Design opportunities for linking digital and physical libraries. Amanda Cuello & Kaspar Raats Students MSc. Interaction Design and Technologies Chalmers University of Technology. Agenda. What is Interaction Design? What motivated this project? Our methods Participatory design
Design opportunities for linking digitalandphysical libraries
Amanda Cuello & Kaspar Raats
Students MSc. Interaction Design and Technologies
Chalmers University of Technology
Project: Design opportunities for academic libraries aimed at making the digital dimension of the library more visible in the physical space
Visions for the library
Digital motile walls can be used as digital shelves for browsing the digital catalog, as digital whiteboards allowing collaborative drawing to be saved directly to user accounts or as interactive screens for conducting online meetings and watching video recordings.
The walls can be freely rearranged to form semi-closed group workspaces with supporting innovative tools.
They can be used for exhibiting new and interesting resources.
Division of the physical library in areas by SUBJECT or DISCIPLINE. Within each area, users have options for easy access to the digital resources for that subject or discipline.
New and popular titles for each area are displayed in shelves, screens or search stations.
The size of the ‘rooms’ changes according to the size of the collection.
Extending the library is about installing interactive stands all around the university campus to make the students aware of the possibilities and size of the digital library. Also to present any new and relevant material and make it possible to browse the digital catalog without going to the library.
Tangible filtering board that allows users to quickly visualize and control the results they need.
We found that the physical library has relevance beyond being a place where people go to borrow books, challenging the idea that it will be completely replaced by the digital library in the near future.
The most important role of the physical library is as a space to find culture and social interaction.
For the workshop, it is important to consider all stakeholders. This includes staff and visitors.
Designing together with the library users is the best way to reach meaningful solutions.