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creating your own Chameleon widget ... Utterly Useless Widget Chameleon Overview extensible application development framework uses template approach for interface design CWC2 tags control creation of widgets tags contain attributes that define how the widget will look and work

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Chameleon overview l.jpg
Chameleon Overview

  • extensible application development framework

  • uses template approach for interface design

  • CWC2 tags control creation of widgets

  • tags contain attributes that define how the widget will look and work

  • written in PHP using PHP/MapScript


Chameleon architecture l.jpg
Chameleon Architecture

  • main components that control a Chameleon application are:

    • Chameleon

    • UIManager

    • TemplateParser

    • WidgetManager

    • Widget



Chameleon l.jpg
Chameleon

  • Chameleon is an application class

  • provides basic execution control for an application

    • CWCInitialize

    • CWCExecute

      • CWCParseURL

      • CWCPrepareDrawPublish

      • CWCDrawPublish


Cwcinitialize l.jpg
CWCInitialize

  • find map file

  • find template

  • load settings from config file

  • prepare multilingual objects

  • initialize session (on first load)

  • initialize PHP/MapScript object (load or restore)


Cwcexecute l.jpg
CWCExecute

  • control is passed to the Chameleon framework

    • authenticate (optional)

    • create UIManager

    • load/parse template

    • process form from submit

    • prepare for publishing

    • publish


Ui manager initialization l.jpg
UI Manager - Initialization

  • creates WidgetManager and TemplateParser

  • gets list of widgets from TemplateParser

  • WidgetManager creates each widget

  • each widget initialized from its tag

    • default settings in widget

    • tag attributes


Ui manager process form vars l.jpg
UI Manager – Process Form Vars

  • loop through each widget in priority

  • pass form variables from GET/POST to widget

  • ParseURL function handles changes to mapscript map object

  • remember widgets are processed in priority


Uimanager prepare to publish l.jpg
UIManager – Prepare to Publish

  • UIManager gathers following from each widget

    • javascript includes (<script> tags)

    • javascript functions (to go a single <script> tag)

    • onload functions (in CWC2OnLoadFunction)

    • javascript variables

    • javascript init functions (called during page load)

    • HTML form vars (hidden inputs in FORM)


Uimanager publish l.jpg
UIManager - Publish

  • UIManager inserts blocks into template

  • UIManager replaces each CWC2 tag with value returned by Widget->drawPublish()

  • UIManager returns finished template to the browser


Cwcwidget overview l.jpg
CWCWidget Overview

  • CWCWidget is the base class for all widgets

  • provides basic architecture of a widget and a default implementation of all required functions

  • new widgets are created as a subclass of CWCWidget and then provide new implementations of only those functions required to implement functionality


Cwcwidget naming conventions l.jpg
CWCWidget – naming conventions

  • widget name is used everywhere!

    • widget directory name

    • widget file name

    • widget class name

    • widget constructor name


Example boundingboxpopup l.jpg
Example - BoundingBoxPopup

  • /chameleon/htdocs/widgets/BoundingBoxPopup

  • BoundingBoxPopup.widget.php

  • class BoundingBoxPopup extends CWCWidget

  • BoundingBoxPopup()


Cwcwidget constructor l.jpg
CWCWidget - Constructor

  • constructor used to create instance of a widget

  • must call base class constructor

    • parent::CWCWidget();

  • must register all tag attributes

  • must create button/popup instances

  • should set

    • description

    • maturity level

    • priority


Cwcwidget attributes l.jpg
CWCWidget - Attributes

  • attributes are handled by the framework

  • provide validation and documentation

  • attributes can be of different types

  • attributes are automatically parsed from the tag, validated and made available to the widget

  • widget should register all attributes in constructor and read attribute values in InitDefaults()

  • can be mandatory or optional

  • validation controlled through chameleon.xml


Cwcwidget attribute types l.jpg
CWCWidget – Attribute Types

  • Attribute classes in Widget.php

    • Attribute (base attribute class, don't use)

    • BooleanAttribute – true or false

    • FloatAttribute – a floating point number

    • HexColorAttribute – a valid hex color (#ff002b)

    • IntegerAttribute – an integer value

    • RGBColorAttribute – three integers, space separated

    • StringAttribute – any string, possibly restricted to a set of values


Registering attributes l.jpg
Registering Attributes

  • $this->maAttributes["AXIS"] = new StringAttribute( "AXIS", true, array( "X", "Y" ) );

    • required attribute, must be one of X or Y

  • $this->maAttributes["TEXTFIELDSIZE"] = new IntegerAttribute( "TEXTFIELDSIZE", false, 0 );

    • optional attribute, integer greater than or equal to 0


Cwcwidget initdefaults l.jpg
CWCWidget - InitDefaults

  • InitDefaults is called after the widget tag has been parsed and the widget has been created

  • must call parent::InitDefaults()

  • access embedded content through

    • $this->maszContents

  • initialize any default values for the widget, including attributes:

    • if (isset($this->maParams["AXIS"])) $this->mszAxis = ($this->maParams["AXIS"]);


Cwcwidget parseurl l.jpg
CWCWidget - ParseURL

  • called during execution

  • widget has a chance to change the state of the application, normally based on FORM variable state

  • use $this->moMapObject->oMap to access PHP/MapScript object

  • use $this->getVar() to access form vars

    • also isVarSet and setVar


Cwcwidget drawing l.jpg
CWCWidget – Drawing

  • GetXXX functions return snippets to include elsewhere in the template

  • DrawPublish returns HTML representation of widget


Cwcwidgets buttons l.jpg
CWCWidgets – buttons

  • many widgets use 'buttons' to represent themselves

    • include( '../Button.php');

    • in Constructor/InitDefaults:

      • $this->moButton = new CWCButton( this );

      • $this->moButton->InitDefaults();

    • in (most) functions:

      • $this->moButton->XXXX();

    • in DrawPublish()

      • $this->moButton->DrawPublish();


Cwcwidget buttons cont l.jpg
CWCWidget – buttons (cont)

  • CWCButton adds all the necessary attributes, javascript, form variables to provide a clickable button to activate your widget

    • pre-rendered or generated buttons (buttonizer)

    • multi-state buttons

    • groups of buttons (radio groups)

    • Style resource handling


Cwcwidget popups l.jpg
CWCWidget - Popups

  • many widgets use popup dialogs to interact with the user

  • CWCPopup (Popup.php) provides same level of abstraction as CWCButton

  • see BoundingBoxPopup for an example of using buttons and popups in a single widget




Widget maturity l.jpg
Widget Maturity

  • NavTool.php is a special helper file that implements a full widget based on CWCWidget

  • intended to simplify creation of new widgets that interact with the map (Navigation Tools)

  • NavTool-based widgets use “extends” rather than member variables

  • examples are ZoomIn, ZoomOut, Query ...


The utterly useless widget l.jpg
the Utterly Useless Widget

  • based on NavTool (interact by clicking the map)

  • will alert the pixel and/or the geographic location of a mouse click

  • shows use of

    • Button

    • attributes

    • adding custom functionality


Uuw overview l.jpg
UUW - overview

  • normally create new widgets from existing widgets that provide similar functionality (as in interface functionality, not necessarily action functionality)

  • starting from WidgetTemplate

  • adding functionality in incremental steps


Uuw set up l.jpg
UUW – set up

  • copy MUM3/WidgetTemplate folder to chameleon/htdocs/widgets and rename to UUW

  • copy the “utils.inc.php” file to the new “UUW” folder.

  • open the new “UUW” folder and rename "WidgetTemplate.*" to "UUW.*"

  • open "UUW.widget.php" in any text editor and replace all occurrences of “WidgetTemplate” with “UUW”.

  • copy sample_uuw.* to chameleon/samples/htdocs


Uuw test empty widget l.jpg
UUW – test empty widget

  • Open sample_uuw.html and add a new widget. The definition should look something like this:<cwc2 type="UUW" imagetip="Info" image="icons/icon_query.png" styleresource="NavButton" imagewidth="25" toolset="nav"> <image state="normal"/> <image state="hover"/> <image state="selected"/></cwc2>

  • Run the Chameleon application. You should see a navtool button for your new widget. It doesn’t do anything at the moment.


Uuw adding a member variable l.jpg
UUW – adding a member variable

  • widget will be reporting mouse click position

  • add member variable to hold report text in class definiton

    class UUW extends NavTool

    {

    // define member vars

    // i.e. var $mszMyVariable;

    var $mszReport;


Uuw initialization l.jpg
UUW – initialization

  • add code to initialize member variable and NavTool

    function InitDefaults()

    {

    // init defaults for parent

    parent::InitDefaults();

    // init the widget defaults

    $this->SetNavCommand('UUW');

    $this->mszReport = '';

  • then try it out ... the map submits when you click (but still does nothing)


Uuw capture mouse clicks l.jpg
UUW – capture mouse clicks

  • ParseURL – handling navigation instructions

  • in ParseURL, add following:

    // work some magic

    if ( $this->isVarSet( "NAV_CMD" ) &&

    $this->getVar( "NAV_CMD" ) == 'UUW' )

    {

    $this->mszReport = 'My Report Test';

    }


Uuw using javascript functions l.jpg
UUW – using javascript functions

  • need a way to display the report.

  • add following to GetJavascriptFunctions()

    // show the report

    $szShowReport = strlen( $this->mszReport ) > 0 ?'alert(\''.$this->mszReport.'\')' : '';

    $szJsFunctionName = "showReport";

    $szFunction = <<<EOT

    function {$szJsFunctionName}()

    {

    {$szShowReport};

    return true;

    }

    EOT;

    $aReturn[$szJsFunctionName] = $szFunction;


Uuw using onload functions l.jpg
UUW – using onload functions

  • finally, add an 'onload' function to show the report

  • add following to GetJavascriptOnLoadFunctions

    //show report

    $aReturn['showReport'] = “showReport();\n”;

  • try it out ...


Uuw include utility file l.jpg
UUW – include utility file

  • we want to be able to report the pixel position and/or the geographic position of the mouse click

  • some additional functions have been included in utils.inc.php to help us out :)

    //include utility functions

    include( 'utils.inc.php' );


Uuw remove test report l.jpg
UUW – remove test report

  • we'll remove the test report title and add some code to generate a more useful report

  • delete this line:

    $this->mszReport = 'My Report Test';


Uuw add new report l.jpg
UUW – add new report

  • add the following:

    $oMap = &$this->moMapNavigator->oSession->oMap;

    $nPixX = $this->getVar('MAP_CURSOR_POS_X', 0);

    $nPixY = $this->getVar('MAP_CURSOR_POS_Y', 0);

    $this->mszReport = reportPixelCoords($nPixX, $nPixY );

    $this->mszReport .= '------------------\n';

    $this->mszReport .= reportGeoCoords($nPixX, $nPixY, $oMap );

    $this->mszReport .= '------------------\n';

    $this->mszReport .= reportLayerStatus($oMap);


Uuw try it out l.jpg
UUW – try it out

  • try it out ...

  • widget reports on:

    • pixel location of click

    • geographic location of click

    • layer status

  • Open utils.inc.php and look at:

    • pix2geo

    • reportXXX functions


Uuw controlling the report l.jpg
UUW – controlling the report

  • use attributes to allow user of your widget to control how it works

  • we want to control display of the coordinates and layer status

    • pixel or geographic or both

    • layer status on or off

  • Coordinate display is mandatory

  • Layer display is optional


Uuw add member variables for attributes l.jpg
UUW – add member variables for attributes

  • add two new member variables to track these attributes

    var $mszCoords;

    var $mbLayerStatus;


Uuw add coords attribute l.jpg
UUW – add COORDS attribute

  • in constructor, add a new attribute for COORDS

    $this->maAttributes['COORDS'] = new StringAttribute( 'COORDS', true, array( 'pix', 'geo', 'both' ));

  • mandatory and must be one of the defined values


Uuw add layerstatus attribute l.jpg
UUW – add LAYERSTATUS attribute

  • in constructor, add a new attribute for LAYERSTATUS

    $this->maAttributes['LAYERSTATUS'] = new BooleanAttribute( 'LAYERSTATUS', false);

  • optional value


Uuw initialize attributes l.jpg
UUW – initialize attributes

  • in InitDefaults, add initialization code for the attributes:

    $this->mszCoords = isset($this->maParams['COORDS'] ) ? $this->maParams['COORDS'] : 'pix';

    $this->mbLayerStatus = isset($this->maParams['LAYERSTATUS']) && strcasecmp($this->maParams['LAYERSTATUS'],'true') == 0;


Uuw try it out46 l.jpg
UUW – try it out

  • test the application


Uuw update tag l.jpg
UUW – update tag

  • your UUW tag has to be updated to include the mandatory attribute COORDS

  • try it again ... it should work now (but there's no difference)


Uuw using coords attribute l.jpg
UUW – using COORDS attribute

  • update the ParseURL function to use this new attribute

    if ($this->mszCoords == 'pix' || $this->mszCoords == 'both')

    $this->mszReport .= reportPixelCoords($nPixX, $nPixY);

    if ($this->mszCoords == 'geo' || $this->mszCoords == 'both')

    {

    if (strlen($this->mszReport) > 0)

    $this->mszReport .= '------------------\n';

    $this->mszReport .= reportGeoCoords( $nPixX, $nPixY, $oMap );

    }


Uuw using layerstatus attribute l.jpg
UUW – using LAYERSTATUS attribute

  • update the ParseURL function to use the new attribute

    if ($this->mbLayerStatus)

    {

    if (strlen($this->mszReport) > 0)

    $this->mszReport .= '------------------\n';

    $this->mszReport .= reportLayerStatus( $oMap );

    }

  • and try it out by experimenting with coords=”” and layerstatus=”” in your template

  • widget priority defined in widget.php

    define("PRIORITY_LAST",0);

    define("PRIORITY_LOW",1);

    define("PRIORITY_MEDIUM",2);

    define("PRIORITY_HIGH",3);

    define("PRIORITY_SUPER",4);

    define( "PRIORITY_MINIMUM", PRIORITY_LAST );

    define( "PRIORITY_MAXIMUM", PRIORITY_SUPER );

  • and defined in the constructor of the widget:

    $this->mnPriority = PRIORITY_NORMAL;

  • widget maturity level used for QC purposes and deploying beta quality widgets with a release package:

    MATURITY_MINIMUM

    MATURITY_UNKNOWN

    MATURITY_ALPHA

    MATURITY_BETA

    MATURITY_RELEASECANDIDATE

    MATURITY_TECHNICALRELEASE

    MATURITY_PRODUCTRELEASE

    MATURITY_MAXIMUM

  • defined in widget as:

    $this->mnMaturityLevel = MATURITY_BETA;


Question and answer l.jpg
Question and Answer

  • if we have time ... questions now

  • also:

    • look at how some existing widgets work

    • add some more functionality (perhaps simple query?)


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