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ASTEROID MINING TECHNOLOGY TREE

ASTEROID MINING TECHNOLOGY TREE.

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ASTEROID MINING TECHNOLOGY TREE

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  1. ASTEROID MINING TECHNOLOGY TREE This tree does not have an assigned Commodity Area • Research using highest-ranking area (color) for each technology • Research in one column at a time • Must research all prerequisite technologies before researching next in technologies in sequence • Starred (*) technologies require participation of at least one state or corporation possessing a manned space program (can occur through partnership). ZERO-G MINING* STATIONARY MINING* RESEARCH COST mission to asteroid 644 BASIC ARTIFICIAL INTELLIGENCE Robotics technology Tree RESEARCH COST 12 4 MANNED SPACE PROGRAM 3 per season of mission time (max 4) or RESEARCH COST 12 6 6 d20 for mission events and outcome regime becomes a manned spacefaring power RESOURCE RETURN MINING ROBOTS see Space Production Chart for materials extracted or SPACE PROSPECTING eliminates chance of complications during atmospheric reentry increases potential quantity of materials extracted RESEARCH COST d20 for development events and outcomes 64 RESEARCH COST RESEARCH COST regimes in possession of a manned space program, or engaged in cooperation with a manned spacefaring regime, may skip to COLUMN B of this technology tree CAPTURE MINING* 844 444 also on Lunar Colonization Tree or return asteroid to earth or moon also on Lunar Colonization Tree also on Lunar Colonization Tree RESEARCH COST or 148 16 per asteroid; may reuse asteroid ASTEROID CAPTURE +1 Prestige RESEARCH COST d100 for mission events and outcome 644 see Space Production Chart for materials extracted also on Space Elevator Tree COLUMN A COLUMN B COLUMN C COLUMN D COLUMN E

  2. SPACE ELEVATOR TECHNOLOGY TREE This tree does not have an assigned Commodity Area • Research using highest-ranking area (color) for each technology • Research in one column at a time • Must research all prerequisite technologies before researching next in technologies in sequence • Starred (*) technologies require participation of at least one state or corporation possessing a manned space program (can occur through partnership). GRAPHITE RIBBON HIGH-TENSION CABLE* SPACE ELEVATOR base station, ribbon, climbers, asteroid counterweight, power RESEARCH COST RESEARCH COST 4 2 10 6 requires minimum level 3 in Knowledge Creation and Pool requires minimum of 1 Industrial Complex NO RESEARCH NEEDED CONSTRUCTION COST 4 4 4 4 requires base station in a geologically sound region within 10° of equator; geological surveys cost 2 Cash per candidate region MICROGRAVITY HABITATION EARTH-TO-ORBIT POWER SYSTEM* RESEARCH COST RESEARCH COST 8 4 2 4 requires consent of the Assembly ASTEROID COUNTERWEIGHT* establish settlements on space stations or near-earth objects requires Nuclear Fission Plants (Zero-Carbon Energy source) construction requires approximately 5 years RESEARCH COST d20 for construction events and outcome 10 6 ASTEROID CAPTURE Asteroid Mining technology tree requires consent of the Assembly Cannot construct second elevator until proven safety record of 4 consecutive years +2 Prestige COLUMN A COLUMN B COLUMN C COLUMN D COLUMN E or

  3. LUNAR COLONIZATION TECHNOLOGY TREE This tree does not have an assigned Commodity Area • Research using highest-ranking area (color) for each technology • Research in one column at a time • Must research all prerequisite technologies before researching next in technologies in sequence • Starred (*) technologies require participation of at least one state or corporation possessing a manned space program (can occur through partnership). BASIC ARTIFICIAL INTELLIGENCE Robotics technology Tree ZERO-G HYDROPONICS RESEARCH COST 8 4 HABITATION MODULES* or housing, medical, mess, operations, etc. MINING VEHICLES LIFE SUPPORT NO RESEARCH NEEDED RESEARCH COST RESEARCH COST CONSTRUCTION COST NO RESEARCH NEEDED NO RESEARCH NEEDED 8 4 84 SCIENCE STATION* MINING STATION* MINING ROBOTS CONSTRUCTION COST SPACE PROSPECTING Habitation module becomes specialized for mining operations Habitation module becomes specialized for scientific research increases potential quantity of materials extracted CONSTRUCTION COST cost 2 per mining action operation (max 1 per Season) RADIATION SHIELDING 3 3 3 3 RESEARCH COST 84 May Develop Projects: Lunar Observatory, Advanced Physics Institute, [Project 4], [Project 5] d20 for construction events and outcome RESEARCH COST May Develop Project: Lunar Industrial Plant RESEARCH COST 4 4 8 4 2 8 4 4 4 CARGO SHIPS* CIVILIAN SHIPS* 442 also on Asteroid Mining Tree 8 4 repeat construction cost for each new settlement RESEARCH COST RESEARCH COST also on Lunar Colonization Tree 84 84 +5% growth of Ideas ADVANCED LAUNCH SYSTEMS upkeep 2 per year RESEARCH COST see Space Production Chart for materials extracted LUNAR LABS 8 4 RESEARCH COST also on Energy Tree Next technology is researched with no chance of failure COLUMN A COLUMN B COLUMN C COLUMN D COLUMN E or

  4. SPACE PRODUCTION CHART LUNAR MINING ASTEROID MINING HUMAN LABOR HUMAN LABOR ROBOT LABOR ROBOT LABOR 1d4 COMMODITIES 1d4 COMMODITIES 1d8 COMMODITIES 1d6 COMMODITIES DELIVERY BY RE-ENTRY DELIVERY BY RE-ENTRY 1d10 COMMODITIES 1d8 COMMODITIES 1d12 COMMODITIES 1d20 COMMODITIES DELIVERY BY SPACE ELEVATOR DELIVERY BY SPACE ELEVATOR Asteroid mining costs scale in proportion to the length of the mission in Seasons: 1 Cash per Season (Maximum 4). While an asteroid is being mined, the number of regimes permitted to mine is limited by asteroid size (1-4). Lunar mining is subject to regulation by the Assembly should that body pass legislation pursuant to the failed “Moon Treaty” of 1979. National legislatures may also apply regulations on these matters. or

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