you be displeased if a vacation was prolonged? • Is it imprudent for bicyclists to wear helmets? • Would you admire a person who surmounted a difficulty?

  20. Review/Study Vocabulary Continued • Is an easygoing person likely to remain unruffled during a crisis? • Would you be surprised if someone who was invariably late arrived halfway through a party? • If a critic calls a play diverting, did he enjoy it? • Would a timid animal often have the impulse to run? • Would a careful construction worker leave a nail protruding from a floorboard?

  21. Brain BreakSports Galore !! Mimic the sport: • 􀂾 Shooting a jump shot • 􀂾 Running through tires • 􀂾 Batting a baseball • 􀂾 Serving a tennis ball • 􀂾 Downhill skiing • 􀂾 Spiking a volleyball • 􀂾 Swinging a golf club • 􀂾 Throwing a football • 􀂾 Juggling a soccer ball • 􀂾 Shooting an arrow • 􀂾 Swimming underwater • 􀂾 Fielding a ground ball and throwing it to first base • 􀂾 Dunking a basketball

  22. Foreshadowing Suspense Details Comparison Contrast Flash-forward Narrative Fiction Short Story Third-Person Narration (point of view) Theme Plot and SettingLiterary TermsPg. 1019 (10 min)Study for Test !! • Plot • Exposition • Internal Conflict • External Conflict • Climax • Resolution • Setting • Mood/Atmosphere • Main Idea • Prose • Chronological order

  23. Interactive NotebookQuickwrite (5 min) LEFT SIDE Value of Life-When is it okay to take life away? Describe a situation when this would be considered okay.

  24. Kinesthetic Pre-reading Survey Answer Agree/Disagree to the following statements: ___ Hunting is a sport. ___ Animals have no feelings. ___ Hunting is evil. ___ Hunting is unfair. ___ Strength is more important than intelligence. ___ Bringing a gun to a knife fight is fair.

  25. T: “The Most Dangerous Game”A: Richard ConnellG: short story pages 4-25 Complete vocabulary section of study guide

  26. Things to think about as you read • Identify the setting at the beginning of the work. • Rainsford has no sympathy for __________. • What happened to Rainsford when he reached for his pipe? • What’s the first thing Rainsford does when he reaches shore? • What does General Zaroff think “are the attributes of an ideal quarry”? • What is the conflict between Rainsford and Zaroff on page 13?

  27. Interactive Notebook 9:00 Clock Activity(5 min) LEFT SIDE • Compare & Contrast the main characters by completing a Venn diagram. • Write details that tell how the subjects are different in the outer circles. Write details that tell how the subjects are alike where the circles overlap. Same Different Different Rainsford General Zaroff

  28. Remember This? • Without looking at your notes, explain the difference between external and internal conflicts on your post-it note and stick it on the wall.

  29. Exposition External Conflict Contrast Resolution Prose Foreshadowing Mood/Atmosphere Internal Conflict Comparison Flash-forward Literary Term Word Splat (Quiz Tomorrow!!)

  30. Interactive NotebookQuickwrite (5 min)LEFT SIDE • Fear-How does fear impact our decision making? What fear have you had to overcome in order to complete a task?

  31. Things to think about as you readcontinued: 7. Zaroff’s human quarry usually consist of ___________. 8. What are the directions (rules) for the game? (page 16) 9. What type of “collection” does Zaroff want to show Rainsford? (pg. 16) 10.What causes Rainsford to become the hunted? 11. How is Zaroff wounded? (page 20) 12. How does Rainsford trap one of Zaroff’s hounds? 13. How and where does the game end? What is meant by “I am still a beast at bay?” Who wins?

  32. Whitney tells Rainsford about the evil reputation of the island. The island is called Ship-Trap Island, and sailors fear it. Zaroff tells Rainsford that he has found a new, more dangerous animal to hunt. Zaroff knows that Rainsford is a famous big game hunter. The most dangerous game that Zaroff hunts is human beings. Zaroff hunts Rainsford. Rainsford falls overboard and swims to the island. Zaroff traps ships and captures sailors, who serve as his prey. Review ForeshadowingClass Activity:Match each event in the first column with the event in the second column that it foreshadows.

  33. Finish Your Study Guide (10 min)Open Note Quiz Tomorrow!! • You will be able to use YOUR study guide tomorrow on the test so make sure it is completed.

  34. Format for a Plot DiagramHomework:(Create a plot diagram for “The Most Dangerous Game” by using this format)LEFT SIDE Climax-- point where the protagonist changes Falling action -- one detail about what leads to the end of the conflict Rising Action – 3 details that summarize the story Examples of Conflicts Man Vs. Nature Man Vs. Man Man Vs. Self Resolution -- the end of the conflict Exposition --introduces the characters, background and setting Setting: Protagonist: Antagonist: Theme: Point of View:

  35. Exit Slip- Evaluate which is the dynamic, static, and subordinate character. Explain your answer on your post-it note and stick it on the wall. Ivan Zaroff Rainsford

  36. Review Homework:Basic Situation(Exposition) The famous hunter, Sanger Rainsford, falls overboard and swims to Ship Trap Island. Owner of the island, General Zaroff, hunts men for sport. He will hunt Rainsford.

  37. Setting Ship Trap Island Caribbean Jungle

  38. Protagonist-Antagonist Question: Who is causing the conflicts? This person is our antagonist! Answer: Zaroff Question: Who is facing the conflicts? This person is our protagonist! Answer: Rainsford

  39. Rising Action-Main Events 1. Rainsford hides up a tree. Zaroff lets him escape. 2. Rainsford builds a Malay man-catcher which wounds Zaroff. 3. Rainsford builds a Burmese tiger pit. It kills one of Zaroff’s dogs.

  40. Rising Action-Main Events 4. Rainsford builds a Ugandan knife trap. It kills Ivan. 5. Rainsford dives into the sea. 6. Zaroff goes home, believing he has won the game.

  41. Climax Question: What is the highest point of tension and suspense in the story? Answer: Rainsford confronts Zaroff in his bedroom.

  42. Falling Action • Rainsford and Zaroff fight!

  43. Resolution (denouement) Question: How does the story end? Answer: Rainsford sleeps in Zaroff’s bed. Rainsford has killed Zaroff.

  44. Theme • You can not understand what it is like for others until you truly walk in their shoes.

  45. Point of View Who is telling the story? Is it a character in the story? If not it is a third person narrator. Can we get into the minds of all characters and know their thoughts? If so then it is an omniscient narrator. If not it is a limited narrator because we are limited to knowing one character’s thoughts.

  46. 3:00 Clock Activity:(30 min) Using what you know about plot and setting, create a plot map for Ship-Trap Island. You must label your map. You will be given a rubric. You must include all parts to get all possible points.

  47. Honors: Creative Writing (You will be given a rubric.) Create and write an alternate ending to “The Most Dangerous Game” utilizing (and identifying within your text) the following three poetic devices: simile, metaphor & imagery. Minimum: 1 page typed (double spaced) Underline your similes. Circle your metaphor and italicize your examples of imagery! Incorporate the following: • Utilize the quote…He had never slept in a better bed, Rainsford decided somewhere in your paper. • 3 similes • 1 metaphor • 5 examples of imagery (1 example for each sense…taste, touch, smell, sight and sound)

  48. Study for Test!! Study all vocabulary, literary terms, and notes

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