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Texture/ Still Life. Finding texture in a photo. Texture is tactile not visual Shiny metal is visual Driftwood is texture Definition Normally a relatively small scale surface characteristic that is associated with tactile quality. Lack of texture. Texture. Still Life.

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Texture/ Still Life

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Texture still life

Texture/Still Life

Finding texture in a photo

Finding texture in a photo

  • Texture is tactile not visual

  • Shiny metal is visual

  • Driftwood is texture

  • Definition

    • Normally a relatively small scale surface characteristic that is associated with tactile quality.

Lack of texture

Lack of texture



Still life

Still Life

  • Pose an object(s) that has a tactile quality.

  • Side lighting will help illuminate the texture, but

    • Heavy texture, posed, will have the same effect.

What is still life

What is still life?

  • Typically we think of still life as indoor and posed.

    • Flowers, bowl of fruit, tea kettle, sea shells on a table.

  • For our purposes we will not shoot indoors because we would need flash.

  • The following examples are indoors and have extraordinary lighting.

Example of still life

Example of still life

Our still life

Our Still Life

  • First, the subject is outdoors.

  • The subject(s) is (are) posed.

    • At least it is still permanently” posed

  • Directional lighting from the side to create shadows to the left or right.

  • Examples follow…

Texture still life


Late in day directional light

Late in day-directional light

Texture still life

See texture in the wall or cobblestone

Texture still life

One can almost feel the braids on the rope.

However, the DOF is too shallow. Shoot at f/11 or f/16!

How is texture created

How is texture created?

  • What type of light would create the most texture?

    • Directional lighting

    • From a low angle. Early morning or late afternoon.

    • Look at the available shadows.

      • Sharp edge is direct

      • Soft edged is diffused

Texture still life

Mid day photo, little texture because lighting is directly overhead

Texture still life

Side lighting – lots of texture

More on light

More on light

  • Direct or directional light creates HIGH CONTRAST (lots of black and white tones) shadows and highlights.

  • Diffused or soft light produces LOW CONTRAST (gray tones) shadows and highlights.

  • Observe the kind of shadows on your subject. Try to find subjects with lots of different tones. Remember not to shoot directly into your light source.

Texture still life

Front lighting – using on-camera flash. Face is flat.

Texture still life

“Loop” lighting

From the side.

Face is 3D.

Texture still life

Diffused because of clouds. A wonderful photo, but No texture.

Texture still life

Back lighting. Nice photo but NO texture.

Texture still life

Directional side lighting in the late afternoon.

Texture still life

  • Consider the time of day.

  • Early morning and very late afternoon

    • Create natural side lighting

    • Enhances the texture

9 30 a m little texture

9:30 a.m.-Little Texture

1 00 p m no texture

1:00 p.m. no texture

6 20 p m closer more texture

6:20 p.m. closer, more texture

Again midday sun overhead

Again: midday, sun overhead

Again just before sundown

Again, just before sundown

Step by step

Step by step

  • Locate an interesting subject. Photograph the subject from different angles.

  • Photograph more than one subject.

  • All exposures for this ( and most others) must be outdoors.

  • No flash.

  • Fill the frame with your texture(s).

  • Don’t use smooth surfaces for this assignment.

Other help

Other help

  • Don’t stand back from your subject. A tree in the distance has no texture.

  • Don’t use dirt (sand dunes are different) or tree bark

Texture still life

Be careful of back focus and missing your subject.

Double check your focus, then check it again.

Bracket each photo. Correct; one faster; one slower

Grading 2 different negatives

Grading-2 different negatives

  • Uniqueness of the subject. Would you put this on your wall?

  • Effective lighting to create texture.

  • Overall image quality .

  • Is the image sharp?

  • Image must be “spotted”. We’ll get that training next week.

  • Two final images and contact sheet, all 8x10.

  • EXTRA CREDIT: Turn in a third 8x10

  • Contrast be used with allfinal prints.

Sample texture

Sample Texture

Midday flat lighting

Midday, Flat lighting

Minutes before sundown no filter

Minutes before sundown-No Filter

Not the waiter look at the walls

Not the waiter, look at the walls

Contrast filters

Contrast Filters

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