The standard for home entertainment networks
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The Standard for Home Entertainment Networks. Overview. The Organization. Established in January 2004 by some of the most respected, brand name, consumer broadband service providers and OEMs in the world. Use existing coaxial cabling—installed in 90% of U.S. households

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The Standard for Home Entertainment Networks

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The standard for home entertainment networks

The Standard for Home Entertainment Networks

Overview


The organization

The Organization

Established in January 2004 by some of the most respected, brand name, consumer broadband service providers and OEMs in the world.

Use existing coaxial cabling—installed in 90% of U.S. households

No new wires, truck rolls or interference with other technologies and mediums.

Published field tests: More than 110 Mpbs net throughput in 97% of all outlets.

Complementary to wireless—extends wireless backbone in home.

More than 50 members, and counting. Membership is OPEN.

More than 20 certified products (STBs, ONTs, gateways, home routers, ECBs)

Recently established Contributor-level membership.

Only wired home entertainment networking standard in full deployment (Verizon’s FiOS).


Paradigm shift in consumer electronics

Storage

Applications

Networking

Paradigm Shift in Consumer Electronics

Explosion of content

Storage

Service provider

Triple-play bundling (IPTV/TelcoTV,

Cable MSOs)

Analog to digital conversion

Applications

Mass market deployment

of DVR and HDTV


The connected home

The Connected Home

According to Parks Associates’ report, “Networks in the Home: Connected Consumer Electronics” (2006):

  • An entertainment network is a PC connected to at least one consumer electronic (CE) device, or multiple interconnected CE devices such as a whole-house DVR system.

  • There will be 30 million U.S. households with a connected entertainment network by 2010.

  • Connected entertainment will be the heart of the development and business opportunities in the digital home, and will be driven by video service providers(telco, cable and DBS) and CE and home networking manufacturers.


Growth of entertainment networks

Growth of Entertainment Networks


Multi room dvr stbs u s

DVR STB Shipped Annually (#M)

Cumulative DVR STB in US Households

Multi-room DVR STBs (U.S.)

Multi-room DVR Set-Top Boxes Shipped, Annually (#M)

Cumulative Multi-room DVR STB Shipped (#M)

© 2005 Parks Associates


Oil and water do not mix

Oil And Water Do Not Mix

  • Until now, all LAN technologies were designed for data. Companies are trying to “shoehorn” them into home entertainment networkingapplications.

  • But, video behaves differently over different mediums.

  • And all competing wired (and some wireless) standards/technologies are also specifying coax for video.


Square peg round hole scenario

Square Peg, Round Hole Scenario


Membership

Membership

Promoters

Contributors


Membership1

Membership


Summary

Summary

Coax is the medium for video. Installed in 90% of U.S. households.

MoCA is the standard for home entertainment networks over coax.

Benefits appeal to service providers and consumers equally.

Independently validated net throughputs. Reality not theory.

Growing membership.

Deep and wide portfolio of certified products

In full deployment

RAND licensing environment

Roadmap to retail channel and end consumer.

Consumers will tolerate a dropped cell phone call, but they will not tolerate latency in their video.

11


Moca is in the house

MoCA Is In The HOUSE!

WAN

Point Of Entry

NORMAL

2-WAY CATV

PATH

3:1 Splitter

SPLITTER

JUMPING

Node

Device

3:1 Splitter

2:1 Splitter

SPLITTER

JUMPING

Node

Device

Node

Device

Node

Device

Node

Device

Node

Device


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