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Change in Realitee Challenge D: Improvisational

Change in Realitee Challenge D: Improvisational. The Ohio Destination Imagination Training Director’s Overview of. Points of Interest. Create a 5-minute improvisational skit about life after a dramatic change and how the characters adapt to this change.

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Change in Realitee Challenge D: Improvisational

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  1. Change in RealiteeChallenge D: Improvisational The Ohio Destination Imagination Training Director’s Overview of

  2. Points of Interest • Create a 5-minute improvisational skit about life after a dramatic change and how the characters adapt to this change. • Learn about different communication techniques and integrate one into the skit • Use only white t-shirts, washable markers and team members to create all costumes, sets and props • Create a slogan from three randomly selected nouns • Use idea-creation and idea-directing tools to develop and choose options • Recommended

  3. STEM Challenge Attributes • Use mathematical concept of probability when improvisational elements are selected • Learn and use communication techniques • Use technology to perform research

  4. In Order to Successfully solve this Challenge, Teams must read and follow: • Team Challenge • A. Central Challenge (300 points) • B. Special Rules for Improvisational Challenges • C. Reward Points • D. At the Tournament • Rules of the Road • Published Clarifications (online @ www.idodi.org • The information in these materials is binding for all teams

  5. Recommended Resources for Team Managers • Roadmap • Instant Challenge Practice Set (available online in the Resource Area at DestinationImagination.org) • Travel Guide for Teams (available online after Jan. 1, 2013) • www.facebook.com/destinationimagination • www.twitter.com/idodi • Training at www.diuniversity.org

  6. Team Challenge Overview Time Limit • Before the Presentation Time begins, the team will have five minutes to create and prepare an Improvisational Skit that integrates three (3) Improv Elements. • The team will have one additional minute to decide how to integrate one (1) other Improv Element into their Skit. • The team will then have a maximum of five minutes in which to present its Skit.

  7. Team Challenge Overview • My 2012-13 Team Number is: 135- ___ ___ ___ ___ ___ • My team is planning to compete in a sanctioned tournament. • I have registered for that tournament with the Regional Director

  8. The Central Challenge The Intent of the Challenge: • The team will prepare an original Improvisational Skit of five minutes or less during a Preparation Time immediately prior to the team’s Presentation Time. • The Preparation Time will take place at the Presentation Site where the team can be observed by the audience and Appraisers. • During this Preparation Time, the team will have up to five minutes to determine how they will integrate three (3) Improv Elements: a Dramatic Change, a Communication Technique, and Creativi-Tees. • The team will then have up to one minute to integrate one (1) Improv Element, the Slogan.

  9. The Presentation Site • Site Size: The minimum required overall size of the Presentation Site is 8ft deep x 10ft wide, but teams may use any additional space that Tournament Officials designate as available. • The team may not attach items to walls or use any items that happen to be at the Presentation Site. • A part of the Presentation Site will be marked off to designate the Start Area. Once the Skit begins, the Start Area may be used as part of the Presentation Site.

  10. Continue Reading Through This Presentation to: • Learn all the Challenge elements teams are required to complete • Learn about the elements of the Challenge under the team’s control • See all the scoring elements and the maximum number of points you may receive from each

  11. Destination Imagination Challenge D: Improvisational 2012 - 2013

  12. Focus • Creativity • Critical Thinking • Communication • Collaboration • Research • Story Development • Improvisational Acting • Teamwork • Presentation Skills and Techniques

  13. Team Number • Teams and individuals using these Program Materials must hold a 20121 - 2013 Team Number. • The Destination ImagiNation Team Number is a license to compete in sanctioned Tournaments and/or to use the Program Materials for educational purposes within your team, school, group or organization. • Online access to Program Materials for teams who have purchased Team Numbers is on www.idodi.org • My 2012-13 Team Number is: 1 3 5 - ___ ___ ___ ___ ___ • My team is planning to compete in a sanctioned Tournament. • I will register for that Tournament with the Regional Director by the Region’s deadline

  14. A. Central Challenge - Section 1 Intent of the Challenge: • The team will prepare an original Improvisational Skit of five minutes or less during a Preparation Time immediately prior to the team’s Presentation Time. • The Preparation Time will take place at the Presentation Site where the team can be observed by the audience and Appraisers. • During this Preparation Time, the team will have up to five minutes to determine how they will integrate three (3) Improv Elements: a Dramatic Change, a Communication Technique, and Creativi-Tees. • Theteam will then have up to one minute to integrate one (1) Improv Element, the Slogan.

  15. A. Central Challenge - Section 1 - 2 1. Skit: • The team will create and perform an original Improv Skit about life after a Dramatic Change and how the character(s) adapt to the Dramatic Change. • For the purpose of this Challenge, the team’s Improvisational Skit may be set in any location, real or imaginary, and in any time period. There are no restrictions on any of the character(s). • The team will receive points for the creativity of the Skit and for a clearly developed story that integrates all four (4) Improv Elements. 2. The Following Improv Elements must be included in the team’s Skit: • Required Improv Element 1: Dramatic Change • At the tournament, the team will randomly select a tournament-supplied slip of paper that indicates the Dramatic Change. The team must demonstrate what life is like after the Dramatic Change occurs and must show how the character(s) adapt to the Dramatic Change. • The team will receive points for the effectiveness of the portrayal of life after the Dramatic Change and for the creativity of how the character(s) adapt to life after the Dramatic Change. An example of a dramatic change is: “There is no moon.”

  16. Questions for Appraiser Training Challenge D: Change in RealiTee 1. Teams are supposed to arrive at the Prep Area twenty minutes before their scheduled Presentation Time. What happens if a team shows up late? 2. How is the Dramatic Change chosen? 3. How is the Communication Technique chosen? 4. How many Communication Techniques must the team have chosen prior to the tournament?

  17. Questions for Appraiser Training Challenge D: Change in RealiTee 1. If there is enough time, prep the team. If there is not enough time and squeezing in the team would affect the schedule, the Challenge Master should talk to the team about rescheduling. 2. The team’s Dramatic Change is selected in the Prep Area. The Prep Area Appraiser asks a team member to make a random selection from a container. The container holds tournament-supplied slips of paper. Each slip of paper has a Dramatic Change printed on it. 3. The Prep Area Appraiser will ask a team member to make a random selection from a container that has six slips of paper numbered 1 – 6. If the team selects the number 4, then the Communication Technique listed on the Tournament Data Form as number 4 will be the Communication Technique that the team will integrate into its Skit.

  18. Questions for Appraiser Training Challenge D: Change in RealiTee 4. Prior to the tournament, the team must identify six of the twelve Communication Techniques on their five Tournament Data Forms.

  19. A. Central Challenge - Section 2 • Required Improv Element 2: Communication Techniques • Before the tournament, the team will review the twelve Communication Techniques listed in Table 1 and identify six (6) of them to research. The team will list the six chosen Communication Techniques on the Tournament Data Form found at the end of this Challenge and bring it with them to the tournament.The team must be prepared to integrate research from any of the six Communication Techniques into their Skit.

  20. A. Central Challenge - Section 2 * Real film projectors or computers will not be allowed, as they are not on the list of materials for this Challenge. ii. At the tournament, the team will randomly select one Communication Technique, which will be revealed to them at the Presentation Site. The Communication Technique does not have to be presented throughout the entire Presentation, however, it must be depicted long enough so that it is evident and very obvious to the Appraisers that the team has presented it. iii. The team will receive points for evidence of research about the Communication Technique, the effective portrayal of the Communication Technique and the integration of the Communication Technique into the Skit.

  21. Questions for Appraiser Training Challenge D: Change in RealiTee 5. What happens if a team arrives at Prep and does not have 6 Communication Techniques listed on their Tournament Data Forms? 6. How are the three Nouns used to create the Slogan selected? 7. What happens if a team member looks at one (or more) of the slips of paper after making the selection for their Improv Elements and before giving the slip(s) of paper to the Prep Area Appraiser?

  22. Questions for Appraiser Training Challenge D: Change in RealiTee 5. The Prep Area Appraiser should point out that the Challenge requires the team to list 6 Communication Techniques on their Tournament Data Form and should allow teams an opportunity to complete their paperwork. 6. The 3 Nouns are selected in the Prep Area. The Prep Area Appraiser asks the team to make 3 random selections from a tournament-supplied container that holds slips of paper with a Noun written on each slip. 7. The Prep Area Appraiser should ask the team to make another selection.

  23. A. Central Challenge – Section 2 • Required Improv Element 3: Creativi-Tees • Teams will bring to the tournament up to eight (8) plain white t-shirts, and up to sixteen (16) washable markers, in any colors the team chooses. During both the Preparation Time and Presentation Time, the team may use the washable markers and t-shirts to create costumes, sets, props etc. The number of t-shirts (up to 8) integrated into the team’s Presentation is a team decision. • The t-shirts must be carried, not worn, into the Presentation Site before the Preparation Time.Any bags, wrappers or containers the shirts or markers are brought in may not be used in any way as part of the solution.Price tags must be removed from the shirts. • The plain white t-shirts can be any sleeve length, neck shape or size.They must be clean and unmarked, in their original unaltered condition with no text, logos or other pre-printing or color. The t-shirts may have their tag or tagless brand name on them, but these cannot be used in any way as a part of the solution. They must have no tears, rips or holes. • The t-shirts may be marked with the markers, but they must not be torn or ripped during the Preparation Time or during the Presentation Time. Only the plain white t-shirts can be marked with the markers during the Presentation. The markers cannot mark street clothes, the walls, floors or anything else besides the t-shirts. The markers cannot be used as props during the Skit.

  24. A. Central Challenge – Section 2 • The team must bring protective floor covering(s) to place in the Start Area. The floor covering(s) may not be used in any way in the team’s Presentation.The floor covering(s) may be any size and made of any material as long as it is large enough to accommodate at least one t-shirt. All t-shirts that are marked on the floor must be done on the team-supplied floor covering(s).When the team finishes its Skit, team members must remove their floor covering(s) from the Presentation Site. It is the intent of this Challenge that the covering(s) will protect the site and ensure that all teams begin with a clean Start Area • If team members wish to place t-shirts on the floor for further marking during the Presentation, they must return to the Start Area and do it on the team-supplied floor covering. T-shirts may also be marked on while being worn by team members. Incidental bleed-through onto street clothes that is not incorporated into the Skit will not be considered intentional use of markers on street clothes. • The team will receive points for the creative use of t-shirts and for how well the t-shirts are integrated into and enhance the Skit. .

  25. Questions for Appraiser Training Challenge D: Change in RealiTee 8. Can team members wear their t-shirts into the Prep Area? 9. A team shows up to the Prep Area with 12 plain white t- shirts, is this OK? What should they do? 10. What happens if the team does not have the required floor covering? 11. Can a team bring previously made props and wear costumes when they arrive at the Prep Area?

  26. Questions for Appraiser Training Challenge D: Change in RealiTee 8. Team members may not wear their 8 white t-shirts into the Prep Area. If a team arrives in Prep with any of the 8 t-shirts on, the Prep Area Appraiser should ask the team to take those t-shirts off. T-shirts must be carried, not worn into the Presentation Site before the Preparation Time. If those are the only shirts the team has, they need to be told that they cannot wear them and the team should be given a reasonable amount of time to find other shirts. Depending on the timing, they may have to be rescheduled, if possible. 9. Teams may not bring 12 t-shirts. Teams may only bring up to 8 plain white t-shirts. The Prep Area Appraiser should tell the team that only 8 t-shirts are allowed and ask the team to decide which shirts they will not use. The team should give the extra t-shirts to their Team Manager.

  27. Questions for Appraiser Training Challenge D: Change in RealiTee 10. The Challenge states that if the team desires to mark on their t- shirt(s) on the floor, it must be done on protective floor covering. If a team forgets their protective floor covering, the team should not be allowed to mark on their t-shirts on the floor. Teams may borrow floor covering(s) from another team. No protective floor covering will be provided by the tournament. If a team decides to use the floor after a tournament official has told them they may not mark their t- shirts on the floor, an Illegal Procedure deduction should be assessed. 11. No. Teams CANNOT bring previously prepared physical props, scenery and/or wear or bring costumes to use in the Improvisational Challenge. If a team arrives with props or in costume, the Prep Area Appraiser should tell the team they may not use the props and they will have to take off the costumes.

  28. A. Central Challenge – Section 2 • Required Improv Element 4: Slogan • In the Prep Area, the team will randomly select, from a tournament-supplied container, three nouns written on slips of paper. The team will give the slips of paper to the Prep Area Appraiser without looking at them. • At the Presentation Site, after the Preparation Time, the Announcer will reveal the three selected nouns to the team. The team will then have one minute before their Skit begins to create a Slogan to be used during their Skit, incorporating these nouns along with any other words they choose. For the purpose of this Challenge, a Slogan is a sentence. 1. For example: If the Dramatic Change is “There is no moon” and the words selected are Cat, Fork, and Football the team might create the Slogan: “The cat awoke to see no moon, so stuck the fork in the football to make it glow.” • At the end of the one minute, the team must tell the Announcer what their Slogan is so that the Appraisers know what to listen for. • The team will receive points for how relevant the Slogan is to life after the Dramatic Change, for the effective integration of the Slogan into the Skit and for the creativity of the Slogan.

  29. A. Central Challenge – Section 3 and 4 • Teamwork:A well-crafted Improvisational Skit requires great Teamwork. Teamwork is scored from the time the team enters the Presentation Site. The team will receive points for how well the entire team works together. • Overall Presentation: The team will also receive points for a well-integrated and executed Overall Presentation.

  30. Questions for Appraiser Training Challenge D: Change in RealiTee 12. When are the team-selected Dramatic Change and Communication Techniques revealed to the team? 13. When are the three Nouns revealed to the team? How long does the team have to create their Slogan and decide how to integrate it into their Presentation?

  31. Questions for Appraiser Training Challenge D: Change in RealiTee 12. The Dramatic Change and Communication Techniques are revealed to the team when their Preparation Time begins six (6) minutes before their Presentation time. 13. The three Nouns are revealed to the team one minute before the team’s Presentation time begins. At the end of the 5-minute Preparation Time, the Timekeeper will call time. At this time the team will stop working and the Timekeeper/Announcer will read the three Nouns. The team will have exactly one minute to create their Slogan and determine how they will incorporate it into their Presentation.

  32. A. Central Challenge – Section 5 • Team-Supplied Items: The materials listed in A.5.a-e are the only items that the team may bring to the tournament. • Forms: The team should prepare and bring five copies of the Tournament Data Form and one copy of the Declaration of Independence (found in Rules of the Road) to the Prep Area. See the Tournament Data Form at the end of the Challenge for specific instructions. • Team Identification Sign: Your team should provide a free-standing Identification Sign (ID Sign) displaying your Team Name, School/Organization Name, Team Number, and Level. It needs to be approximately 2ft x 3ft (.61m x .91m) and cannot be used as a scoring element. The sign will be used only for the purpose of identifying your team during your Skit. Your team will not receive a deduction if you do not provide a sign, but it will help the Appraisers and the audience to know who is performing. • Research Notes:Research notes created by the team prior to the tournament may be used as reference materials in the Start Area during the creation of the Skit. Research notes may be hand-written, typed by the team, photocopied, or electronically duplicated. The following are not considered research notes and will NOT be allowed in the Start Area: books, laptop computers, recorded music, pre-written music, pre-written scripts, pre-written jokes, pre-cut templates or models, drawings and team-generated lists of ideas for scenarios, characters, etc. Teams will not be allowed to use research notes of any kind that were created by the team prior to the tournament during the performance of the Skit. At the tournament, research notes may only be used during the Preparation Time. Teams must leave their research notes in the Start Area after their Preparation Time and they must pick up their notes after they have finished talking with the Appraisers after their Skit.

  33. A. Central Challenge – Section 5 • T-shirts and markers as described in A.2.c. • A copy of this Challenge may be brought to the Presentation Site. It must be without team notes. • Teams CANNOT bring previously prepared physical props, scenery and/or wear or bring costumes to use in the Improvisational Challenge.A costume is anything that has been worn or altered with a specific solution in mind prior to the tournament. Graphics on shirts or other clothing are acceptable, as long as they do not contribute in any way to the Challenge solution.

  34. Questions for Appraiser Training Challenge D: Change in RealiTee 14. What happens when a team uses their research during their Preparation Time? 15. What happens if the team does not use their chosen Communication Technique throughout their Presentation? 16. What happens if the team presents more than one Communication Technique in their Presentation? 17. The team didn't have time to research the Communication Techniques. Is this a problem? 18. The team only used 5 t-shirts in their Skit. Is this a problem?

  35. Questions for Appraiser Training Challenge D: Change in RealiTee 14. Nothing happens if a team uses their research during their Preparation Time. Research notes created by the team prior to the tournament may be used as reference materials in the Start Area during the creation of the Skit which includes the 5-minute Preparation Time and the additional 1 minute. Teams may not use their research for any reason during the Presentation of the Skit. 15. The Communication Technique does not have to be presented throughout the entire Presentation. However, it must be depicted long enough so that it is evident and very obvious to the Appraisers that the team has presented it. 16. There is nothing in the Challenge that says teams may not use more than one Communication Technique in their Presentation. However, Appraisers should only reward points for the Communication Technique that was selected in the Prep Area and highlighted on the Tournament Data Form for Reward Points 3.a–c.

  36. Questions for Appraiser Training Challenge D: Change in RealiTee 17. Teams receive points for Evidence of research about the Communication Technique. If the team does not present any research, they should receive zero points for C.3. a. Teams may still be rewarded points for C.3.b. and C.3.c.: Effective portrayal of the Communication Technique and Integration of the Communication Technique into the Skit. 18. The maximum number of t-shirts teams may bring is 8, but they do not have to use all of their t-shirts. The number of t-shirts integrated into the team’s Presentation is a team decision.

  37. Questions for Appraiser Training Challenge D: Change in RealiTee 19. Can team members be wearing the t-shirts at the end of their Presentation? 20. What if a marker bleeds through onto a team member’s shirt? Is this a deduction? 21. A marker suddenly is used as a “microphone” during the Presentation, is this OK? 22. What happens if a team member pulls a marker out of a pocket and uses it to further mark t-shirts during the Presentation? 23 Where in the Presentation Site can t-shirts be marked on? 24. What happens if the team’s Slogan contains more words than the 3 randomly-chosen Nouns? Can teams use only the 3 Nouns to create their Slogan? 25. What is a creative use of t-shirts? . Where in the Presentation Site can t- shirts be marked on?

  38. Questions for Appraiser Training Challenge D: Change in RealiTee 19. The t-shirts may be used to create costumes, sets, props, etc. for the team’s Presentation. What the team does with the t-shirts is a team choice. If they want to be wearing the t-shirts at the end of the Presentation it is acceptable, but not required. 20. T-shirts may be marked on while being worn by team members. Incidental bleeding onto street clothes that is not incorporated into the Skit will not be considered intentional and no deduction is accessed. Teams may not use the markers to intentionally mark street clothes. 21. The markers cannot be used as props or in any other way except to mark on t-shirts during the Presentation. If a team uses a marker for anything other than marking on their t-shirt(s), an Illegal Procedure deduction should be assessed.

  39. Questions for Appraiser Training Challenge D: Change in RealiTee 22. Section B.4.b. states that jewelry, hair accessories, watches, glasses, or items from the team members’ pockets may not be used as props or incorporated in the any manner in the Skit. However, if the team member is simply using the pocket to hold the marker(s) and takes the marker(s) out of the pocket and only uses the marker for making further markings on the t-shirt(s), that is acceptable. The marker does not have to go back into the pocket, but it can. 23. T-shirts may be marked either on the protective floor covering or on t-shirts while worn by team members. Should the team wish to place t-shirts on the floor for further marking during the Presentation, they must return to the Start Area and do it on the team-supplied protective floor covering. All markings done on the floor MUST be done on the team-supplied protective floor covering.

  40. Questions for Appraiser Training Challenge D: Change in RealiTee 24. Teams must use the 3 words selected along with any other words they choose to create their Slogan. For the purpose of this Challenge, a Slogan is a sentence. Therefore, teams may not just use the 3 Nouns as the Slogan. 25. There are many creative uses of a t-shirt. Appraisers should be open to all types of creativity. One may think that using a t-shirt as a shirt is not creative, but it can be. It depends on what the team does with the t-shirt.

  41. B. Special Rules for Improvisational Challenges • Honoring the Intent of this Challenge: The intent of this Challenge is to create a unique Improvisational Skit based on the specific combination of Elements selected at the tournament. Prior to the tournament teams are encouraged to prepare for the many possible combinations of Improv Elements they may receive by creating different scenarios, experimenting with the materials, creating potential characters, and mixing and matching the various Improv Elements in practice sessions. It is expected that teams will choose to use and include some of the ideas that come from their practice sessions when combining the Improv Elements chosen randomly at the tournament into their unique Skit. As long as the team does not bring their ideas for scenarios, potential characters, etc. into the Preparation Area in written form, using the ideas is acceptable and is in keeping with the intent of the Challenge. • If a team moves on to another level of tournament and by chance selects one or more of the same Elements, they are encouraged to create another original solution, but no deduction will be taken if they reuse parts of an earlier solution.

  42. B. Special Rules for Improvisational Challenges • Expense Report: No Expense Report form is required for this Challenge. • Clothing and Accessories: • Items of clothing worn by the team may not be used as a part of the Skit. The only exceptions are the plain white t-shirts brought for Improv Element 3. • Jewelry, hair accessories, watches, glasses, or items from the team members’ pockets may not be used as props or be incorporated in any manner in the Skit. Team members may wear wristwatches for time management. The wristwatch can be worn during the Skit but it may not be incorporated into the solution in any way. The only “official time” is that kept by the Timekeeper/Announcer, and these official times are final..

  43. C. Reward Points – Scoring Category 1 and 2 • Skit Up to 40 points • Creativity of the Skit Up to 10 points from A.1.c • A clearly-developed story that integrates all 4 Improv Elements Up to 20 points from A.1.c • Improv Element 1: Dramatic Change Up to 50 points • Effectiveness of portrayal of life after Dramatic Change Up to 25 points from A.2.a.ii • The Creativity of how the character(s) adapt to life after the Dramatic Change Up to 25 points from A.2.a.ii

  44. C. Reward Points – Scoring Category 3 and 4 • Improv Element 2: Communication Technique Up to 40 pts. • Evidence of Research about the Communication Technique Up to 15 points from A.2.b.iii • Effective Portrayal of the Communication Technique Up to 10 points from A.2.b.iii • Integration of the Communication Technique into the Skit Up to 15 points from A.2.b.iii • Improv Element 3: Creativi-Tees Up to 60 points • Creative use of t-shirts Up to 30 from A.2.c.iv • How well the t-shirts are integrated into and enhance the Skit Up to 30 points from A.2.c.iv

  45. C. Reward Points – Scoring Category 5, 6, and 7 • Improv Element 4: SloganUp to 50 points • How relevant the slogan is to life after the Dramatic Change Up to 15 points from A.2.d.iv • Effective integration of the Slogan into the Skit Up to 25 points from A.2.d.iv • Creativity of the Slogan Up to 10 points from A.2.d.iv • Teamwork Up to 40 points • How well the entire team works together Up to 40 from A.3 • Overall Presentation Up to 20 points from A.4 • Well integrated and executed Overall Presentation Up to 20 points from A.4

  46. C. Reward Points

  47. D. At the Tournament – Section 1 • Prep Area: The team will arrive at the Prep Area twenty minutes before their scheduled Presentation Time. The Prep Area Appraiser will check to see whether the team has their required items. At this time, the team will select the Improv Elements that it will integrate into its Skit. • Selecting for Required Improv Element 1: Dramatic Change: The team will randomly select a tournament-supplied slip of paper and hand it, without looking at it, to the Prep Area Appraiser. The paper will indicate the team’s Dramatic Change. • Selecting for Required Improv Element 2: Communication Technique: The team will randomly draw one separate tournament-supplied slip of paper to determine the Communication Technique • These selections will be revealed to the team when their Preparation Time begins, six (6) minutes before their Presentation Time begins. • Selecting for Required Improv Element 4: Slogan: The team will randomly select three (3) slips of paper and will hand the slips of paper to the Prep Area Appraiser without looking at them.These slips of paper will indicate the three nouns the team must incorporate into their Slogan.The three nouns will be revealed to the team one minute before the team’s Presentation Time begins. The team has one (1) minute to create a Slogan that incorporates these nouns along with any other words they choose.

  48. D. At the Tournament – Section 2 • At the Presentation Site: • The minimum required overall size of the Presentation Site is 8ft deep x 10ft wide (2.44m x 3.05m), but the team may use any additional space that tournament officials designate as available. • The team may not attach items to walls or use any items that happen to be at the Presentation Site. • A part of the Presentation Site will be marked off to designate the Start Area. Once the Skit begins, the Start Area may be used as part of the Presentation Site.

  49. D. At the Tournament – Section 3 • Preparation Time • The Timekeeper/Announcer will introduce the team to the audience. At this time the Improv Elements will be read to the team, except Improv Element 4. The Timekeeper/Announcer will then signal the team to begin their five-minute Preparation Time. • The team will be told to “BEGIN” their Preparation Time. The team will have exactly five (5) minutes to create an original Skit that includes Improv Elements 1, 2 and 3.Teams do not have to use the entire five-minute Preparation Time. If a team signals the Timekeeper/Announcer prior to the end of the five minutes that they are ready to receive Improv Element 4 and begin their final one minute of Preparation Time, the Timekeeper/Announcer will ask the team to confirm they are ready. • At the end of five minutes, time will be called and the team will stop working. At this time, the team will be given Improv Element 4, the Slogan. The Timekeeper/Announcer will read the three nouns that the team must incorporate into their Slogan. The team will have exactly one (1) minute to create their Slogan and determine how they will incorporate it into their Presentation. Teams do not have to use the entire one-minute Preparation Time. If a team signals the Timekeeper/Announcer prior to the end of the one minute that they are ready to begin their Skit, the Timekeeper/Announcer will ask the team to confirm they are ready. At the end of the one minute, the team must tell the Timekeeper/Announcer what their Slogan is so that the Appraisers know what to listen for.

  50. D. At the Tournament – Section 4 4. When Preparation Time Ends: At the end of the team’s final one minute of Preparation Time, time will be called and the team will stop working. All research notes will be placed in a designated location at the Presentation Site and may not be used during the Skit. The Timekeeper/Announcer will tell the team to BEGIN their Skit. At the end of five minutes, time will be called and the team will stop, even if their Skit is incomplete. After the Skit, the team may collect their research notes and remove their protective covering from the Start Area.

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