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Cpt S 122 – Data Structures Course Review FINAL

Cpt S 122 – Data Structures Course Review FINAL. Nirmalya Roy School of Electrical Engineering and Computer Science Washington State University. Final. When: Wednesday (12/12) 1:00 pm -3:00 pm Where: In Class Closed book, Closed notes Comprehensive Material for preparation:

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Cpt S 122 – Data Structures Course Review FINAL

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  1. Cpt S 122 – Data Structures Course ReviewFINAL Nirmalya Roy School of Electrical Engineering and Computer Science Washington State University

  2. Final • When: Wednesday (12/12) 1:00 pm -3:00 pm • Where: In Class • Closed book, Closed notes • Comprehensive • Material for preparation: • Lecture Slides • Quizzes, Labs and Programming assignments • Deitel & Deitel book (Read and re-read Chapter 15 to 22 and Chapter 24 and the last 5 weeks lecture notes from course webpage)

  3. Course Overview (First 5 weeks) • Functions (Chapter 5) • Function Call Stack and Stack Frames • Pass-by-value and Pass-by-reference • Pointers (Chapter 7) • Pointer Operators • Passing Arguments to Functions by Reference • const qualifiers with Pointers • Characters and Strings (Chapter 8) • Fundamentals of Strings and Characters

  4. Course Overview • Data Structures (Chapter 12) • Self Referential Structures • Dynamic Memory Allocation • Linked Lists, Stacks and Queues • insert, delete, isEmpty, print • Binary Trees, Binary Search Trees • Tree Traversals • preOrder, inOrder, postOrder

  5. Course Overview (Second 5 weeks) • C++ as a better C; Introducing Object Technology (Chapter 15) • Inline Function • Function Overloading and Function Templates • Pass-by-value and Pass-by-reference • Introduction to Classes, Objects & Strings (Chapter 16) • Data members, Members functions, set and get functions • Constructors • Classes: A Deeper Look, Part I (Chapter 17) • Separating interface from implementation • Destructors

  6. Course Overview • Classes: A Deeper Look, Part 2 (Chapter 18) • const Objects and const Member functions • Composition: Objects as members of class • friend function and friend class • this pointer • Operator Overloading; Class String (Chapter 19) • Implementation of operator overloading • Dynamic memory management using new operator • Explicit constructor

  7. Course Overview • Object Oriented Programming: Inheritance (Chapter 20) • Base Classes & Derived Classes • public, protected, and private Inheritance • Object Oriented Programming: Polymorphism (Chap. 21) • Abstract Classes & pure virtual Functions • virtual Functions & Dynamic Binding • Polymorphism & RunTime Type Information (RTTI) • downcasting, dynamic_cast • virtual Destructors

  8. Course Overview • Templates (Chapter 22) • Function Template • Class Templates • STL Containers: example of container class template such as stack • Exception Handling (Chapter 24) • Use of try, catch and throw to detect, handle and indicateexceptions, respectively. • Exception handling with constructors & destructors • Processing new failures

  9. Course Overview (Last 5 weeks) • Templatized Linked List • insert, delete, isEmpty, printList • Templatized Stack • push, pop, top, isStackEmpty, printStack • Templatized Queue • enqueue, dequeue, isQueueEmpty, printQueue • Templatized Tree • insertNode, preOrder, inOrder, postOrder

  10. Course Overview (Last 5 weeks) • Sorting algorithms and Runtime analysis • Bubble sort, Selection sort, Insertion sort, Shell sort, Merge sort, Quick sort • Enumeration of sorting algorithms in practice • Standard Template Library • Containers, Iterators, Algorithms • Abstract Data Types • vector, list, stack, queue • Runtime complexity

  11. Function Overloading • C++ enables several functions of the same name to be defined, as long as they have different signatures. • This is called function overloading. • The C++ compiler selects the proper function to call • examining the number, types and order of the arguments in the call. • Overloaded functions are distinguished by their signatures. • A signature is a combination of a function’s name and its parameter types (in order). • Function overloading is used to create several functions of the same name • perform similar tasks, but on different data types.

  12. Function Templates • Overloaded functions normally perform similar or identical operations on different types of data. • If the operations are identical for each type, they can be expressed more compactly and conveniently using function templates.

  13. Inheritance • With object-oriented programming, we focus on the commonalities among objects in the system rather than on the special cases. • We distinguish between the is-a relationship and the has-a relationship. • The is-a relationship represents inheritance. • In an is-a relationship, • an object of a derived class can be treated as an object of its base class. • By contrast, the has-a relationship represents composition.

  14. Dynamic Memory Management • Use thenewoperator to dynamically allocate (i.e., reserve) the exact amount of memory required to hold an object or array at execution time. • Once memory is allocated in the free store, you can access it via the pointer that operator new returns. • To destroy a dynamically allocatedobject, use the delete operator as follows: • delete ptr; • To deallocate a dynamically allocated array, use the statement • delete [] ptr;

  15. Polymorphism Polymorphism late binding, or dynamic binding, virtual function early binding, or static binding, or static linking Compile time Polymorphism Runtime Polymorphism Virtual Functions Function Overloading Operator Overloading

  16. Abstract Classes and pure virtual Functions • A class is made abstract by declaring one or more of its virtual functions to be “pure.” • A pure virtual function is specified by placing “=0” in its declaration, as in virtual void draw() const = 0; • Abstract classes are classes from which you never intend to instantiate any objects. • Classes that can be used to instantiate objects are called concrete classes.

  17. Exception Handling • What is exception handling? • Example: Handling an attempt to divide by zero • Use try, catch and throw to detect, handle and indicate exceptions, respectively. • Rethrowing an exception • Exception Specifications • Processing unexpected and uncaught exceptions • Processing new failures • Dynamic memory allocation • Use unique_ptr to prevent memory leak

  18. Exception Handling (cont.) • try blocks enable exception handling. • The try block encloses statements that might cause exceptions and statements that should be skipped if an exception occurs. • Exceptions are processed by catch handlers (also called exception handlers), which catch and handle exceptions. • At least one catch handler must immediately follow each try block.

  19. Last 5 Weeks • Templated Classes • Sorting and Algorithm Analysis • Standard Template Library (STL) • Abstract Data Type • Runtime Complexity

  20. ListNode Template Class

  21. List Class Template

  22. List Class Constructor

  23. List Class Destructor

  24. insertAtFront() & Runtime

  25. insertAtBack() & Runtime

  26. removeFromFront() & Runtime

  27. removeFromBack() & Runtime

  28. isEmpty() & Runtime

  29. Templated Linked List Problem • Please write a insertNode() method for the class List. This method should insert data in the list in order. • First create a new node with the provided value. • Make sure to check if the list is empty and if so set the pointers appropriately to insert the new node into the empty list. • Otherwise traverse the list by advancing a current pointer, compare the new Node’s value with the existing ListNode’s data to find the correct position and then set the pointers appropriately to insert the new node considering the following 3 cases • insertAtFront • insertInBetween • insertAtBack

  30. Templated Stack • Option 1: Implement a stack class primarily by reusing a list class. • privateinheritance of the list class. • Option 2: Implement an identically performing stack class through composition • a list object as a private member of a stack class.

  31. List Class is Given

  32. Templated Stack derived from class List runtime of push, pop, isStackEmpty, printStack??

  33. Templated Stack (cont.)

  34. Queue Class Template runtime of enqueue, dequeue, isQueueEmpty, printQueue??

  35. Queue Class Template

  36. Trees • Linked lists, stacks and queues are linear data structures. • A tree is a nonlinear, two-dimensional data structure. • arrays arrange data linearly, binary trees can be envisioned as storing data in two dimensions • Tree nodes contain two or more links. • trees whose nodes all contain two links (none, one or both of which may be null).

  37. TreeNode Class Template

  38. ListNode Member Function

  39. TreeNode Class Template (cont.)

  40. Tree Class Template (cont.)

  41. Tree Class Template (cont.)

  42. Tree Class Template (cont.)

  43. Tree Class Template preorder Traversal • preOrder traversal is: root, left, right

  44. Tree Class Template inOrder Traversal • inOrder traversal is: left, root, right

  45. Tree Class Template postOrder Traversal • postOrder traversal is: left, right, root

  46. Other Binary Tree Operations • The level order traversal of a binary tree visits the nodes of the tree row-by-row starting at the root node level. • On each level of the tree, the nodes are visited from left to right. • The level order traversal is not a recursive algorithm. • Implement the level order binary tree traversal using a common data structure we have discussed in the class. • Write the pseudo code of this algorithm.

  47. Level Order Binary Tree Traversal • Use the Queue data structure to control the output of the level order binary tree traversal. • Algorithm • Insert/enqueue the root node in the queue • While there are nodes left in the queue, • Get/dequeue the node in the queue • Print the node’s value • If the pointer to the left child of the node is not null • Insert/enqueue the left child node in the queue • If the pointer to the right child of the node is not null • Insert/enqueue the right child node in the queue

  48. Problem in Tress • Given the preOrder, inOrder or postOrder traversals of a binary tree, draw the binary tree. • preOrder: 27 13 6 17 42 33 48 • inOrder: 6 13 17 27 33 42 48 • postOrder: 6 17 13 33 48 42 27

  49. Problem in Trees • Draw the abinary search tree after inserting the following sequence of values using the insertNode() method from the tree class: • 50, 25, 12, 6, 13, 33, 75, 67, 68, 88

  50. Sorting Algorithms Which one is best at least theoretically? Which one is best in practice and Why? Bubble sort Worst case Runtime O(?) Insertion sort Worst case Runtime O(?) Selection sort Worst case Runtime O(?) Shell sort Worst case Runtime O(?) Merge sort Worst case Runtime O(?) Quick sort Worst case Runtime O(?)

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