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1. Perception and Learning in Organizations
2. VIA Rail CEO, Paul Coté VIA Rail CEO Paul Coté keeps his perceptions in focus by wandering around the maintenance centre and hopping on the trains to meet staff and customers.
3. Perceptual Process Model
4. Selective Attention Characteristics of the object
size, intensity, motion, repetition, novelty
Perceptual context
Characteristics of the perceiver
attitudes
perceptual defense
expectations -- condition us to expect events
5. Perceptual Organization/Interpretation Categorical thinking
Mostly unconscious process of organizing people and things
Perceptual grouping principles
Closure -- filling in missing pieces
Identifying trends
Similarity or proximity
Mental models
Broad world-views or ‘theories-in-use’
Help us to quickly make sense of situations
May block recognition of new opportunities/perspectives
6. Social Identity Theory
7. Social Identity Theory Features Categorization process
compare characteristics of our groups with other groups
Homogenization process
similar traits within a group; different traits across groups
Differentiation process
develop less favourable images of people in groups other than our own
8. Social Identity & Gender in Engineering Women are underrepresented in engineering partly because:
Social identity --”geek” stereotype of engineers and computer scientists doesn’t fit the self-images that most women want for themselves.
Sex role stereotyping -- women are not encouraged to become engineers because the profession has a male stereotype
Prejudice -- Still some bias against female engineering students
9. Stereotyping Process of assigning traits to people based on their membership in a social category
Categorical thinking
Strong need to understand and anticipate others’ behaviour
Enhances our self-perception and social identity
10. Minimizing Stereotyping Biases Diversity awareness training
Educate employees about the benefits of diversity and dispel myths
Meaningful interaction
Contact hypothesis
Decision-making accountability
Making people accountable for their decisions motivates them to consider objective info rather than stereotypes
11. Attribution Process Internal Attribution
Perception that person’s behaviour is due to motivation/ability rather than situation or fate
External Attribution
Perception that behaviour is due to situation or fate rather than the person
12. Rules of Attribution
13. Attribution Errors Fundamental Attribution Error
attributing own actions to external factors and other’s actions to internal factors
Self-Serving Bias
attributing our successes to internal factors and our failures to external factors
14. Self-Fulfilling Prophecy Cycle
15. Self-Fulfilling Prophecy Contingencies Self-fulfilling prophecy effect is strongest
At the beginning of the relationship (e.g., employee joins the team)
When several people have similar expectations about the person
When the employee has low rather than high past achievement
16. Other Perceptual Errors Primacy
first impressions
Recency
most recent information dominates perceptions
Halo
one trait forms a general impression
Projection
believe other people do the same things or have the same attitudes as you
17. Improving Perceptions Empathy
Sensitivity to the feelings, thoughts, and situation of others
Cognitive and emotional component
Self-awareness
Awareness of your values, beliefs and prejudices
Applying Johari Window
18. Know Yourself (Johari Window)
19. Definition of Learning A relatively permanent change in behaviour (or behaviour tendency) that occurs as a result of a person’s interaction with the environment
20. Learning and Behaviour Learning affected behaviour through three MARS model elements:
Ability -- learning increases skills and knowledge
Role perceptions -- learning clarifies roles and priorities
Motivation -- learning is necessary for some need fulfillment
21. Behaviour Modification We “operate” on the environment
alter behaviour to maximize positive and minimize adverse consequences
Learning is viewed as completely dependent on the environment
Human thoughts are viewed as unimportant
22. A-B-Cs of Behaviour Modification
23. Contingencies of Reinforcement
24. Schedules of Reinforcement
25. Behaviour Modification in Practice Behaviour modification is used in:
every day life to influence behaviour of others
company programs to reduce absenteeism, improve safety, etc.
Behaviour modification problems include:
Reward inflation
Ethical concern that variable ratio schedule is a lottery
Behaviourist philosophy vs. learning through mental processes
26. Social Learning Theory Behavioural modelling
Observing and modelling behaviour of others
Learning behaviour consequences
Observing consequences that others experience
Self-reinforcement
Reinforcing our own behaviour with consequences within our control
27. Experiential Learning in Toronto Physicians Jonathan Sherbino and Ivy Chong (bottom right) prepare to amputate the leg of Wesley Bagshaw who is pinned by a fallen beam in this collapsed building. Fortunately, this incident is a mock disaster to help train Toronto’s Heavy Urban Search And Rescue (HUSAR) team.
28. Kolb’s Experiential Learning Model
29. Developing a Learning Orientation Value the generation of new knowledge
Reward experimentation
Recognize mistakes as part of learning
Encourage employees to take reasonable risks
30. Action Learning Experiential learning in which employees, usually in teams, investigate and apply solutions to a situation that is both real and complex, with immediate relevance to the company
Concrete experience
Learning meetings
Team conceptualizes and applies a solution to a problem
31. Perception and Learning in Organizations