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Overview

Overview. frame product interface design discuss linking of tangible and intangible showcase industrial design process provide example(s). Framework. Communication. Problem Space. area for integration. Problem Space: Example. medical field Side by Side Clubhouse - Decatur, GA

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Overview

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Presentation Transcript


  1. Overview • frame product interface design • discuss linking of tangible and intangible • showcase industrial design process • provide example(s)

  2. Framework

  3. Communication

  4. Problem Space • area for integration

  5. Problem Space: Example • medical field • Side by Side Clubhouse - Decatur, GA a bridge of support for a person with a brain injury to transition from medical patient to contributing community member • exploration opportunity, begin research

  6. Research: Methodology • pulling together techniques and expertise SonicRim - Dr. Elizabeth Sanders

  7. Make • storytelling

  8. Make • remembering and dreaming

  9. Make • tangible

  10. People • Let their children use MWO’s • Hide their microwaves - they’re ugly • Said MWO lacked personality • MWO collect junk piles on top - “FSS” • Primary MWO use is to reheat and defrost • Want quick and meaningless interaction • Don’t use specialty buttons

  11. Research: User Needs Analysis • goals/opportunities for the system • role of the user, different stakeholders • literature review • observational research start of a hands-on, active approach • confirmation of findings interviews and focus groups

  12. Narrow the Focus • identify overlaps within the cognitive, emotional, and physical space • example: how can design and technology aid an individual with cognitive disabilities to become more independent

  13. Concept Development • design iteration

  14. Creation of a System • physical device • base unit • add ons • caregiver interface

  15. Icons • component of the interface • communication within the interface • explore development, testing, and feedback

  16. Demonstrating Concepts • Time based media

  17. Physical Prototyping

  18. Assessing the Interactions • How and What are they Do-ing • integration of the interaction types, evaluate: • the optimal input and output modalities • appropriate prompt wording and levels • and optimal device storage

  19. Creation: Assessment Device • Current technology • Modification of existing device

  20. Evaluating in the Real-World • Briefing • Training (3 sessions) • Actual Assessment (~4 hours) • Debriefing

  21. Make? • If this device were a friend what would it be? • Physical, cognitive, and emotional

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