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T.B.D. Tyler Brandt Lui Jackey Rolf Weilenmann. Game Layout. Game Layout. Game Layout. Game Layout. Game Layout. Game Layout. Game Layout. Development Schedule. Techniques Used. - 3D model. possibilities:. - Object Hierarchy - Bones - Keyframe. - Particles. - autonomous

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T.B.D.

Tyler Brandt

Lui Jackey

Rolf Weilenmann










Techniques Used

- 3D model

possibilities:

- Object Hierarchy

- Bones

- Keyframe

- Particles

- autonomous

- interacting -> N-body problem

- Eye Candies

- shader: HLSL

- lens flare



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